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An Improvement To Domination Mode


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#1 Prof RJ Gumby

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Posted 18 March 2016 - 02:59 PM

Domination could turn MUCH more interesting, if destroying enemy transmitters would not only penalise them with 15 seconds, but also give your team 15 seconds, allowing to win if timer would reach 0:00 by doing so.

(on a side note, any reward for destroying them would also be nice btw.)

Right now there is barely a reason to move, just have one on the circle and camp with the rest. Most times the timers won't move anyway once both teams reached the zone, because nobody will allow it to do so.

#2 Reneg Ade

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Posted 18 March 2016 - 03:46 PM

Any reward for holding transmitter would be nice, too.
I mean like, 1 guy rushes to the trans first and positions himself out there very very vulnerable and gets the timer down by lets say 30 seconds, greatly helping his team win the match, he gets no reward at all currently.
This could be changed to a capture/hold reward every 5 seconds 1000 cbills 50 xp, if 2 mechs cap its 500/25 etc.... for total of 12000 cbills 600 xp for the cap which isnt too much but at least gives back something.

Destroying the side nodes while enemy cap is underway or enemy cap time is lower than yours should be worth a reward too, for example the node has 1000hp, make that 10cbills per hp, if you take it down alone in the time thats 10k for you, if you do 600 damage and your mate 400 thats 6k and 4k...

Edited by Reneg Ade, 18 March 2016 - 03:49 PM.






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