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Player/unit Bounties: Seriously A Thing?


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#1 Bombast

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Posted 07 October 2016 - 07:20 PM

So... just got out of a match where people on my team were calling out a bounty on someone on the opposing team team, insisting we should kill them first, fast, and then screenshot it for a reward. I eventually did get the kill (Not intentionally, as he was shut down and half way across the map), and I have no intention of revealing the names of anyone involved, but...

Is this seriously a thing? I've been gone for a long time - Has the MWO community sunk all the way down to leveraging out of match rewards to kill people? Have people done stuff bad enough to deserve it? How common is this?

Obviously, because of the nature of the question, please:

-Don't give specific examples
-No names or clans specified for either side (Name and Shame in effect)

I just want to know how common this is, and if it's a serious problem.

EDIT: Ah, nevermind, I see what happened. I'm a dumb dumb.

Edited by Bombast, 07 October 2016 - 07:30 PM.


#2 El Bandito

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Posted 07 October 2016 - 07:29 PM

Why is it a problem?

#3 Davegt27

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Posted 07 October 2016 - 07:31 PM

not to common in the matches I play

I have called out top players from top teams saying Kill so-n-so

then I would get a why and I would say he/her is worth at least 2 of us

most people then go on and play normally and said player has like 5 kills and 1K damage

some players in this game will wreck you

you can watch the Masters challenge on MWO's twitch channel to see more

#4 Bombast

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Posted 07 October 2016 - 07:32 PM

View PostEl Bandito, on 07 October 2016 - 07:29 PM, said:

Why is it a problem?


Offering out of match rewards for killing people, as determined by players, is griefing in it's purest form.

But that's not what happened. The 'bounty' was announced in voice chat, so I didn't notice that it was being called by someone in the same unit. So just a bit of in-unit goofing.

Edited by Bombast, 07 October 2016 - 07:32 PM.


#5 El Bandito

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Posted 07 October 2016 - 07:37 PM

View PostBombast, on 07 October 2016 - 07:32 PM, said:

Offering out of match rewards for killing people, as determined by players, is griefing in it's purest form.

But that's not what happened. The 'bounty' was announced in voice chat, so I didn't notice that it was being called by someone in the same unit. So just a bit of in-unit goofing.


But is the act of offering bounty violating CoC?

Edited by El Bandito, 07 October 2016 - 07:38 PM.


#6 Bombast

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Posted 07 October 2016 - 07:38 PM

View PostEl Bandito, on 07 October 2016 - 07:37 PM, said:


But is offering bounty violating CoC?


I don't see what that has to do with anything I said anywhere in here.

#7 El Bandito

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Posted 07 October 2016 - 07:43 PM

View PostBombast, on 07 October 2016 - 07:38 PM, said:

I don't see what that has to do with anything I said anywhere in here.


It's just that you think offering bounties is considered purest form of griefing, while I do not think it is that big of a deal.

#8 Lyoto Machida

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Posted 07 October 2016 - 07:48 PM

View PostBombast, on 07 October 2016 - 07:32 PM, said:


Offering out of match rewards for killing people, as determined by players, is griefing in it's purest form.

But that's not what happened. The 'bounty' was announced in voice chat, so I didn't notice that it was being called by someone in the same unit. So just a bit of in-unit goofing.


If anything, bounties should be an in game feature.

#9 Davegt27

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Posted 07 October 2016 - 07:50 PM

we would do the same thing in football
a team would "key" on top players

so I don't think its a big deal its a complement if anything

#10 Bombast

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Posted 07 October 2016 - 07:53 PM

View PostDavegt27, on 07 October 2016 - 07:50 PM, said:

we would do the same thing in football


You do realize that sport bounties are generally considered bad, right? The NFL gives out fines for that stuff.

View PostEl Bandito, on 07 October 2016 - 07:43 PM, said:


It's just that you think offering bounties is considered purest form of griefing, while I do not think it is that big of a deal.


Ok.

#11 Lyoto Machida

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Posted 07 October 2016 - 08:25 PM

View PostBombast, on 07 October 2016 - 07:53 PM, said:


You do realize that sport bounties are generally considered bad, right? The NFL gives out fines for that stuff.



Ok.


The NFL of 2016 isn't the NFL of yesteryear. You can barely touch the QBs these days.

Besides, this isn't a simulated sports game...it's a simulation of futuristic mechanized warfare.

#12 Davegt27

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Posted 07 October 2016 - 08:27 PM

you might misunderstand what I am saying

when we "key" on a player say for example a running back
several things might happen
1) a defensive player is assigned to that player and stays on that player like stink on crap
2) it might take the form of a double team
3) often a teams strategy revolves around countering that one player
(we could always shutdown a player if we executed properly)

you see this in basketball also
so no big deal

cant speak for the NFL but I think they are talking in terms of paying money to take out a player
which would be wrong

but using tactics to over come a good player should be fine

#13 Lyoto Machida

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Posted 07 October 2016 - 08:39 PM

View PostDavegt27, on 07 October 2016 - 08:27 PM, said:

you might misunderstand what I am saying

when we "key" on a player say for example a running back
several things might happen
1) a defensive player is assigned to that player and stays on that player like stink on crap
2) it might take the form of a double team
3) often a teams strategy revolves around countering that one player
(we could always shutdown a player if we executed properly)

you see this in basketball also
so no big deal

cant speak for the NFL but I think they are talking in terms of paying money to take out a player
which would be wrong

but using tactics to over come a good player should be fine


He's referring to offering cash (or c-bills here) for taking someone out. I think it would add an interesting element to the game...make the reward scalable based on some sort of stats and not just an amount set by a player or unit. Taking out a high level player would bet you far more than some Tier 5 new player with terrible stat ratios. Also have some sort of transaction fee as a c-bill sink.

#14 N0ni

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Posted 07 October 2016 - 08:47 PM

Some units (will not share because that's their own business) even put bounties on one of their own as an in-unit thing to do for fun. Now, they don't offer anything to anyone to achieve that goal... but you might find some ludicrous builds just for hunting down that one or two people.

That said, i don't care... do what you will... it's not going affect how i play the game.

#15 Kubernetes

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Posted 07 October 2016 - 09:08 PM

It's a problem if someone is TKing for a bounty, but otherwise it's part of the game to kill your enemy. Does a bounty somehow make one more willing to kill?

As for the NFL's "Bountygate," that was about paying rewards for injuring opposing players. That's quite a bit different from the case here.





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