Reasons Why All Lights Aren’t Overpowered:
1. One Shot: Certain lights (Especially the Jenner, due to profile) are very prone to being one-shot. In my tier, it doesn’t matter if you’re constantly moving, there is always a considerable risk of having dual gauss rifles shred right through one of your torsos resulting in death. (Of course, if you position yourself properly, this risk will be mitigated)
2. Legs: Another weakness that most lights have is that their legs are very susceptible to being destroyed. (Except for the Jenner). Everyone (I hope) knows that once a light is legged, they are as good as dead.
3. Bad hitboxes: Certain lights such as the Jenner, Commando, Kitfox, and Mistlynx have horrible hitboxes.
Jenner: Can easily be ct cored.
Commando: Arms are extremely susceptible, and they house most of your weapons.
Kitfox: Too slow, therefore increased all around fragility. (BTW, I know that a kitfox shouldn’t be played like a normal light. However, my point still stands.)
Mistlynx: Similar problem to the commando, in that the arms are very susceptible.
4. Speed: Certain lights such as the kitfox and panther, don’t run at >120kph, therefore don’t have the “hit-registration shield” that faster lights have.
Now I will proceed to offer a few tips regarding how to deal lights.
Tips for How to Deal with Lights:
1. Stick with your team. It is absolutely crucial that if you’re an assault or heavy(<70kph), that you are keeping up with the deathball. I realize that some teams will nascar away from you. If that’s the case, then try to cut some corners or type in chat and tell the team to turn around. This doesn’t always work, but you’re desperate at this point.
2. Learn to Aim. One of the biggest issues I see with people who can’t deal with lights is that they can’t aim. If you’re having trouble aiming, try lowering your mouse sensitivity, or practice in the training grounds.
3. Once the above tip is mastered, always, always, always aim for the legs (With the exception of the Jenner, Huge CT). This is the only weak spot for Arctic Cheetah’s and Firestarter’s. If you can hit legs consistently, dealing with AC’s and FS’s will be a piece of cake.
4. If you’re having trouble with lights circle-jerking you. Put your back up against a wall, this prevents lights from being able to get on your ***. This tactic is very viable on crimson strait, HPG manifold, frozen city, and even tourmaline (rock formations).
5. If you’re dealing with an ER large laser Raven out in the distance and you’re a brawler that can’t retaliate, try torso twisting. That particular build only has firepower of 18. Spreading 18 damage across multiple components will hardly affect you at all.
6. If you’re caught on a map such as alpine or Polar highlands, you’re pretty much going to have to do all of the above in order to have a chance at surviving. Especially point 1. Sticking with the deathball will prevent you from being caught out in the open, where a light can just tear you to shreds.
7. Instead of just randomly firing your lasers at a light (Which often results in damage spread across four components), try taking a second to really line up your shot. This really helps with focusing crit components.(Honestly, you could apply this tip when fighting any mech.)
8. Excellent tip by Rushin Roulette:
"Never move forwards and try to follow the circle. The only thing you are doing is allowing the light mech easy access to your rear armour as they can simply slow down enough to keep at your back the whole time.
What you should be doing is stop, turn 180°, hit reverse and turn your mech in the opposite direction of the circling light, use the torsotwist to follow the light when he is in view and snap to the other side once you cant shoot any more."
TLDR; The point of this thread is that I see a lot of folks who say lights are overpowered, yet have probably never played any of the other light mechs other than the AC or FS. So, before you make a blanket statement that puts all lights in the class of the AC or FS, please play a Jenner, Commando, Mistlynx, Kitfox, or Panther and see if all lights are really as overpowered as you say they are. You will be surprised.
Thanks,
Matthew
Edited by Matt2496, 30 March 2016 - 08:02 AM.