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Ramp Balance And More...


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#1 ShaneoftheDead

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Posted 20 October 2016 - 03:13 PM

Initially, one side started with 2 ramps up the the central high ground locations and the other side had 0.

Then, it was changed so one side had 2 ramps and the other 1. An improvement.

However, perhaps the true balance point is when both sides have 1 ramp? Or 2?

Also, taking the low water route is unpopular because there is no cover. (No, things that do not block weapon fire do not count as cover). Perhaps make more cover down there and expanding it a bit? Non-Jump Jet Mechs feel trapped down there.





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