Hell, consider it for many of them.
Conquest caps lets you pick different areas on the map to fight, instead of the dead center. There are plenty of maps where by making it conquest could help dynamically change where the fights gravitate. Maybe skirmish and assault remain the same, but Conquest at least would promise different sight-seeing.
Edited by Macksheen, 16 February 2016 - 09:31 AM.
















