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Roughneck Pre Order Is Here


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#161 Sagedabluemage

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Posted 04 December 2016 - 10:32 AM

gotta say with this design on the chassis i really like it. I might get it depending on how i feel payday. Low engine cap, weight and interesting hardpoints seems to play to an industrial theme more so. all i can say is a like it XD might be something fun to do later when it comes out

#162 SgtMagor

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Posted 04 December 2016 - 12:08 PM

if it had jump jets i would kick my Hopper to the curb :) 2 mechs enter 1 mech leaves Posted Image

#163 RexCorvus

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Posted 04 December 2016 - 01:10 PM

It is the first Mech I saw and ... instantly fell in LOVE
Yes I am an old fart and I read all books and played the "old" games starting with Crescents Hawks Inception ... I know this Mech does not exist in lore and I know there are a ton of Mechs which do exist in lore and aren't in the game yet. But hey... give it a chance

#164 Juodas Varnas

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Posted 04 December 2016 - 01:26 PM

View PostRexCorvus, on 04 December 2016 - 01:10 PM, said:

It is the first Mech I saw and ... instantly fell in LOVE
Yes I am an old fart and I read all books and played the "old" games starting with Crescents Hawks Inception ... I know this Mech does not exist in lore and I know there are a ton of Mechs which do exist in lore and aren't in the game yet. But hey... give it a chance

Well, TECHNICALLY, it exists in lore now, since Randall Bills was the one who wrote up the lore and basically canonized it.

Edited by Juodas Varnas, 04 December 2016 - 01:55 PM.


#165 Elizander

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Posted 04 December 2016 - 01:45 PM

Looks fine to me.

#166 Baphomech

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Posted 04 December 2016 - 01:55 PM

View PostJuodas Varnas, on 04 December 2016 - 01:26 PM, said:

Well, TECHNICALLY, it exists in lore now, since Randal Bills was the one who wrote up the lore and basically canonized it.


So it is written, so it shall be.

#167 WarHippy

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Posted 04 December 2016 - 01:55 PM

View PostJuodas Varnas, on 04 December 2016 - 01:26 PM, said:

Well, TECHNICALLY, it exists in lore now, since Randal Bills was the one who wrote up the lore and basically canonized it.

Too bad what he wrote was pretty terrible in my opinion. That pilot is really unlikable in particular.

#168 ice trey

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Posted 04 December 2016 - 02:03 PM

View PostCathy, on 04 December 2016 - 06:40 AM, said:

I agree that the Pro Davion of the 3025 era became very annoying

That's a little limited in scope. Davion had their hand in most every conflict from the 4th succession war through to the Fedcom Civil War. Any events not involving them at the time outside of that was treated as a footnote.
4th SW, Check
War of 3039, Check
Ronin War? Sent the Fox's Teeth to train troops
Clan invasion, check
Operation Guerrero, Check
Operation Bulldog? Kurita written up as the herp-derps in the novels. Davion only level headed ones in the lot treated like they ran the show.
Fedcom Civil War - It's right there in the title.

It was gratifying to see them get taken down a few pegs during the Jihad in terms of air-time. They came out of it relatively unscathed save for losing some backwater worlds they didn't care about, but didn't get nuked or lose much of their military manufacturing capabilities.

What's really gratifying though was in the Dark Age, when they're run by a tantrum-throwing first prince who probably marks the first davion "Villain" since... what.. Michael Hasek? They get swept through by both Kurita (finally giving a bit of credence to the image of the dangerous conqueror after the black comedy that was their housebook), and House Liao; though the era starts up with him dying and being replaced with a new, level headed, strategically gifted military man, which again, feels like all the Kurita/Liao gains are just so many dominos set up to be knocked over to show off that Davion prowess.

Edited by ice trey, 04 December 2016 - 02:03 PM.


#169 White Bear 84

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Posted 04 December 2016 - 02:58 PM

so much salt. omg its not a canon mech.. omg ths, omg that.. Posted Image

Two words (and a sentence later)..

4 HIGH HARDPOINTS in the torso in 3/5 variants, one being 4 energy.. ..that is not shabby at all. *drops mic*

Edited by White Bear 84, 04 December 2016 - 02:59 PM.


#170 Space Monster

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Posted 04 December 2016 - 03:30 PM

View PostPeiper, on 03 December 2016 - 02:05 PM, said:

Looks very cool. Glad to see them letting Alex Iglesias off his chain. He's created some very cool freelance concept art over time. For those of you saying this mech is ugly, or we need lore mechs only - I remind you that FASA/Catalyst are always coming up with new mechs, and some really suck sometimes. THIS mech ROCKS!
[...]
And as another argument: remember how many of you critics said that Alex singlehandedly has saved MWO with his art?
That if the game didn't LOOK so good, it might have fizzled out? Well, taking his leash off and letting him design some battlemechs - that may become canon over time - is just about the greatest honor you could give an artist in this niche field. HE DESERVES IT ALL!

Thank you Alex!



^^^^^ This.

The sodium overdose tantrums in the responses to this announcement are pretty funny though!

#171 TheMadTypist

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Posted 04 December 2016 - 03:40 PM

Soo... If we're making homebrew now, can we submit our own designs for consideration? I'm sure folks have all kinds of designs squirreled away. I've got a 35 ton IS battlemech I drew up ages ago!

I suppose you could make it a competition and have us vote on the submissions, if you need to be sure there'd be a market for them.

#172 TheLuc

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Posted 04 December 2016 - 03:51 PM

View PostTheMadTypist, on 04 December 2016 - 03:40 PM, said:

Soo... If we're making homebrew now, can we submit our own designs for consideration? I'm sure folks have all kinds of designs squirreled away. I've got a 35 ton IS battlemech I drew up ages ago!

I suppose you could make it a competition and have us vote on the submissions, if you need to be sure there'd be a market for them.


the Armored Core series would be for you or Chrome Hounds.

#173 Gas Guzzler

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Posted 04 December 2016 - 04:39 PM

View PostArkhangel, on 03 December 2016 - 12:59 PM, said:

hey, Every company that's ever had a slice of BattleTech has added in new Mechs. PGI's got the right to at least put out a few of their own.


There is a finite number of mechs that are going to be added into this game. There is no way they are going to get ALL the favorites in, and every made up design is essentially taking the spot of somebody's favorite mech. I hope this is the only one they do, honestly.

View PostWhite Bear 84, on 04 December 2016 - 02:58 PM, said:

so much salt. omg its not a canon mech.. omg ths, omg that.. Posted Image

Two words (and a sentence later)..

4 HIGH HARDPOINTS in the torso in 3/5 variants, one being 4 energy.. ..that is not shabby at all. *drops mic*


What if this took the spot of your favorite mech though?

#174 White Bear 84

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Posted 04 December 2016 - 04:56 PM

View PostGas Guzzler, on 04 December 2016 - 04:39 PM, said:


What if this took the spot of your favorite mech though?


It is still probably in the works anyway, might just have to wait an extra month Posted Image

#175 AnHell86

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Posted 04 December 2016 - 06:07 PM

For all the h8terz: NaCl overdose!

I really like the design of this mech - perhaps it's because of my love towards the Shadowhawk. Alex Iglesias is very passionate about his work and I believe he deserves a home-brew mech.

Albeit, I wish it had jump-jets to truly have a Shadowhawk/Warhammer hybrid. It is very different from the JagerMech because high power weaponry can be placed at the high mounted torsi, improving survivability with XLs.

I will wait on this to see the reviews and then shell out my mini-whale wallet to purchase it if the mech performs well.

I love the game so far after more than a year of gameplay; my heart still beats fast and adrenaline overloads in close matches.

#176 Dee Eight

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Posted 04 December 2016 - 06:23 PM

Whereas for the Linebacker, Mad-IIC and Assassin I merely pre-ordered the basic pack (the last ultimate pre-order had been the Night Gyr) since I decided to wait for quirk reveals to decide for reinforcements/heros, for this roughneck...I just pre-ordered the ultimate level again because now, thanks to the mechcon reveal, I KNOW that I'll be totally customizing the quirk/skills for these mechs individually to whatever builds I choose to use on them. The new skill tree also explains why they put the C-bill bonus back into the early-adopter pre-order bonuses...you're going to need those c-bills (as well as XP) to buy the skill points for the mechs to do the customizing you want.

I don't particularly care that PGI created a new mech with Pharaoh Randall Bills blessing and canonizing today as previous MW titles had new mechs created for them also which were later canonized for tabletop by Randall. That they're fixing the collision system in this month's patch and that the lore around this mech relates to Solaris in particular, and most variants of this mech have the hand actuators (was their omission from hardpoints of the hero Reaver version accidental or deliberate is all I wanna have answered about the Roughneck, since the artwork shows the same hands) gives me a lot of hope that a more effective melee combat is coming, other than the 1 damage point collisions we have now.

Edited by Dee Eight, 04 December 2016 - 06:30 PM.


#177 Eidolon 29

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Posted 04 December 2016 - 07:34 PM

Let's see what do I think of the latest mech?

1. Design fits the look and feel of battletech, though I've never liked the converted industrial mechs that's a personal taste thing... so thumbs up.

2. High mount weapons along with a variety of weapon types spread across the variants for personal weapon tastes (missile boat, ballistic boat, laser, or mix), along with a model which looks like decent hit boxes could be made well. Thumbs up again.

3. Non cannon PGI added mech? Meh... not for me, but like others have stated most game makers of battletech have done the same, so I won't begrudge them that (so long as it's the only one or only a small number of made up mechs are added). So I'm indifferent.

4. Throwing sexism against females into the lore, after I have never seen any indication of such sexism in any of the previous games or multitude of battletech novels I've read? Seems like SJW crap being shoved in our face, and should never have been brought into the battletech lore (heck if anything the opposite exits more in the battletech universe look to Magistracy of Canopus).

Lore is my number 1 item I want more of in the game. It gives more flavor to the factions and a reason to join one, heck a reason to fight certain battles (Liao vs Davion). Battletech lore is what keeps me interested in battletech after the initial fun of piloting a war mech passes (there are several other mech games I could play but don't cause of my love of battletech lore). To see such crap added to even a small bit of lore around a mech makes me angry. Hopefully it's more of a one time thing. Small timeline changes or other revisions for certain events, mechs, weapons, etc... I can see past. A total revision of the culture in battletech lore to fit someone's political agenda absolutely not.

If it's not in the lore, and does not need to be added to make sense of something (making up a reason for why a planet never brought up in lore was settled etc...) please leave it out.

Edited by Eidolon 29, 04 December 2016 - 07:39 PM.


#178 Arkhangel

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Posted 04 December 2016 - 08:53 PM

View PostDee Eight, on 04 December 2016 - 06:23 PM, said:

Whereas for the Linebacker, Mad-IIC and Assassin I merely pre-ordered the basic pack (the last ultimate pre-order had been the Night Gyr) since I decided to wait for quirk reveals to decide for reinforcements/heros, for this roughneck...I just pre-ordered the ultimate level again because now, thanks to the mechcon reveal, I KNOW that I'll be totally customizing the quirk/skills for these mechs individually to whatever builds I choose to use on them. The new skill tree also explains why they put the C-bill bonus back into the early-adopter pre-order bonuses...you're going to need those c-bills (as well as XP) to buy the skill points for the mechs to do the customizing you want.

I don't particularly care that PGI created a new mech with Pharaoh Randall Bills blessing and canonizing today as previous MW titles had new mechs created for them also which were later canonized for tabletop by Randall. That they're fixing the collision system in this month's patch and that the lore around this mech relates to Solaris in particular, and most variants of this mech have the hand actuators (was their omission from hardpoints of the hero Reaver version accidental or deliberate is all I wanna have answered about the Roughneck, since the artwork shows the same hands) gives me a lot of hope that a more effective melee combat is coming, other than the 1 damage point collisions we have now.


the Reaver doesn't have Hand Actuators cause its arms are UAC/5s.

they're most likely not on the triple AC/2 one either, since two of those are also arm-mounted.

#179 Arkhangel

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Posted 04 December 2016 - 09:02 PM

View PostEidolon 29, on 04 December 2016 - 07:34 PM, said:

Let's see what do I think of the latest mech?

1. Design fits the look and feel of battletech, though I've never liked the converted industrial mechs that's a personal taste thing... so thumbs up.

2. High mount weapons along with a variety of weapon types spread across the variants for personal weapon tastes (missile boat, ballistic boat, laser, or mix), along with a model which looks like decent hit boxes could be made well. Thumbs up again.

3. Non cannon PGI added mech? Meh... not for me, but like others have stated most game makers of battletech have done the same, so I won't begrudge them that (so long as it's the only one or only a small number of made up mechs are added). So I'm indifferent.

4. Throwing sexism against females into the lore, after I have never seen any indication of such sexism in any of the previous games or multitude of battletech novels I've read? Seems like SJW crap being shoved in our face, and should never have been brought into the battletech lore (heck if anything the opposite exits more in the battletech universe look to Magistracy of Canopus).

Lore is my number 1 item I want more of in the game. It gives more flavor to the factions and a reason to join one, heck a reason to fight certain battles (Liao vs Davion). Battletech lore is what keeps me interested in battletech after the initial fun of piloting a war mech passes (there are several other mech games I could play but don't cause of my love of battletech lore). To see such crap added to even a small bit of lore around a mech makes me angry. Hopefully it's more of a one time thing. Small timeline changes or other revisions for certain events, mechs, weapons, etc... I can see past. A total revision of the culture in battletech lore to fit someone's political agenda absolutely not.

If it's not in the lore, and does not need to be added to make sense of something (making up a reason for why a planet never brought up in lore was settled etc...) please leave it out.

in fairness, there probably is still SOME sexism there (we've had most patriarchal societies for thousands of years, another thousand wouldn't change that much), and remember Solaris has reps from every house. it's entirely possible she's originally from the DC, where it's more likely to happen than most places. plus, she's really more there to spit in the face of nobles in BattleMechs than guys in them, given she was a lowly PowerMan LoaderMech pilot before becoming the Roughneck's lead test pilot, and then entering the Solaris Arena with her own Customized Reaver Roughneck.

not like a lot of lore that's been kicked around isn't a bit double-standard-ey that already exists anyways.

mean, hell, look at Phelan becoming a Freeborn warrior, for a lot of that book, it's treated like "this literally almost never happens!".....and... yet there's like.. what... at least three other Freeborn that show up, at least one of them notably in a CRUSADER clan (Aidan Pryde) around that same timeframe?

also, the Roughneck IS canon. it's been deemed so by the guy who's written most of the lore. that's not really a fact you can argue. just disagree with.

Edited by Arkhangel, 04 December 2016 - 09:03 PM.


#180 ZnSeventeen

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Posted 04 December 2016 - 09:14 PM

Can we get past the canonicity and get to the theorycrafting?
A head laser, and two ct lasers with shield arms. Go.
Also, as for the sexism thing, it is less about systematic sexism, and more about guys not liking to be shown up by anyone, especially a woman. I don't imagine that will change for a few thousand more years. (But heck, who knows.) Still didn't like that story element.





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