Kristov Kerensky, on 17 December 2011 - 12:46 PM, said:
Yeah Dihm...it did..bet I know why too..*sigh*
Fact..pick up a copy of CoD for XBox/PS and one for PC. Now, try to play console vs PC online.
What? You can't? But..that's a game that was designed FOR the console and ported to PC, they ARE actually capable of playing together..so..why can't you do that on the console networks?
Simple reason, controller players get roflstomped by kb/mouse players all day long, so they don't allow them to compete with each other on the console networks in any FPS style games. Can you imagine what it would do to sales of the PS3 and XBox if the top selling games on those systems were shown to be halfassed pieces of garbage compared to the PC versions? Seriously, imagine the money Sony and MS would lose in console sales alone..they did..that's why it's not allowed after they did some inhouse testing on this subject years ago. Can't play the original Halo cross platform either..that's how long ago the testing was done and when Sony/MS realized what a fubar mistake it would be to allow cross platform gaming.
So..go on, tell us how good console games are and how great they are and how they are the top of the line..then look at the simple fact that the console MAKERS refuse to let consoles play against PCs because of how badly the consoles are. And don't insult us again.
Some console games are a lot of fun and some of them can have amazing depth and complexity, but those tend to be RPG style games, not real time games, and even those are half the game you'd get with a PC version. Simple fact, consoles are limited by their base hardware and their controller system. XBox 360 and PS3 are using hardware that's multiple generations behind the times currently, so nuff said about consoles.
MW2..great sales, great reviews, awards, massive fan base that's STILL around, TT and canon followed very closely, simulator. MW3..the game was it's own biggest issue, bugs bugs bugs, otherwise, still TT/canon/sim, did ok. MW4..yeah..about that TT and canon stuff..we'll keep the NAMES and words used, but really..that's not going to be the game, hope you don't mind, LOVE MS! Did so well that they stopped making the PC version of the franchise TOTALLY and instead switched to the console. MA..hey..about that BTech..stuff..like, whatever, that's not what the players want! Toss anything related to BTech, use some names and images that look mostly like the BTech stuff, but forget the storylines and lore and all that, NOT needed, this is an ARCADE GAME MAN! WHOOOO POWERUPS! Sold fairly well, got good reviews AS an arcade game with a decent story(not BTech but who cares right) and got GREAT reviews because it was ONLINE on LIVE! WHOO HOO! MS used to pay a lot for good reviews, definately got their money's worth for MA..and yes, I do mean that, it's a fact, they did it, still do. MA was also the death of the franchise, in case you folks missed that...went from a deep, complex lore driven sim to an arcade game that ignored everything BTech..and it killed the franchise. Go on, argue that point..
Listen, no one here is arguing the point on hardware, suffice to say we all accept the an advantage PCs have over consoles is the upgradeability. sure. of course games look better. but that isn't to say the games on consoles don't and can't look fantastic.
<sigh>I have also heard, many, many times, about the mouse Vs. controller experiments. and again, no one is arguing that a mouse is a more precise instrument. <\sigh>. so they tried it. It didn't work. so they stopped. I'm sure the 3.3 million people playing MW3 just on xbox live don't mind. Why? because it's all relative; sauce for the goose Mr. Saavik. The odds are even. They recognised this fact and so xbox players don't play against folks on the PC. I'm pretty sure people in both camps are fine with that, even the 56k that play it on Steam.
It's interesting that you say consoles are limited by their hardware, because of you ask any developers they'll tell you, especially of the PS3, but it's true of the Xbox as well, that they are not close to fully using up it's potential. Even at the end of the ps2s life they were still wrangling more power out of it's hardware.
I am still to be convinced that Mechassualt killed the mechwarrior franchise. I think MA is simply a scapegoat for the fact that investors/publishers/developers or whatever, lost faith in the style of mechwarrior. you didn't like MA, which is fine. I never played it my self, but i can understand where you are coming from. but you know, Battletech should only ever produce what you want and what you expect. the number of people that enjoyed MA don;t count for a darn thing. so you fling your poo at them, blame them while your toys get chucked out the pram. fine. I understand that sentiment. at least, I used to.
Do you know what the real kicker is? I love PC games, love them. But not to the oddly loyal point where I fail to understand that the point of games is to have fun. They don't have to have a million controls or graphics that will literally make your eyes bleed from the resolution (though i do like that...). I can understand the attraction to MA, I get MW. Even I think that MWO should be on PC as opposed to the Xbox, as that is more appropriate, as a sim.
I don't get why games have to be so divisive. why isn't it just about games, and about the enjoyment of
games as opposed to PC games and console games. they are exactly the same. Neither is actually better or worse.
it is simply a matter of what you prefer.