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#1 Superscope

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Posted 31 January 2016 - 08:02 PM

I have to ask to the developers why DirectX 9 is still being used?

DirectX 9 is stupidly old these days (released 2002, updates stopped 2008) and is only used on PCs that have Vista or XP (both Operating systems that have stopped getting official support from Microsoft).

I don't mean to sound arrogant, but isn't everybody more or less updated to Win7 onward?

Edited by Superscope, 31 January 2016 - 08:04 PM.


#2 Imperius

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Posted 31 January 2016 - 08:04 PM

View PostSuperscope, on 31 January 2016 - 08:02 PM, said:

I have to ask to the developers why DirectX 9 is still being used?

DirectX 9 is stupidly old these days (released 2002, updates stopped 2008) and is only used on PCs that have Vista or XP (both Operating systems that have stopped getting official support from Microsoft).

I don't mean to sound arrogant, but isn't everybody more or less updated to Win7 onward?

This is finally being fixed, this year they are upgrading the Engine and should be getting DX 12

#3 CMDR Sunset Shimmer

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Posted 31 January 2016 - 08:05 PM

Because this game was marketed to people with toasters.

#4 Superscope

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Posted 31 January 2016 - 08:10 PM

View PostImperius, on 31 January 2016 - 08:04 PM, said:

This is finally being fixed, this year they are upgrading the Engine and should be getting DX 12


I heard that in the latest town hall.

Hopefully we can move on from DX9 and go straight to simply just DX11 and 12.

View PostCMDR Sunset Shimmer, on 31 January 2016 - 08:05 PM, said:

Because this game was marketed to people with toasters.


When your game engine is the CryEngine, toasters shouldn't really be the target.

I still remember the days where Crysis was highly punishing for even the most powerful PC of that era.

#5 Napoleon_Blownapart

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Posted 31 January 2016 - 08:29 PM

I'm not certain but i think later DX versions are still built on the base DX9.03c but have more, newer features..

#6 Superscope

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Posted 31 January 2016 - 08:44 PM

View PostGorantir, on 31 January 2016 - 08:29 PM, said:

I'm not certain but i think later DX versions are still built on the base DX9.03c but have more, newer features..


Na, DX10 on-wards they deprecated much of DX9. Input and Sound especially.

#7 CMDR Sunset Shimmer

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Posted 31 January 2016 - 09:18 PM

View PostSuperscope, on 31 January 2016 - 08:10 PM, said:


I heard that in the latest town hall.

Hopefully we can move on from DX9 and go straight to simply just DX11 and 12.



When your game engine is the CryEngine, toasters shouldn't really be the target.

I still remember the days where Crysis was highly punishing for even the most powerful PC of that era.


And we tried to tell them that during closed beta...

Clearly they didn't listen.

#8 Thorqemada

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Posted 31 January 2016 - 10:16 PM

Bcs in some regions of the world the People can only afford to maintain "stupidly old PCs" and PGI does not want to make MWO inaccessibel to them and imho this is a good move from PGI.

Though they should go for Dx12 and let Dx10/11 fade away - whomever can afford a Dx11 PC can also afford Dx12 and whomever can afford a new PC in low income regions can also afford Dx12.

With Dx9 + Dx12 you have the whole market!

Edited by Thorqemada, 31 January 2016 - 10:17 PM.


#9 Imperius

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Posted 31 January 2016 - 10:31 PM

View PostThorqemada, on 31 January 2016 - 10:16 PM, said:

Bcs in some regions of the world the People can only afford to maintain "stupidly old PCs" and PGI does not want to make MWO inaccessibel to them and imho this is a good move from PGI.

Though they should go for Dx12 and let Dx10/11 fade away - whomever can afford a Dx11 PC can also afford Dx12 and whomever can afford a new PC in low income regions can also afford Dx12.

With Dx9 + Dx12 you have the whole market!

DX 9 needs to go that simple!

#10 pbiggz

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Posted 31 January 2016 - 10:36 PM

View PostThorqemada, on 31 January 2016 - 10:16 PM, said:

Bcs in some regions of the world the People can only afford to maintain "stupidly old PCs" and PGI does not want to make MWO inaccessibel to them and imho this is a good move from PGI.

Though they should go for Dx12 and let Dx10/11 fade away - whomever can afford a Dx11 PC can also afford Dx12 and whomever can afford a new PC in low income regions can also afford Dx12.

With Dx9 + Dx12 you have the whole market!


You can't have dx9 and dx12 supported in the same game. DX9 was current in 2007. If you haven't noticed, that was 9 years ago. Thats like trying to run a game that came out in 2010 on a windows 95 computer. We're talking about decade long time gaps now. We need to move on.

#11 LordNothing

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Posted 31 January 2016 - 10:44 PM

i still got 10 year old machines that are too good to be placed in the potato category. people must be running some serious dinosaurs if they cant handle the upgrade.

Edited by LordNothing, 31 January 2016 - 10:47 PM.


#12 Peter2k

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Posted 01 February 2016 - 12:15 AM

View PostThorqemada, on 31 January 2016 - 10:16 PM, said:

Bcs in some regions of the world the People can only afford to maintain "stupidly old PCs" and PGI does not want to make MWO inaccessibel to them and imho this is a good move from PGI.

Though they should go for Dx12 and let Dx10/11 fade away - whomever can afford a Dx11 PC can also afford Dx12 and whomever can afford a new PC in low income regions can also afford Dx12.

With Dx9 + Dx12 you have the whole market!


I wonder what kind of system can't handle DX12/windows 10 but can run MWO
a DX11 card used from ebay could go for as much as 10-20$
if it's AGP maybe even a bit less

not sure a Pentium III or Pentium 4 (Willamette)is going to run this game

hell I remember in closed beta having trouble with my core2duo
that CPU might already be better supported through DX12

Edited by Peter2k, 01 February 2016 - 12:15 AM.


#13 MrMadguy

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Posted 01 February 2016 - 01:03 AM

There is a major rule in game development: don't fix, what isn't broken.
Today switching to DX11 doesn't bring any benefits and on DX9 game runs much smoother.
Some people just don't understand, that switching to new engine won't instantly magically make game 100500 times better.

#14 Karl Marlow

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Posted 01 February 2016 - 01:10 AM

View PostMrMadguy, on 01 February 2016 - 01:03 AM, said:

There is a major rule in game development: don't fix, what isn't broken.
Today switching to DX11 doesn't bring any benefits and on DX9 game runs much smoother.
Some people just don't understand, that switching to new engine won't instantly magically make game 100500 times better.



Very much this. For as old as DX9 is you still don't see very many new releases failing to support it. A few here and there but DX9 is still the norm.

#15 Napoleon_Blownapart

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Posted 01 February 2016 - 01:14 AM

Posted ImagePosted Image

#16 MrMadguy

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Posted 01 February 2016 - 01:31 AM

View PostGorantir, on 01 February 2016 - 01:14 AM, said:

Posted ImagePosted Image

This is nothing more, then marketing to force people to switch to Windows 10. Back in old days of Vista Microsoft also promised, that new driver model in DX10/DX11 will bring extreme performance on the same hardware. And what we see? Game, i.e. game data, such as textures, effects, shaders, geometry, is exactly the same - and DX11 runs approx 30% slower, then DX9. And DX9 isn't so obsolete - it actually was updated to support DX10/DX11 features. It's called DX9Ex.

And DX9 is like 386 architecture back in x86 days - is mandatory minimal standard, that you should implement, if you want your game to be widespread. Almost all games, where quality of graphics - isn't so important, still implement it, cuz this games just doesn't require new features, such as tessellation and geometry shaders. And MWO doesn't too.

You should understand, that graphic tech came to it's limit. Graphic is so good, that it's now very hard to make it better enough, to make players want to buy new hardware. That's why now hardware developers are advertising teches, that don't bring any benefits, but require very powerful hardware. Such as VR, tessellation and 4k displays. But you should know. In order to enjoy the game - you don't need anything beyond DX9. DX9 - is golden standard.

Edited by MrMadguy, 01 February 2016 - 02:19 AM.


#17 Navid A1

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Posted 01 February 2016 - 02:00 AM

Beware of Windows 10 adware/spyware

#18 Thorqemada

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Posted 01 February 2016 - 02:11 AM

View PostImperius, on 31 January 2016 - 10:31 PM, said:

DX 9 needs to go that simple!

I do agree though it needs sort of a "Preparation Phase" for those that still rely on Dx9 atm.
In 2 Years Dx12 GPUs will be that cheap that even Entrance Level Hardware will play MWO well.

#19 kesmai

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Posted 01 February 2016 - 02:20 AM

Don't know if changing the render path will really help. Cryengine is a suboptimal engine, well known for not being very resourceful.
it is not completely pgi's fault this games has it's problems.

#20 Karl Marlow

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Posted 01 February 2016 - 02:24 AM

View Postkesmai, on 01 February 2016 - 02:20 AM, said:

Don't know if changing the render path will really help. Cryengine is a suboptimal engine, well known for not being very resourceful.
it is not completely pgi's fault this games has it's problems.


Didn't PGI intentio ally choose cry over unity?





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