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0-5 Down After 2 Mins...gg Clothes


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#41 Dingo Battler

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Posted 11 September 2016 - 07:49 PM

View Postxe N on, on 11 September 2016 - 07:34 AM, said:


And I have 1.82 Kill/death ... and 80% in mediums in solo queue. And I'm still Tier 2?? Posted Image


I'm 1.88, and still in T2. No idea what it takes to get into T1. I'm 3/4's of the way there, slightly over the minimise arrow

Hated going from T3 to T2, difficulty went up a lot, KDR dropped from 2.5 to 1.9+ but then again, T2 allows me to play assaults, which I've been doing, whereas T3 was basically the entire team chasing the light lance as fast as they can, and feeding them into the wood chipper.

Posted Image

#42 El Bandito

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Posted 11 September 2016 - 07:58 PM

View PostKBurn85, on 11 September 2016 - 07:49 PM, said:

I'm 1.88, and still in T2. No idea what it takes to get into T1. I'm 3/4's of the way there, slightly over the minimise arrow

Hated going from T3 to T2, difficulty went up a lot, KDR dropped from 2.5 to 1.9+ but then again, T2 allows me to play assaults, which I've been doing, whereas T3 was basically the entire team chasing the light lance as fast as they can, and feeding them into the wood chipper.

Posted Image



Just keep playing. As I said, WLR is what matters. As long as you are winning at least half the time, you will eventually get into T1.

#43 nitra

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Posted 11 September 2016 - 09:43 PM

View PostLT. HARDCASE, on 10 September 2016 - 12:50 PM, said:

Are you carrying on your teams, or dying with low damage and looking to blame the matchmaker?



what really bites is when you die in the first 5 - 8 minutes and at the end of the match you still end up doing more damge than the other 2 lances on your team . and sometimes thats combined !!

#44 Kubernetes

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Posted 12 September 2016 - 12:52 AM

KDR usually correlates to WLR, but not always. Guys who play a lot support Lights, for example, may have abysmal KDRs and terrific WLRs. Other guys may be selfish players who are good at securing kills but consistently do things that hurt their teams. These folks are not very common though.

And yes, your skill level will reveal itself in WLR (and KDR and other stats). A single match doesn't say much, but thousands of matches will.

If you want to do better with respect to WLR, pay attention to your whole game, not just shooting and killing. Are you shooting down UAVs? Are you calling out ambushes and flanks? Are you targeting? Are you targeting the highest priority targets? If you die prematurely/badly/embarrassingly, do you analyze what you did wrong? And geez, if you get a match with an elite, certified badass on your team and happen to die early, ffs spectate him/her and don't just disconnect. I've learned a ton just watching good comp players do their thing. "Why is he running that way? Why is he positioning himself there? I didn't even realize a mech could get up there. Why is he holding fire and not shooting yet? Oh...."

Edited by Kubernetes, 12 September 2016 - 12:53 AM.


#45 MechWarrior414712

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Posted 12 September 2016 - 07:16 AM

I can say most of the time team sucks so much **** but then the other times they suck my ******* so hard its impossible to "carry" and my pathetic 300 damage done and 2-3 solo kills end up being the best in the sea of sub-50 dmg noobs.

@ people linking their stats and telling people to carry harder... please those stats are FAR from carry hard every game

EDIT: and of course forgot to mention about 1/10 of the games actually feel good no matter if I won or lost. I guess that's just the nature of this game.

Edited by The Mech Daddy, 12 September 2016 - 07:17 AM.


#46 Splatshot

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Posted 12 September 2016 - 11:26 AM

Or there are people like me who have played since beta, and don't care anymore, we login to shoot a few mechs, while not giving a **** about the results.

Edited by Splatshot, 12 September 2016 - 11:27 AM.


#47 JigglyMoobs

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Posted 12 September 2016 - 11:34 AM

View PostEl Bandito, on 10 September 2016 - 01:09 PM, said:

Get better.


Or better yet, get a Kodiak 3, load it up with dakka, use your teammates as bait, profit.

Edited by JigglyMoobs, 12 September 2016 - 11:35 AM.


#48 Dread Render

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Posted 12 September 2016 - 11:46 AM

View PostLT. HARDCASE, on 10 September 2016 - 12:50 PM, said:

Are you carrying on your teams, or dying with low damage and looking to blame the matchmaker?

"carrying on your teams" ? Why should I have to do that man?
Why cant I have team mates as good as I am?
Why are you making excuses for 3rd rate MM programming?
...People like you *#($^&%^# me off to a great extent.
Your and you ilk are just arrogant if you think you can carry a team to victory.
and go ahead, flame on, that will change nothing.

#49 Dread Render

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Posted 12 September 2016 - 11:58 AM

View PostEl Bandito, on 10 September 2016 - 06:37 PM, said:


Posted Image




So, just cause one is T1, he is a freak and has an attention span 1/10 of a normal person? That just sounds silly to the extreme. We are all telling OP to "play better" because that's what we did, to get above 1:1 WLR in Solo-Q. Over thousands of games personal skill does affect the average WLR, regardless of the thoughts of those who refuse to accept reality and keep blaming his teammates.


OMG... Your just so @#%$#^$%$, he is saying T1 players are rare people, One in Ten.
And also you @#$%$#@, if your W/L ration is much over or under 1, that means the MM is NOT WORKING CORRECTLY.
You are supposed to be matched to people your own level, GET IT? So of your W/L Ration is not close to 1 that means you are being matched to players to Easy or to Hard for you... Get IT You @#$%^&&*&

#50 JigglyMoobs

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Posted 12 September 2016 - 12:08 PM

If you guys think you have to carry hard now, back in my day, solo and group queues were mixed, there were no tonnage limits, and some times this happened:





Score at the end of the second game:

Posted Image

Edited by JigglyMoobs, 12 September 2016 - 12:13 PM.


#51 0bsidion

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Posted 12 September 2016 - 12:45 PM

View PostEl Bandito, on 10 September 2016 - 01:24 PM, said:


True, but I referring to his statement that events bring out the scrubs. In this case the scrubs will head over to FW.

I know I'm currently scrubbing my way through FW for the event. Tier 4 forever, baby! Failing slowly upward since 2014, or whenever the tier system was implemented.

#52 Kubernetes

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Posted 12 September 2016 - 01:18 PM

View PostDread Render, on 12 September 2016 - 11:46 AM, said:

"carrying on your teams" ? Why should I have to do that man?


Because it's highly unlikely that 24 perfectly equally skilled players will drop together.
Carrying just means putting on your big boy pants and compensating for some of the lesser players on your team. Ever heard of a stat in sports called Value Above Replacement? People who "carry" are significantly better than the average replacement.

Quote

Why cant I have team mates as good as I am?
Why are you making excuses for 3rd rate MM programming?


We're not, it's just reality.

First off, there's no simple and precise way to measure pilot skill (at least in a way that satisfies most people). That's why PGI uses WLR as a proxy. It's not perfect, but it's probably a better single measure than damage or kills.

Second, even if they could rate people with more granular accuracy, say put them into 20 or even 100 tiers, you'd still end up dropping with the same people because there's simply not enough population to make sure every match has 24 equally skilled pilots.

Quote

...People like you *#($^&%^# me off to a great extent.
Your and you ilk are just arrogant if you think you can carry a team to victory.
and go ahead, flame on, that will change nothing.


Nice, yet experience tells us that good/great pilots often can carry matches.

#53 Tombs Clawtooth

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Posted 12 September 2016 - 04:27 PM

After a couple weeks of play, I think it comes down to peak hours vs off peak hours.

Once it gets much past 10pm, things start to go down hill fast. Before that I notice good communication in most matches and relatively mature players.

Start shooting at more stuff more often and you might be surprised how much of a difference it makes.

#54 Piney II

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Posted 12 September 2016 - 05:11 PM

View PostCharronn, on 10 September 2016 - 12:28 PM, said:

I dunno w t f is happening to this game but in the quick play I am constantly getting teams of absolute suck,1 in ten I get a good team.
Why have I been deemed unworthy?No I'm not giving you more money.
I may sacrifice a few slugs and daddy long legs but that's it!


Your vastly superior skills are clearly wasted on the unwashed masses.

You need to join a team of other uber killer mech warriors to further your higher call.

#55 JigglyMoobs

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Posted 12 September 2016 - 06:38 PM

View PostTombs Clawtooth, on 12 September 2016 - 04:27 PM, said:

After a couple weeks of play, I think it comes down to peak hours vs off peak hours.

Once it gets much past 10pm, things start to go down hill fast. Before that I notice good communication in most matches and relatively mature players.

Start shooting at more stuff more often and you might be surprised how much of a difference it makes.



There's a low point right about then, but then the really late night games some times get good again.

#56 MOBAjobg

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Posted 17 September 2016 - 09:22 AM

Hey Charronn, saw you in my match. I had tried to carryTHEhardest and won it eventhough Team Red had 3 highest damage dealt.
Posted Image

#57 DrxAbstract

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Posted 17 September 2016 - 09:28 AM

View PostEl Bandito, on 11 September 2016 - 05:56 PM, said:


KDR doesn't matter that much. What matters is WLR. Also, I started from T2, so reaching T1 was only a matter of couple of weeks of tryharding.

You had to try? o.O

#58 El Bandito

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Posted 17 September 2016 - 09:39 AM

View PostDrxAbstract, on 17 September 2016 - 09:28 AM, said:

You had to try? o.O


Back when PSR was first implemented in September 2015? Absolutely. T1 back then was populated with the best of the best puggers, who were highly accurate at placing their alphas on desired sections. In order to reach T1 ASAP, not only I had to play with meta mechs (bought Battlemasters for that purpose), I had to learn to use VOIP, learn to scan for UAVs periodically and call them out, learn greater situational awareness, and to learn to keep one eye on the minimap at all times. It was a time period both challenging and exhilarating. Unless we get a PSR reset, I will never be able to consistently enjoy such challenging Solo-Q matches again.

It was thanks to PSR that I began to appreciate tryharding (there is always something one can learn to do better), and then went on to join FW units to hone my skills further.

Edited by El Bandito, 17 September 2016 - 09:43 AM.


#59 9thDeathscream

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Posted 17 September 2016 - 10:15 AM

MM is mainly at fault and its the Mechs atm thats more of the issue.

dropping 3 KDKs on 1 side and 2 Highlanders and a Zeus on the other. Over b4 the fighting begins.

Base Statistics

Name Value MechWarrior Credits 797 Kills / Death 9,390 / 4,959 C-Bills 74,522,007 Experience Points 11,071,795 Wins / Losses 4,140 / 3,745 Kill / Death Ratio 1.89 Accumulative C-Bills Per Match 167,326.44 Avg. XP Per Match 1,404.16
My stats are ok but have been getting worse over the last few months. Been on the *** end of the MM for a long time now.

Edit:My bad on the ****** cut paste job am tired and annoyed at the game atm.

Edited by Kharonn, 17 September 2016 - 10:20 AM.






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