Did I Here Aws Rescale?
#1
Posted 23 January 2016 - 01:07 PM
#2
Posted 23 January 2016 - 01:12 PM
Summon3r, on 23 January 2016 - 01:07 PM, said:
In theory, yes.
From the practical view, PGI has just started working on it, so you will have to wait.
#3
Posted 23 January 2016 - 01:25 PM
The cat had to get the model redone because of the scaling( maybe other changes). Due to this it sounds like if they have to do any large rescaling they will have to rework the model.I haven't seen any other mech than the catapult getting a new model don't plan on a big change.
#4
Posted 23 January 2016 - 01:33 PM
#5
Posted 23 January 2016 - 01:37 PM
Summon3r, on 23 January 2016 - 01:07 PM, said:
yes. Dunno how far along it is, or when they will start rolling out, but the AWS is on the way, all slimmed down and pretty.
Monkey Lover, on 23 January 2016 - 01:25 PM, said:
The cat had to get the model redone because of the scaling( maybe other changes). Due to this it sounds like if they have to do any large rescaling they will have to rework the model.I haven't seen any other mech than the catapult getting a new model don't plan on a big change.
catapult actually was mostly to update it (or actually return it to) 2k textures and fix some slop in the early game models. AWS is very likely getting same treatment, as it too needs to be returned to 2k and being an early model almost certainly has other issues.
But since it's Size is actually good, it is one that needs to be remodeled, not so much rescaled.
#6
Posted 23 January 2016 - 03:07 PM
#8
Posted 23 January 2016 - 03:18 PM
#9
Posted 23 January 2016 - 03:29 PM
Quote
trebuchet has it worse
height is the worst dimension because youre easy to hit from the front, back, AND sides.
width at least only makes you easier to hit from the front and back
#10
Posted 23 January 2016 - 03:31 PM
RoboPatton, on 23 January 2016 - 03:18 PM, said:
very low on totem pole of rescales, as much like the Shadowhawk and Griffin it's size hasn't' really impacted it's gameplay effectiveness. Bad mechs are getting first dibs.
Khobai, on 23 January 2016 - 03:29 PM, said:
trebuchet has it worse
height is the worst dimension because youre easy to hit from the front, back, AND sides.
width at least only makes you easier to hit from the front and back
Trebbie is bad, but the Shadowhawk has consistently shown that height isn't that big a deal. Width is indeed the dealbreaker.
#11
Posted 23 January 2016 - 03:42 PM
Quote
I disagree. Height is definitely a dealbreaker if you have low hardpoints like the Trebuchet and the Atlas.
The Shadowhawks height isnt as big of a deal because it gets those nice high mounted shoulder hardpoints.
#12
Posted 23 January 2016 - 03:52 PM
#14
Posted 23 January 2016 - 06:06 PM
The Awesome is too wide, which is one of its many drawbacks. It really should be the size of the Zeus; heck, in some artwork, they even share similar rolled shoulder and torso structures, so it shouldn't be that hard to redo them. We'll see what happens, though; it's not that profitable to fix old mechs, and only the Nova and Catapult are known to be getting heavily redone thus far.
#15
Posted 23 January 2016 - 06:22 PM
Lets hope PGI are able to do an in depth analysis of the performance of mechs before they do away with the quirk system. As of this publication I am still hopeful for all weapon quirks on mechs to go away forever, with the support of the Peoples Against Weapon Quirked Mechs Coalition (PAWQMC), the future is bright.
#16
Posted 23 January 2016 - 07:13 PM
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