Gorantir, on 01 February 2016 - 01:14 AM, said:
This is nothing more, then marketing to force people to switch to Windows 10. Back in old days of Vista Microsoft also promised, that new driver model in DX10/DX11 will bring extreme performance on the same hardware. And what we see? Game, i.e. game data, such as textures, effects, shaders, geometry, is exactly the same - and DX11 runs approx 30% slower, then DX9. And DX9 isn't so obsolete - it actually was updated to support DX10/DX11 features. It's called DX9Ex.
And DX9 is like 386 architecture back in x86 days - is mandatory minimal standard, that you should implement, if you want your game to be widespread. Almost all games, where quality of graphics - isn't so important, still implement it, cuz this games just doesn't require new features, such as tessellation and geometry shaders. And MWO doesn't too.
You should understand, that graphic tech came to it's limit. Graphic is so good, that it's now very hard to make it better enough, to make players want to buy new hardware. That's why now hardware developers are advertising teches, that don't bring any benefits, but require very powerful hardware. Such as VR, tessellation and 4k displays. But you should know. In order to enjoy the game - you don't need anything beyond DX9. DX9 - is golden standard.
Edited by MrMadguy, 01 February 2016 - 02:19 AM.