FupDup, on 12 September 2016 - 11:34 AM, said:
Let's examine this statement.
Engine DHS used to be 0.2, PTS4 puts them to 0.17 (Nerf).
Cool Run used to be 7.5% (15% when Elited), PTS4 is now 2.5% (5% Elited) (Nerf).
External DHS are now 0.17 instead of 0.15 (Buff).
So, that tallies up to two dissipation nerfs and one dissipation buff. Mechs that can afford a lot of DHS can probably absorb the nerfs, but mechs without the tonnage will have slower cooling rates.
And all in all, it'll end up being very roughly similar to what we have now, and in most cases (excepting DHS packed monstrosities, I'll grant) it'll probably be largely unnoticeable. The cap difference will matter a heck of a lot more.
1.7 engine DHS is the real significant change, as the 2.0 engine DHS+Cool Running was what made us have effectively 2.0 DHS before. Honestly, I prefer this: Having the engine DHS be so much better than external DHS caused a lot of problems.
It's much better for in-engine DHS and out-of-engine DHS to have the same cooling rates, as this removes problems with sub-250 rated engines.
With that said, yes, we're gonna need more dissipation to make low-cap work correctly.