Jump to content

IS Heavy Re-Scales

rescale

126 replies to this topic

#1 Alexander Garden

    Producer

  • Developer
  • Developer
  • 1,510 posts

Posted 15 June 2016 - 03:51 PM

  • Reveal the spoiler to display the New scale of your chosen 'Mech.
  • Hover your mouse over the image to show the Original scale for comparison.
  • 'Mechs that are not listed here have not been changed from their existing scale.


**We strongly recommend that you allow this page to fully load before revealing the images, to ensure the image rollovers work correctly.**


IS HEAVY 'MECHS


Archer

Black Knight

Cataphract

Catapult

Dragon

Grasshopper

JagerMech

Marauder

Orion

Quickdraw

Rifleman

Thunderbolt

Warhammer



#2 Hydrocarbon

    Member

  • PipPipPipPipPipPipPip
  • WC 2017 Qualifier
  • WC 2017 Qualifier
  • 659 posts

Posted 17 June 2016 - 03:34 PM

I can see making some OP mechs bigger but jeeez...the Hopper is STILL taller than an Atlas!

#3 orcrist86

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,151 posts
  • LocationNew Avalon Institute of Science

Posted 17 June 2016 - 03:45 PM

View PostHydrocarbon, on 17 June 2016 - 03:34 PM, said:

I can see making some OP mechs bigger but jeeez...the Hopper is STILL taller than an Atlas!

but thinner.

the thunderbolt went on a diet... which I'm happy about.

#4 Monodominant

    Member

  • PipPipPipPipPip
  • Survivor
  • Survivor
  • 113 posts
  • LocationWarsaw, Poland

Posted 17 June 2016 - 03:51 PM

Quickdraws and Thunderbolts are small now! Woot!

#5 davoodoo

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,496 posts

Posted 17 June 2016 - 03:52 PM

Archer got bigger but thunderbolt smaller??

k

PGI-"lets make sure butterbee and catapults makes archers obsolete"

Edited by davoodoo, 17 June 2016 - 03:53 PM.


#6 SLICKNIFTY

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 39 posts
  • LocationSan Diego

Posted 17 June 2016 - 03:56 PM

I think the mentality behind this "rescale" was to make everything bigger and easier to shoot at.

#7 Cy Mitchell

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 2,684 posts

Posted 17 June 2016 - 04:05 PM

It looks like a lot of the older Mechs were just made randoms sizes. Because the IS Mechs make up the bulk of the old Mechs, they are the ones affected the most.

#8 Cato Zilks

    Member

  • PipPipPipPipPipPipPip
  • @ui_title_%s_Rank_13
  • @ui_title_%s_Rank_13
  • 698 posts
  • Twitter: Link
  • LocationPrinceton, NJ

Posted 17 June 2016 - 04:06 PM

No, it was to make everything close to accurate. Volumetric measuring means that oddly shaped mechs with large interiors can seem smaller. So the skinny Grasshopper gets taller.

Also, the smallest mech is getting smaller (locust).

#9 Apophis Prime

    Member

  • PipPipPipPipPip
  • The Bold
  • The Bold
  • 107 posts
  • LocationUnited States

Posted 17 June 2016 - 04:07 PM

Love the new Catapult re-model, but it seems a little too small.

#10 MoonUnitBeta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,560 posts
  • LocationCanada ᕙ(⇀‸↼‶)ᕗ

Posted 17 June 2016 - 04:15 PM

Jiminy Cricket. The Grasshopper got taller.
lol..

Good thing it has guns pointing out of the side of the mech to take advantage of all that front-facing surface area.. Oh wait.
Oh no!!
lol

Really depending on these quirks now, more than ever.
I wasn't expecting the re-scale to save the mech, it's just bad all-around...

Major Edit:
Oh boy.. .Nevermind. Some Grasshopper's received negative quirks, especially in the mobility sector... *nailbiting increases*

Edited by MoonUnitBeta, 17 June 2016 - 04:37 PM.


#11 cazidin

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,259 posts

Posted 17 June 2016 - 04:39 PM

You could say the Black Knight... Posted Image ...got a big nerf.

YEAH!!!

#12 Chados

    Member

  • PipPipPipPipPipPipPipPip
  • 1,947 posts
  • LocationSomewhere...over the Rainbow

Posted 17 June 2016 - 04:45 PM

The Rifleman is going to need durability quirks. It's YUGE for its weight now.

And the Marauder got nerfed too.

I notice that all the Clan heavies got shrunk. Nice.

#13 Jody Von Jedi

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,551 posts
  • LocationNorth Carolina

Posted 17 June 2016 - 05:14 PM

Wow, thanks for the QKD changes! Now, shrink my TBT.

#14 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 17 June 2016 - 05:25 PM

Some of the already bad egregiously large mechs got smaller (Dragon, Quickdraw), but consequently all the good popular/meta mechs got bigger.

The Jagermech is now wider AND it's already easy to side core.

Seriously, this is terrible.

Edited by Deathlike, 17 June 2016 - 05:25 PM.


#15 tetefroid

    Rookie

  • Bridesmaid
  • Bridesmaid
  • 9 posts

Posted 17 June 2016 - 05:25 PM

*Facepalm* Gawd I sooo want a mechwarrior game with out TT rules or lore fixed hardpoints. and preferably made by people who dont do stoopid s**t like this. amen.

#16 tetefroid

    Rookie

  • Bridesmaid
  • Bridesmaid
  • 9 posts

Posted 17 June 2016 - 05:45 PM

Oh hey. Just checked out the new quirks too. I own 126 mechs. all IS. I want a refund.

#17 Wolf Clearwater

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 571 posts
  • LocationOn your 6...

Posted 17 June 2016 - 06:03 PM

I like the fact that there are differences in height, thickness and width that are really noticeable between the mechs now. There should be some that are tall and thin, others short and fat. It makes sense, adds variety.

Black Knight is taller now.....may have to go buy one....or three

Edited by Wolf Clearwater, 17 June 2016 - 06:04 PM.


#18 avenger cannon

    Member

  • PipPipPip
  • Philanthropist
  • Philanthropist
  • 72 posts

Posted 17 June 2016 - 06:21 PM

BK that was already a giant damage sponge got even larger.

#19 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 17 June 2016 - 06:30 PM

PGI, can you, like, squat the Marauder down like the Timberwolf, Catapult, Ebon Jag, etc.? It's standing really tall now and it looks weird.

#20 oldradagast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,833 posts

Posted 17 June 2016 - 06:57 PM

Let's see... Black Knight and Hopper balloon and are now useless, so back to shrinking Thuds for laser boating fun, I guess. Nice to see that the bloated Orion managed to stay the same size; good thing, too, given how top-tier is was... I guess.

Also good that the now bloated Hoppers and Black Knights get quirk punishments, too. That should nerf them enough that nobody will use them, which I guess is the point of the "balance" we see here.

Seriously, what is the point of wasting time mastering mechs when they can now totally change in all ways?

Edited by oldradagast, 17 June 2016 - 06:58 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users