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Gauss Charge Is Going To Stay After All?


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#161 RussianWolf

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Posted 13 September 2016 - 11:42 AM

View PostLyoto Machida, on 13 September 2016 - 10:55 AM, said:

You got a Gauss macro that will let you cancel the shot? If so, post a link.

If those don't exist, seems like a macro is actually a disadvantage for Gauss.

I've stopped playing entirely. Game isn't even on my PC any longer because I got so frustrated with the bad coding and direction. I had about 5 macro programs on before I stopped playing, experimenting. One had the ability to cancel with a second click but you had to be fast. Forget which program it was.

my reason for finding it a stupid mechanic was that it made no sense.... imagine any other scenario where you would have a click-hold-release to fire a weapon. I sure as hell can't think of one.

#162 C E Dwyer

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Posted 13 September 2016 - 11:47 AM

I've been trying to avoid commenting to much as I haven't played in over two weeks.

While I don't really care if they keep it in or not, I don't see the point in it, they have increased cool down to nerf it and the charge up was put in to make Pop Tarting harder.

Removing the charge, which is a redundant mechanic, since we can only use hover jets, makes it a slightly better weapon when you get into close brawling range, but its dps is crap, and it goes boom when you sneeze and it doesn't make it any better a sniper weapon.

On play test I was cursing at times the fact it was gone, because I'd go to charge it up and wham!

But there really is no point in having it in game, other than we developed it, so we must use it

#163 Mechwarrior Buddah

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Posted 13 September 2016 - 11:52 AM

View Postice trey, on 13 September 2016 - 03:58 AM, said:

Not unlike how ghost heat had to be built into the game to combat 6ppc stalkers


Those were only a danger to themselves being that they went into overheat after the first shot.

wow there was REALLY someone other than Paul who was so bad those things were dangerous to them?

View PostCathy, on 13 September 2016 - 11:47 AM, said:


But there really is no point in having it in game, other than we developed it, so we must use it


number one reason 90% of the band aid fixes are still here

#164 Khobai

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Posted 13 September 2016 - 12:59 PM

yes the dartboard told them to readd chargeup this week

Posted Image

Edited by Khobai, 13 September 2016 - 01:25 PM.


#165 Slow and Decrepit

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Posted 13 September 2016 - 03:00 PM

Well thanks to my chemo nerve damage I can't use the gauss charge up, so you now who can, enjoy for the rest of us that can't. Never see so much whining over such a small thing, but whatever...Posted Image

#166 Robot Kenshiro

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Posted 13 September 2016 - 03:09 PM

View PostAramoro999, on 12 September 2016 - 10:05 AM, said:

Like wtf is this ****?
Was there even a single ppl that ever waned the gauss Charge mechanic??

from: Updates to Energy Draw PTS 12-SEP-2016

Gauss Rifles
With the heaver restrictions on Heat Thresholds in this update, we are re-introducing the Charge mechanic for Gauss Rifles and bringing the Energy Consumption values down to their original 1:1 values.


Wy not just nerf its other stats? like massively increase its Energy Consumption?


edit:
pls remember that likely after the power draw system is in, we wont be able alpha like we do now,
2 gauss at 15 power each will use up all 30 power, so quad gauss owning ppl is unlikly


You do realize...that you can only ever fire 2 Gauss anyway, never 4 at a time. And having 4 gauss is like all other builds on a DWF or Kodiak is well and truely a CAN DO troll build, Ive tried it and so has every else and really, its great when it works and its really really really bad when your MM luck is not with you...just saying.
Gauss charge is fine. If they wanna take Gauss charge out you do realize they'll have to increase CD to like nearly 7-8 seconds. Why? well like every has said this game would seriously turn in a poke fest. Your gonna get IS light mechs with Gauss rifle pokage fever. Savvy?

#167 Slow and Decrepit

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Posted 13 September 2016 - 03:36 PM

View PostRobot Kenshiro, on 13 September 2016 - 03:09 PM, said:


You do realize...that you can only ever fire 2 Gauss anyway, never 4 at a time. And having 4 gauss is like all other builds on a DWF or Kodiak is well and truely a CAN DO troll build, Ive tried it and so has every else and really, its great when it works and its really really really bad when your MM luck is not with you...just saying.
Gauss charge is fine. If they wanna take Gauss charge out you do realize they'll have to increase CD to like nearly 7-8 seconds. Why? well like every has said this game would seriously turn in a poke fest. Your gonna get IS light mechs with Gauss rifle pokage fever. Savvy?


Like I said, I ain't worth a dang with the charge, due to my nerve damage from 16 years of chemo. So

i don't really have a choice, but whatever the meta try hards have been whining and getting their way since the Victor nerf's. Oh how I wish PGI would improve FW so all the try hards would go there and stay the heck out of QP! It was soo very nice when FW just came out and all the uber competive players said stay out! And we did, too bad they didn't stay out of QP!

Edited by beleneagle, 13 September 2016 - 03:39 PM.


#168 Robot Kenshiro

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Posted 13 September 2016 - 03:56 PM

View Postbeleneagle, on 13 September 2016 - 03:36 PM, said:


Like I said, I ain't worth a dang with the charge, due to my nerve damage from 16 years of chemo. So

i don't really have a choice, but whatever the meta try hards have been whining and getting their way since the Victor nerf's. Oh how I wish PGI would improve FW so all the try hards would go there and stay the heck out of QP! It was soo very nice when FW just came out and all the uber competive players said stay out! And we did, too bad they didn't stay out of QP!

My friend, while I am sorry for your current condition, I am NOT a FP player, I play QP. And while I know its a touchy subject for your case in hand but in all honesty if the game had no charge mechanic I would be fine as long as there are certain draw backs with it.
I for one would not like to be blasted by a DWF with 4 gauss rifles in chain fire mode with no charge. Even if they did ED with it, can you imagine the fever ppl would get from it. Ppl will adapt and find ways of play and work around to get the gauss to effectively fire this weapon in such a way that it would feel as though you are using a IS AC10 firing at 5 sec intervals.

Im not trying to sound like a douche give your case. I wont understand what you have had to go through but I can somewhat relate as relatives of mine and Im sure alot of us have been in this situation have seen ppl go thru this.

I am no TRY hard. I am just a player. Like most of us on here who want the game to be better, but the better ideas always seem to be palmed off. And as of Russ twitter account it claims that the changes are being MADE BECAUSE THE COMMUNITY WANTS IT....so....I dunno. I dont want alot of things that has been changed... but magically....the community has spoken.... and from I believe its the secret spec ops community that must have some form of secret MWO forum that Russ must read instead of ours.

#169 Slow and Decrepit

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Posted 13 September 2016 - 04:31 PM

View PostRobot Kenshiro, on 13 September 2016 - 03:56 PM, said:

My friend, while I am sorry for your current condition, I am NOT a FP player, I play QP. And while I know its a touchy subject for your case in hand but in all honesty if the game had no charge mechanic I would be fine as long as there are certain draw backs with it.
I for one would not like to be blasted by a DWF with 4 gauss rifles in chain fire mode with no charge. Even if they did ED with it, can you imagine the fever ppl would get from it. Ppl will adapt and find ways of play and work around to get the gauss to effectively fire this weapon in such a way that it would feel as though you are using a IS AC10 firing at 5 sec intervals.

Im not trying to sound like a douche give your case. I wont understand what you have had to go through but I can somewhat relate as relatives of mine and Im sure alot of us have been in this situation have seen ppl go thru this.

I am no TRY hard. I am just a player. Like most of us on here who want the game to be better, but the better ideas always seem to be palmed off. And as of Russ twitter account it claims that the changes are being MADE BECAUSE THE COMMUNITY WANTS IT....so....I dunno. I dont want alot of things that has been changed... but magically....the community has spoken.... and from I believe its the secret spec ops community that must have some form of secret MWO forum that Russ must read instead of ours.

I hear ya there. It seems ever since the Victor nerf, that secret forum has had his ear for a while now. It's slowly but surely ruining the game for me at least, I sure there's others...

#170 50 50

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Posted 13 September 2016 - 07:27 PM

Pleased to see the charge up back.
Makes the weapon more interesting.
Lets add it to PPCs as well.

#171 Andi Nagasia

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Posted 13 September 2016 - 07:29 PM

View Post50 50, on 13 September 2016 - 07:27 PM, said:

Pleased to see the charge up back.
Makes the weapon more interesting.
Lets add it to PPCs as well.

if they add it to PPCs then they better make them 3000kps weapons,
because if not that will be the final nail in the PPC coffin,

#172 Aethon

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Posted 13 September 2016 - 11:04 PM

View Post50 50, on 13 September 2016 - 07:27 PM, said:

Pleased to see the charge up back.
Makes the weapon more interesting.
Lets add it to PPCs as well.


And autocannons, and missiles! Heck, put charge mechanic on everything, because it totally makes sense!

I mean, who on earth would charge the capacitor banks while the slug is being loaded, to save time? Or simplify the trigger mechanism to improve accuracy on this 'sniper' weapon? lol And in the 31st century, nobody makes good capacitors, anyway; the science always keeps leaking out, apparently. Damn shame.

Funny how nobody mentions holding a trigger to charge their Gauss Slingshot in the lore; oh well, nobody cares about lore, let us proceed with making a generic stompy robot game!

#173 Johnny Z

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Posted 13 September 2016 - 11:09 PM

View PostAethon, on 13 September 2016 - 11:04 PM, said:



And autocannons, and missiles! Heck, put charge mechanic on everything, because it totally makes sense!

I mean, who on earth would charge the capacitor banks while the slug is being loaded, to save time? Or simplify the trigger mechanism to improve accuracy on this 'sniper' weapon? lol And in the 31st century, nobody makes good capacitors, anyway; the science always keeps leaking out, apparently. Damn shame.

Funny how nobody mentions holding a trigger to charge their Gauss Slingshot in the lore; oh well, nobody cares about lore, let us proceed with making a generic stompy robot game!


I cant wait until they add a giant pink cloud bursting from the mech when ever the Gaus is fired. This way players know a guass has been fired. This is the argument 150 MMORPG's use for their multi colored clouds in game.

#174 Armored Yokai

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Posted 13 September 2016 - 11:51 PM

Something is wrong with you if you want charging gauss rifles

#175 dervishx5

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Posted 14 September 2016 - 12:03 AM

View PostAndi Nagasia, on 13 September 2016 - 07:29 PM, said:

if they add it to PPCs then they better make them 3000kps weapons,
because if not that will be the final nail in the PPC coffin,


If you added the charge to PPCs then it would make PPC+Gauss sniping stupid easy. The idea is to throw them out of sync.

Edited by dervishx5, 14 September 2016 - 12:04 AM.


#176 Ace Selin

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Posted 14 September 2016 - 01:06 AM

Something is wrong with you if you do not want charging gauss rifles

#177 dervishx5

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Posted 14 September 2016 - 01:11 AM

View PostAce Selin, on 14 September 2016 - 01:06 AM, said:

Something is wrong with you if you do not want charging gauss rifles


Something is wrong with you if you still have any hope for this game.

#178 Imperius

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Posted 14 September 2016 - 01:13 AM

View PostAce Selin, on 14 September 2016 - 01:06 AM, said:

Something is wrong with you if you do not want charging gauss rifles


Not sure if being sarcastic or showing off extra chromosome.

If you're serious.

Gauss is a sniper weapon. Where have you ever heard of a sniper loading his rifle after he get his target acquired? Snipers wait for the perfect shot and shoot. They do not wait for the perfect shot to get ready. Sorry even though I have little difficulty killing people with it. I can say I've lost more shots that I wanted to and been more frustrated than happy.

#179 B L O O D W I T C H

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Posted 14 September 2016 - 02:03 AM

View PostAethon, on 13 September 2016 - 11:04 PM, said:

And in the 31st century, nobody makes good capacitors, anyway; the science always keeps leaking out, apparently. Damn shame.


Most have literally no idea how a mech is working, yet alone how to build one. They have to rely on ancient blueprints and automatic ancient factories to produce them.
Although, if a mech get's wrecked, you are almost always gauranteed to find some aggromech mechanic who's not only able to fix your mech up but also happens to have spare ammunition and armor plates at hand... If you're the main protagonist ofc.
plot is love, plot is life.

View Postdervishx5, on 14 September 2016 - 12:03 AM, said:

If you added the charge to PPCs then it would make PPC+Gauss sniping stupid easy. The idea is to throw them out of sync.


Limit chargeup max to 2 at a time like we have now? problem solved.

View PostImperius, on 14 September 2016 - 01:13 AM, said:

Gauss is a sniper weapon. Where have you ever heard of a sniper loading his rifle after he get his target acquired?


I'm just imagine you running around with a fully drawn out bow looking for a deer. hehe..

Jokes aside, i can image that a fully charged gauss "cannon" which generates and stores enough energy to propel a 100kg projectile at a muzzle velocity of up to 2800 m/s probably tends to blow up after a few seconds.
Logically, the charge up does surprisingly makes sense in the senseless potatoe battletech plothole universe.

Edited by Toha Heavy Industries, 14 September 2016 - 02:04 AM.


#180 Aramoro999

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Posted 14 September 2016 - 03:53 AM

View PostRobot Kenshiro, on 13 September 2016 - 03:09 PM, said:


You do realize...that you can only ever fire 2 Gauss anyway, never 4 at a time. And having 4 gauss is like all other builds on a DWF or Kodiak is well and truely a CAN DO troll build, Ive tried it and so has every else and really, its great when it works and its really really really bad when your MM luck is not with you...just saying.
Gauss charge is fine. If they wanna take Gauss charge out you do realize they'll have to increase CD to like nearly 7-8 seconds. Why? well like every has said this game would seriously turn in a poke fest. Your gonna get IS light mechs with Gauss rifle pokage fever. Savvy?

Huh, wy did u quote this? think u misunderstand my wording.
If they remove chargeup, they also remove the charge only 2 gauss limit...

Edited by Aramoro999, 14 September 2016 - 03:54 AM.






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