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Can You Change The Size Of The New Hud Map?


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#1 TooDumbToQuit

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Posted 21 June 2016 - 12:44 PM

It is now full map and I wonder if you can toggle back and forth to a closer, smaller one.

#2 McHoshi

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Posted 21 June 2016 - 12:50 PM

#pgimwonewminimapsux bring back the old style minimap because the new one broke the immersion -.- not realy funny this is!


... you can´t change anything on your own. PGI failed the minimap -.-

#3 Not A Real RAbbi

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Posted 21 June 2016 - 12:53 PM

No, you cannot adjust or toggle the minimap zoom level.

(By the way, you septuple-posted this topic. That is, there are (at last count) SEVEN distinct iterations of this post in a row. Just, y'know, so you know. ;) )

#4 Spangle

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Posted 21 June 2016 - 01:43 PM

Yep the HUD map really is a mini map

Like the new big map but hate the HUD version used to use it as a quick glance to double check legs pointing etc

#5 Not A Real RAbbi

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Posted 21 June 2016 - 04:38 PM

The good news? It's getting fixed per Russ's Twitter. Won't be AS zoomed-in as before, but also won't display the WHOLE map either (apparently that wasn't intended). Also, map orientation following the mech's facing is coming back as well. Should be good.

#6 SnagaDance

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Posted 22 June 2016 - 12:34 AM

Read all about the upcoming hot-fix: http://mwomercs.com/...ng-new-mini-map

#7 Darth Futuza

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Posted 22 June 2016 - 01:03 AM

View PostSnagaDance, on 22 June 2016 - 12:34 AM, said:

Read all about the upcoming hot-fix: http://mwomercs.com/...ng-new-mini-map

Quote

We will also be adding the ability to toggle the level of zoom on the Mini Map, between the 2000^2 scale and the full-Map scale seen in the initial June 21st patch.


#8 TooDumbToQuit

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Posted 22 June 2016 - 07:29 PM

New map is perfect.





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