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Command Console Buff Pts Vi
Started by cazidin, Sep 18 2016 06:20 AM
12 replies to this topic
#1
Posted 18 September 2016 - 06:20 AM
Greetings Mechwarriors. Today I have a simple question. Should PGI buff the sensor range, target info gathering or add another benefit for the IS Command Console during the Public Test Session?
#2
Posted 18 September 2016 - 07:31 AM
My original idea for the CC was what ended up on the Orion's B-2000, although having the same effects wouldn't be bad either, it would stack the shared sensor boost if equipped on the Orion. But aside from that, whatever effect the CC has should affect multiple people in a bubble, if not the entire team. So here are some ideas:
Those in the bubble can see enemy mech orientation:
This would certainly be a useful trait when fighting a large amount of coordinated enemies, as you can better anticipate what their tactics might be. I want to see BAP see mech orientation as well, so perhaps only enemy mechs from a certain distance can be seen this way.
The CC equipped mech has limited 360 degree spotting:
While not something that effects other team mates, being able to sense incoming flanks and backstabbing lights can turn a fight around. This benefits stock loadouts equipped with CC, since in lore they generally stay in the back, so giving teammates early warning of attacking lights can help keep them away.
Those in a bubble can see when an enemy's weapons are on cooldown:
The coding for this exists, since UAC jams are shown by sensors. This would be a game changer, since brawls are heavily dependent on knowing when the enemy will fire again, so knowing when a powerful weapon like a Gauss or AC20 can't fire can help you get the upper hand.
Those in the bubble can see enemy mech orientation:
This would certainly be a useful trait when fighting a large amount of coordinated enemies, as you can better anticipate what their tactics might be. I want to see BAP see mech orientation as well, so perhaps only enemy mechs from a certain distance can be seen this way.
The CC equipped mech has limited 360 degree spotting:
While not something that effects other team mates, being able to sense incoming flanks and backstabbing lights can turn a fight around. This benefits stock loadouts equipped with CC, since in lore they generally stay in the back, so giving teammates early warning of attacking lights can help keep them away.
Those in a bubble can see when an enemy's weapons are on cooldown:
The coding for this exists, since UAC jams are shown by sensors. This would be a game changer, since brawls are heavily dependent on knowing when the enemy will fire again, so knowing when a powerful weapon like a Gauss or AC20 can't fire can help you get the upper hand.
Edited by Gentleman Reaper, 18 September 2016 - 08:14 AM.
#3
Posted 18 September 2016 - 07:53 AM
How is that related to the Energy Draw?
#5
Posted 18 September 2016 - 08:10 AM
Well lets think what will actually be worth the 3 tons when even clans usually stick with 1 ton targeting computers.
Idk, 5% buff to literally everything??
Idk, 5% buff to literally everything??
Edited by davoodoo, 18 September 2016 - 08:11 AM.
#6
Posted 18 September 2016 - 08:42 AM
Gentleman Reaper, on 18 September 2016 - 07:55 AM, said:
It's related to the PTS, which is mainly what this forum covers, it just happens the PTS is called the Energy Draw test.
That's true, the title is confusing with "PTS6", though.
I think we may ask for console test when(if) PGI decides to make another try on "Information Warfare" PTS. Or simply just buff the thing right away.
Yeah, I'm voting for "No PTS, just buff this sh1t." option.
Edited by vocifer, 18 September 2016 - 09:11 AM.
#7
Posted 19 September 2016 - 07:04 AM
So far, the vote is unanimous. I hope that PGI sees this and decides to take action!
#8
Posted 19 September 2016 - 09:24 AM
Why is this even a vote?
This is a rhetorical question.
This is a rhetorical question.
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