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Factionwarfare, Don't Tell Me People Don't Wan't To Play


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#21 BuckshotSchell

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Posted 22 November 2016 - 12:37 PM

BW, Unfortunately for your FW I'll be getting drunk at some in laws house tonight. You know I love FW though and I'd be happy to queue up against CWI, or BNB or whomever you are dropping with tonight, I just have some other plans. Keep trying to make FW great again. We may not always agree, but I know you feel as I do when I say FW should be the heart of MWO, and frankly QP is easy mode.


Let the salt pour down upon me.

#22 BLOOD WOLF

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Posted 22 November 2016 - 01:03 PM

View PostBombast, on 22 November 2016 - 11:43 AM, said:


And nothing more bitter than losing the match in the first wave and then spending 20 minutes getting blown apart without being able to fight back.

i know how you feel, happened to me on my second drop.

#23 BLOOD WOLF

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Posted 22 November 2016 - 01:07 PM

View PostBuckshotSchell, on 22 November 2016 - 12:37 PM, said:

BW, Unfortunately for your FW I'll be getting drunk at some in laws house tonight. You know I love FW though and I'd be happy to queue up against CWI, or BNB or whomever you are dropping with tonight, I just have some other plans. Keep trying to make FW great again. We may not always agree, but I know you feel as I do when I say FW should be the heart of MWO, and frankly QP is easy mode.


Let the salt pour down upon me.

I will. When the que hit 40+ I knew that the fire needs to be lit. I already tasted FW again after a long time out, and now I am looking for the candy.

anyone can always join my LFG and hit this 12 man.

Edited by BLOOD WOLF, 22 November 2016 - 01:09 PM.


#24 Hanky Spam

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Posted 22 November 2016 - 01:11 PM

View PostDreadgorth, on 22 November 2016 - 11:35 AM, said:

thank pgi , FW is dead



This

+

It's Event time

Has noone ever noticed that as soon as an event is happening the almost dead FW queues are definitely going to be dead and after the event is over they are suddenly recovering?

What I also noticed is, that if you can achieve the goals of the event in FW as well as in QP everyone chooses QP over FW to achieve the goals.

Well done PGI Posted Image

#25 Snazzy Dragon

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Posted 22 November 2016 - 01:21 PM

I don't want to play against a bunch of whales with near aimbot accuracy and a bunch of PPC+ gauss mechs that seem to be aligned with a certain faction when I play IS and I don't want to align with that certain faction either and curb stomp a bunch of PUG seals.

I don't want to play faction. It isn't enjoyable and I'd rather have 3-4 quick play matches in which one or two are good than one boring 30 minute match, even if the latter pays much better when you win.

Edited by Snazzy Dragon, 22 November 2016 - 01:22 PM.


#26 DiabetesOverlord Wilford Brimley

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Posted 22 November 2016 - 01:46 PM

View PostBLOOD WOLF, on 22 November 2016 - 11:33 AM, said:

Right now there are 39 players on THUNE. that is before I started in the empty que of 0. nobody wants to play?

save the small talk, all i care about at this point is playing those sweet fw matches, if you want some today come get it. I am clan wolf by the way and we are dropping against the space vikings. You looking for matches, well you got some. Clan wolf and space vikings lets get it.

Ok very few want to play, it's dead, accept it and move on.

The rest of us would like to see PGI move on to other things you saw the pve poll that simple. Good day!

Edited by DiabetesOverlord Wilford Brimley, 22 November 2016 - 01:47 PM.


#27 BLOOD WOLF

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Posted 22 November 2016 - 01:54 PM

i have to take an hour break, but I have been getting FW since 12am. Seems like games can still happen.

View PostSnazzy Dragon, on 22 November 2016 - 01:21 PM, said:

I don't want to play against a bunch of whales with near aimbot accuracy and a bunch of PPC+ gauss mechs that seem to be aligned with a certain faction when I play IS and I don't want to align with that certain faction either and curb stomp a bunch of PUG seals.

I don't want to play faction. It isn't enjoyable and I'd rather have 3-4 quick play matches in which one or two are good than one boring 30 minute match, even if the latter pays much better when you win.

sometimes that faction match is just as good, but I hear what you are saying. I try to encourage people not to drag games on, a much as they are willing to listen

#28 Dreadgorth

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Posted 22 November 2016 - 01:54 PM

View Postladiesman712, on 22 November 2016 - 01:11 PM, said:



This

+

It's Event time

Has noone ever noticed that as soon as an event is happening the almost dead FW queues are definitely going to be dead and after the event is over they are suddenly recovering?

What I also noticed is, that if you can achieve the goals of the event in FW as well as in QP everyone chooses QP over FW to achieve the goals.

Well done PGI Posted Image


It is not just the fact that there is a QP event currently running. PGI has repeatedly shot themselves in the foot, arm, crotch and may other locations so many times with their missteps that FW itself is nearly dead and I am surprised PGI keeps on finding new places to shoot themselves. At this point i am not too sure how on earth they have not gone out of business yet. Clan op-ness is rampant once you learn how to play clan mechs properly. ANY IS mech that can stand up to said op-ness is quickly whined about by the clans and pgi in its infinate wisdom drops random nerf factorys on said IS mechs until they are unplayable.

#29 Bud Crue

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Posted 22 November 2016 - 01:55 PM

I really hate agreeing with Blood Wolf, but...

If you enjoy the faction play experience (unlikely as that me seem)

OR

you want PGI to fix the currently crap faction play experience,

then we need to show that there is still a demand for it. We can do that by yelling from the top of our lungs and begging PGI to fix it and by still playing it. If no one plays it at all, then they will just scrap it. I for one do not want that. I try to play when I can, and it is hard since only a few in my unit are interested...hell only a handful in the whole faction seem interested...but I will keep making the effort because I really want to log in some day and find that PGI has put forth a bit of effort and made CW not a total POS.

#30 BLOOD WOLF

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Posted 22 November 2016 - 01:56 PM

View PostDreadgorth, on 22 November 2016 - 01:54 PM, said:


It is not just the fact that there is a QP event currently running. PGI has repeatedly shot themselves in the foot, arm, crotch and may other locations so many times with their missteps that FW itself is nearly dead and I am surprised PGI keeps on finding new places to shoot themselves. At this point i am not too sure how on earth they have not gone out of business yet. Clan op-ness is rampant once you learn how to play clan mechs properly. ANY IS mech that can stand up to said op-ness is quickly whined about by the clans and pgi in its infinate wisdom drops random nerf factorys on said IS mechs until they are unplayable.

a grasshopper literally one-shoted everything in my mech in the match I was just playing. IS have it easy. easy high alpha's for little heat

#31 Kin3ticX

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Posted 22 November 2016 - 01:58 PM

Im just waiting to see what is said about CW at Mechcon but I am pretty much in the abandon CW camp. Id rather just have more quickplay maps if waiting for CW updates/fixes takes as long as it takes.

June 15: Final significant update to phase 2
April 16: Disaster patch (notice the time gap)
July 16: Okay lets have a meeting and talk about Buckets and Longdong
September: Tons of promises but no sign of a bucket patch

Pretty much already December and nothing

Edited by Kin3ticX, 22 November 2016 - 02:00 PM.


#32 RestosIII

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Posted 22 November 2016 - 02:02 PM

View PostBud Crue, on 22 November 2016 - 01:55 PM, said:

I really hate agreeing with Blood Wolf, but...

If you enjoy the faction play experience (unlikely as that me seem)

OR

you want PGI to fix the currently crap faction play experience,

then we need to show that there is still a demand for it. We can do that by yelling from the top of our lungs and begging PGI to fix it and by still playing it. If no one plays it at all, then they will just scrap it. I for one do not want that. I try to play when I can, and it is hard since only a few in my unit are interested...hell only a handful in the whole faction seem interested...but I will keep making the effort because I really want to log in some day and find that PGI has put forth a bit of effort and made CW not a total POS.


There are four reasons I don't play CW/FW.

1: The game modes and maps are incredibly boring. Chokepoint city that turns into ROFLstomps half the time, with "objectives" that seem entirely last minute things they added on.
2: I hate the dropdeck system. If honestly feel like you should have 1 mech, and that's it.
3: All I can do is Call to Arms, since I don't want to join any units, and I am not going to support any faction besides Clan Diamond Shark. You have to have some integrity.
4: Lol hour long wait times.

All of those put together make FW/CW painful enough that I can't get the energy to try and play it any more.

#33 Bud Crue

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Posted 22 November 2016 - 02:04 PM

View PostKin3ticX, on 22 November 2016 - 01:58 PM, said:

Im just waiting to see what is said about CW at Mechcon but I am pretty much in the abandon CW camp. Id rather just have more quickplay maps if waiting for CW updates/fixes takes as long as it takes.

June 15: Final significant update to phase 2
April 16: Disaster patch (notice the time gap)
July 16: Okay lets have a meeting and talk about Buckets and Longdong
September: Tons of promises but no sign of a bucket patch

Pretty much already December and nothing


Can't deny any of that. I came to the game for faction play, so I hope they fix it. I don't expect that they will. I expect that it will be exactly what Russ suggested: the quickplay-ization of CW with 4 IS vs 4 clan planet tug of war with no faction relevance. That will probably be it for me admittedly and then I doubt I will ever play the mode again except for events.

But until that lame reality smacks me in the face I can continue to hope that PGI will give us the immersive, "end game" content they once used to advertise.

#34 FireStoat

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Posted 22 November 2016 - 02:08 PM

I'd like to play in Faction / CW mode of play, but there aren't enough players that seem willing to deal with the long wait times and the issues with the maps, as previously mentioned. My desire is strongly there though. Quick matches are fun but shallow.

From that video filled with promises from a while back, I was given to understand that Quick Play was to BE a part of the faction warfare, with the exact phrase of "every battle a player enters will have meaning" being used. I'm really sad as a newer player that the described route wasn't taken.

#35 BlueFlames

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Posted 22 November 2016 - 02:08 PM

Thrity-nine people! Wow! That's like barely more than enough to queue a match and a half, assuming they're split fifty-fifty between attack and defense. So it's technically true that there are more than no people playing community warfare.

And I'd actually agree that people want to play community warfare. They just want the mode to not be *** before they start playing it. The chances of that happening are pretty minimal, since the people who were really pushing hard for community warfare improvements have either been demotivated or banned.

The mode is dead and buried. The only thing remaining is to take the button off of the GUI.

#36 Foxfire kadrpg

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Posted 22 November 2016 - 02:10 PM

I want to play. I do not care about which faction is winning, only whether I can be playing within ten minutes, preferably less. I stopped trying when I observed first come first serve was skipped in favor of groups.

Even THAT wouldn't stop me if talking to other players and grouping up with them wasn't a game of hide and seek thanks to a UI designed by people who probably do not own a cell phone, let alone have conversations with others outside of snail mail

#37 Bud Crue

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Posted 22 November 2016 - 02:13 PM

View PostRestosIII, on 22 November 2016 - 02:02 PM, said:


There are four reasons I don't play CW/FW.

1: The game modes and maps are incredibly boring. Chokepoint city that turns into ROFLstomps half the time, with "objectives" that seem entirely last minute things they added on.
2: I hate the dropdeck system. If honestly feel like you should have 1 mech, and that's it.
3: All I can do is Call to Arms, since I don't want to join any units, and I am not going to support any faction besides Clan Diamond Shark. You have to have some integrity.
4: Lol hour long wait times.

All of those put together make FW/CW painful enough that I can't get the energy to try and play it any more.


I've never minded choke point warfare aspect much (admittedly Boreal and Vitric are too biased defensively for my tastes). My bigger issues have always been with the lack of relevance of the IS map, the horrid NPE due to zero explanatory information as to how the mode works. But I came to like the four mech deck, and I think they really missed the boat on using that as a means for adding immersion (e.g. closer to home the heavier your deck, further away the lighter it is...as one example). But in the end I liked more aspects of it than I disliked. Until phase 3 that is. And as to that...if the phase 3 elements of unit tax and total discouragement to play as a loyalist remain, then yeah, I agree, let it die.

#38 Lyoto Machida

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Posted 22 November 2016 - 02:22 PM

People WANT to play CW...just not PGI's version of it.

#39 Dreadgorth

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Posted 22 November 2016 - 02:24 PM

View PostBud Crue, on 22 November 2016 - 01:55 PM, said:

I really hate agreeing with Blood Wolf, but...

If you enjoy the faction play experience (unlikely as that me seem)

OR

you want PGI to fix the currently crap faction play experience,

then we need to show that there is still a demand for it. We can do that by yelling from the top of our lungs and begging PGI to fix it and by still playing it. If no one plays it at all, then they will just scrap it. I for one do not want that. I try to play when I can, and it is hard since only a few in my unit are interested...hell only a handful in the whole faction seem interested...but I will keep making the effort because I really want to log in some day and find that PGI has put forth a bit of effort and made CW not a total POS.


If PGI were to fix FW/CW I would play again (I used to LOVE FW/CW) but really why on earth should I waste my time playing a game mode that I currently do NOT have any fun playing. Yes I am with a large IS unit (HHoD) so I can join a well run/commanded 12 man group but seriously WHY? I am sure that alot of ppl here have limited gaming time per day/week, so why would most ppl want to play a game mode that they do not enjoy in the forlorn hope that PGI will wake up and fix some of the problems that have made it unplayable. You know what they are without me having to rehash all of them for you. If you do not then please just look at some of the other forum posts.

Edited by Dreadgorth, 22 November 2016 - 02:26 PM.


#40 Bud Crue

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Posted 22 November 2016 - 02:26 PM

View PostDreadgorth, on 22 November 2016 - 02:24 PM, said:


If PGI were to fix FW/CW I would play again (I used to LOVE FW/CW) but really why on earth should I waste my time playing a game mode that I currently do NOT have any fun playing. Yes I am with a large IS unit (HHoD) so I can join a well run/commanded 12 man group but seriously WHY? I am sure that alot of ppl here have limited gaming time per day/week, so why would most ppl want to play a game mode that they do not enjoy in the forlorn hope that PGI will wake up and fix some of the problems that have made it unplayable for me. You know what they are without me having to rehash all of them for you. If you do not then please just look at some of the other forum posts.


Yup. Hard to argue with.





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