Tier System
#1
Posted 16 November 2016 - 08:04 AM
I have the following questions:
1- Is Tier 5 better then Tier 1 or is it the other way around?
2- I have read there is a Tier 6 is that the highest Tier?
#2
Posted 16 November 2016 - 08:20 AM
You earn or loose Pilot Skill Rating (PSR) points every match.
If you look for PSR or Pilot Skill Rating threads you will find an explenation when and why your PSR goes up or down.
For the moment let it suffice to say it depends on loosing or winning a match and how high your matchscore has been.
Its impossible to loose PSR in a won match and hard to win PSR in a lost match.
#3
Posted 16 November 2016 - 08:33 AM
2: No. Folk Lie.
~Leone.
#4
Posted 16 November 2016 - 08:45 AM
Leone, on 16 November 2016 - 08:33 AM, said:
Ahem... apart from a little fact that if you have good scores and win more often than loose you go towards tier 1, not tier 5
1. Generally, you start at tier 5. If you do exceptionally good for like the first five matches (what indicates that you're not in fact a new player, but somebody making an alt account), you jump right away up to tier 4 or 3. Otherwise, that bar under your tier level is very slow to move in either direction. Tier progress is not a quick thing. Think weeks. It's made to separate most experienced veterans having tons of fully equipped and customised mechs from beginners.
2. Nope, it's just a running joke. Just like tier 10 000 and tier POTATO some people claim they're in
Edited by Prof RJ Gumby, 16 November 2016 - 08:45 AM.
#5
Posted 16 November 2016 - 09:15 AM
#6
Posted 16 November 2016 - 11:54 AM
But I'm not supposed to talk about it. We are told to keep to the story that it is a rumor.
#7
Posted 17 November 2016 - 07:11 PM
I was confused why my alts are t3 or t4, but it's like Prof RJ Gumby mentions, if you have a few wins at the git-go, you're into T4 very quickly.
but this pilot had a very bad start, and was on the road towards tier L. was actually barely T5 (now that I understand the bar was going the wrong way).
I don't mind, being stuck longer as a T5, except when trying to sync drop with your friends, that are tier 1or2
I spend as much time as I can just in Faction Play, and mainly use Quick Play, for leveling up mechs XP. bummer part, nothing is gained towards my Tier level while in Faction Play.
-=-=-=-=-=-=-=
Tier 1 & 2, might be only better then a tier 4 & 5, but it's because most of those players may know each other (in T1/2), and are more likely in a group using voice coms, where the Tier 4 & 5 players are just using in-game VOIP (saying they have a mic), and don't communicate as much.
There is no tier 6, Officially, not the same like a Tier 5,4,3,2,1. But I don't doubt, that there is a Tier 6
#8
Posted 19 November 2016 - 03:55 AM
Xaat Xuun, on 17 November 2016 - 07:11 PM, said:
I was confused why my alts are t3 or t4, but it's like Prof RJ Gumby mentions, if you have a few wins at the git-go, you're into T4 very quickly.
but this pilot had a very bad start, and was on the road towards tier L. was actually barely T5 (now that I understand the bar was going the wrong way).
I don't mind, being stuck longer as a T5, except when trying to sync drop with your friends, that are tier 1or2
I spend as much time as I can just in Faction Play, and mainly use Quick Play, for leveling up mechs XP. bummer part, nothing is gained towards my Tier level while in Faction Play.
-=-=-=-=-=-=-=
Tier 1 & 2, might be only better then a tier 4 & 5, but it's because most of those players may know each other (in T1/2), and are more likely in a group using voice coms, where the Tier 4 & 5 players are just using in-game VOIP (saying they have a mic), and don't communicate as much.
There is no tier 6, Officially, not the same like a Tier 5,4,3,2,1. But I don't doubt, that there is a Tier 6
The following is way out of bounds and will be redacted. "when trying to sync drop with your friends,"
Every time I see that word, it reminds me of http://www.imdb.com/title/tt0937237/
And once again, there is no Tier 6. I misspoke earlier and I do not want to go to Tier 7 which also does not exist so do not ask!
#9
Posted 19 November 2016 - 06:16 AM
you can gain or loose tier points depending on your performance, on a win you are guarenteed not to loose tier points, and acheving more than I think 250 match score causes you to gain.
on a loss, less than about 200 match score and you will loose tier, about 200-450 and you do not gain or loose, more than about 450 and you get a small increase
when the bar fully fills (or empties, unless in t5) you move to the next tier
some people will say the tier progress bar it is an experience bar, they are wrong
I know some people who have been playing for several years and are at the very bottom of t5, and my tier bar has hardly moved (less than 1cm total on my 24" monitor) in the last year
Edited by Rogue Jedi, 20 November 2016 - 01:47 AM.
#10
Posted 19 November 2016 - 11:18 AM
#11
Posted 19 November 2016 - 11:28 AM
Quote
With the current PSR settings, eventually many average players will eventually be Tier 1.
LikeInto did not misspeak about Tier 6, he simply forgot he signed a NDA in blood with his little toe and got smacked for it
The only real way to drop with your friends will be forming a group for the group queue, or FP if in the same faction.
#12
Posted 19 November 2016 - 11:50 AM
Also do note that because the formula is biased toward HIGH DAMAGE, playing meta mech makes you raise very fast. I played MLX plus mechs I bought and was leveling for about 6 months and I only advanced from low T2 to high T2, then grew bored with MLX and started playing serious mechs, reached T1 and caped it in 1 month.
So you see the steering wheel under hive is also populated by Mist Lynx and Vindicator players...
#13
Posted 19 November 2016 - 12:09 PM
Brizna, on 19 November 2016 - 11:50 AM, said:
Also do note that because the formula is biased toward HIGH DAMAGE, playing meta mech makes you raise very fast. I played MLX plus mechs I bought and was leveling for about 6 months and I only advanced from low T2 to high T2, then grew bored with MLX and started playing serious mechs, reached T1 and caped it in 1 month.
So you see the steering wheel under hive is also populated by Mist Lynx and Vindicator players...
With enough damage per match, anyone will eventually go up to tier 2, even someone who's not an excellent player.
Edited by IraqiWalker, 19 November 2016 - 12:10 PM.
#14
Posted 19 November 2016 - 12:20 PM
IraqiWalker, on 19 November 2016 - 12:09 PM, said:
Isn't that compatible with what I said?? Maybe I didnt explain myself properly but the first part of my post was about saying that being 1 tier higher than you belong is likely to happen but going further is much harder.
#15
Posted 19 November 2016 - 01:31 PM
Quote
Not necessarily true, just because a player may be lower tier material does not mean his team will be, or vis versa. This is not a 1 vs 1 game but a 12vs12 game, too many factors on how a game can be won/lost which among other things, can be dependent on how the other 23 play, positioning, communicate and their mechs/load out. And when winning, as long as the player does just enough damage his PSR will improve. In the group queue this can be exasperated both ways. And being on the winning team, doing almost no damage will see no change in your PSR =.
The Tier system is setup to move most players up through the tiers, just play long enough and do just enough damage.
And wtf when did I move into Tier 1..?? All of these posts I made today I was still showing Tier 2.
Edited by Tarl Cabot, 19 November 2016 - 05:44 PM.
#16
Posted 20 November 2016 - 06:20 AM
Just out of curiosity if you were being the ability to chose your tier, which one do you honestly believe you belong to?
I used to think I should be Tier 2, but as of late I feel more and more comfortable in tier 1, but maybe that's because it's filled with a lot of people like me who actually belong to tier 2.
#17
Posted 20 November 2016 - 07:28 AM
LMP, on 19 November 2016 - 11:18 AM, said:
You're welcome.
You will see a pilot skill rating mention at the end of every match under your personal score breakdown in which you will see an upward or downward arrow OR an equal sign.
An equal sign represents no change to your determined skill level, that it believes in this particular match you have been pit in a perfect balance (which is usually b.s.) or it is uncertain based on the results (which is more likely).
A downward arrow indicates that the match's results believe you have been put against enemies just barely edging over your skill level and lowered it ever slightly.
A DOUBLE downward arrow indicates that the system thinks you've been pit against more than your fair share of skill screwed over and has dropped your PSR. (Please read the note at the end of this list).
An upward arrow indicates that the game thinks you've been pit against enemies that might be on par with your skill level and it is going to try and bring you up.
A double upward arrow indicates the game thinks you're going to need a little more challenge based on how well you did, so it brings you up a fair bit.
A triple upward arrow indicates the game thinks you're in the kiddy pool and it is gonna sky rocket your butt a bit because you just got 10 out of 12 kills and a huge chunk of the damage dealt and spent the most time under enemy fire and yet you're still alive while all your teammates are dead. (Not the exact conditions; just an exaggeration).
Note 1) As Tier V, you can face up to Tier III as opponents in rare circumstances (usually 1 to 2 on the entire match) but otherwise it's V and IV you face.
As Tier IV, you can face tier III and tier V opponents with a fair distribution of IV, there can be up to 4 tier III facing you.
As Tier III, you can face any tier depending on the circumstances, with Tier I being rare, tier II occupying varying slots, tier III populating most of it and on the lower half of Tier III, you'll find yourself in many 'Tier IV' level matches as the high end meat where the occasional Tier V guys might be struggling. You usually face the lower tiers after getting a downward or double downward arrow while in III.
I don't have much data on II or I as that gets into meta-only territory and the game flat out stops being fun for me. Soon as I hit tier II I tanked myself down to IV with both middle fingers in the air.
Note 2) The conditions for determining your skill depend....entirely on your match score. Getting match scores above a certain amount will bring you up incrementally to drastically depending on if you win or if you lost. Keep in mind it is easy to go up in minuscule amounts and drop in larger amounts. It isn't as easy to go up in large amounts.
It really depends on how you perform. Teamwork oriented actions such as TAG, NARC, support fire with LRMs (and Streaks strangely) will help. As will engaging enemies already engaged by other allies yet delivering the most damage or fighting the enemy and it dies either by you or the ally while the ally is in critical condition (savior kill) will get big points, too. Staying close to allies, especially those of larger and smaller sizes, help to increase the match score (and sadly encourages the death ball tactic).
Good luck.
Edited by Koniving, 20 November 2016 - 07:39 AM.
#18
Posted 20 November 2016 - 04:12 PM
Brizna, on 20 November 2016 - 06:20 AM, said:
Just out of curiosity if you were being the ability to chose your tier, which one do you honestly believe you belong to?
I used to think I should be Tier 2, but as of late I feel more and more comfortable in tier 1, but maybe that's because it's filled with a lot of people like me who actually belong to tier 2.
It means I will rarely see a level 4 (when MM is wide open).(nods) Depending on the seeded player's tier, most matches now would appear to be one sided but that would partially due to aggressiveness to at least one side, like blood in the water. Times with bad positioning, usually developed over time, nascaring vs retro nascaring (go against the grain) and the need to be moving, heading towards the center of the map, while many maps provide some many options. But it is like with children, trying to keep them in one place, still is a career all to itself.
So when a Tier 1-2 pops up a thread about the MM cause they have been bent over the last few games, it must be the MM, I chuckle. MM is doing its job 90% of the time, it is the "few" buckets, only 5 tiers with a bar that for most is an experience bar. Play enough and just well enough and you too can max out your experience. Then there are the new accounts that should be new players + cadet bonus. It may move them up too fast.
Still not driving meta, or at least not meta builds on said mechs. As previously noted, if you are the shark one time, tis there. The other time ya the human with a bleeder ...
Edited by Tarl Cabot, 20 November 2016 - 04:13 PM.
#19
Posted 05 March 2017 - 03:40 PM
In one match piloting a Light, I killed an assault, a medium and a light.
But my skill rating still went down? WTF?!!?!?!
That is just stupid. Yes we lost the match, but my rating should have increased non-the-less.
I'm sick of dong well and getting multiple kills, doing more damage than I even have in armor and my freaking skill rating still dropping.
Something needs to be done to address this rating method and address this.
Your personal skill rating should reflect just that. YOUR personal skills, not the skills of the
PUGS you've dropped with.
just for your info I solo'd the assault and medium, both were undamaged in the given example. and yet I still dropped in the ratings.
I did 490Dmg total with 3 kills in a Jenner.
Losing rating under those circumstances is just wrong.
Edited by Answer74, 29 March 2017 - 11:32 AM.
#20
Posted 06 March 2017 - 12:18 PM
While I am sympathetic to your situation & do agree that your skill rating should reflect YOUR skill and not the collective success of the team I cant say as my experience mirrors your own. I usually pilot a light myself & find that if I get over 400 damage my PSR still goes up even with a loss. Then again it might be indicative of tiers as I am in the last little bit of 5.
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