Jump to content

Breakable Objects Needed


6 replies to this topic

#1 Kalimaster

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 3,811 posts
  • LocationInside the Mech that just fired LRM's at you

Posted 02 June 2016 - 02:22 PM

I would love to see breakable objects placed on this map, but otherwise the map is fine as is and does not need to have a day/night rotation or even Drop Ships setting Mechs down all over the map. A random rain storm might be nice, however as I said, it could benefit from having lights that we could shoot out and other "breakable" objects. Thank you.

#2 D V Devnull

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 4,245 posts
  • LocationUnknown... Except for the stars, it's kind of dark here!

Posted 04 June 2016 - 07:50 AM

I'll second that need for Lights that can be knocked out. Seems like some spots are way too bright. :(

~D. V. "Would enjoy the extra dynamic..." Devnull

#3 Kalimaster

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 3,811 posts
  • LocationInside the Mech that just fired LRM's at you

Posted 22 June 2016 - 08:40 AM

I would also like to see Vehicles that we could blast, now that we have them of Frozen City.

#4 pyrocomp

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,036 posts

Posted 01 August 2016 - 04:50 AM

Instead of Day/Night change this map can have working/off-work hours cycle with most (if not all) of those torches, floodlights etc. switched off.

#5 D V Devnull

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 4,245 posts
  • LocationUnknown... Except for the stars, it's kind of dark here!

Posted 01 August 2016 - 07:19 AM

View PostKalimaster, on 22 June 2016 - 08:40 AM, said:

I would also like to see Vehicles that we could blast, now that we have them of Frozen City.

Pardon me, but where are these Destructible Vehicles that you speak of? I haven't found any so far on 'New Frozen City' anywhere. :blink:


View Postpyrocomp, on 01 August 2016 - 04:50 AM, said:

Instead of Day/Night change this map can have working/off-work hours cycle with most (if not all) of those torches, floodlights etc. switched off.

Oh, I can see it now... "The Mining Collective, Ultra-Dark Edition"... Enter the 'Ninja Assassin Trolls'? :D


~D. V. "Oh, the delightful ideas..." Devnull

#6 pyrocomp

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,036 posts

Posted 01 August 2016 - 07:24 AM

View PostD V Devnull, on 01 August 2016 - 07:19 AM, said:

Oh, I can see it now... "The Mining Collective, Ultra-Dark Edition"... Enter the 'Ninja Assassin Trolls'? Posted Image

~D. V. "Oh, the delightful ideas..." Devnull


a.k.a. LCT paradise. Yep.

#7 D V Devnull

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 4,245 posts
  • LocationUnknown... Except for the stars, it's kind of dark here!

Posted 01 August 2016 - 08:59 AM

View Postpyrocomp, on 01 August 2016 - 07:24 AM, said:

<<<snip>>>

a.k.a. LCT paradise. Yep.

You think it's for Locusts? Try more like ShadowCats. :P

~D. V. "Your idea needs more tonnage." Devnull





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users