From Zero To Hero? Cn9-A(Ncix).
#1
Posted 13 December 2016 - 11:39 AM
Here's the results of my poking:
1) Risky mix of a dakka/laser/srm brawler (ballistic quirks are put to a good use).
2) An lrm30+Artemis support boat with tag and secondary mpl, 810 rocket ammo (might as well change mpl to ml and drop 90 ammo to pick up a bap).
I honestly don't know what to pick and use. My usual playstyle is irrelevant here - i'm neither into brawling or lurming (yet), but may as well give both a try. Don't want to buy more then one XL engine though.
Your thoughts? Which build is a steadier C-bill grinder "workhorse" in your opinion? Or maybe you have better suggestions? Please feel free to share.
#2
Posted 13 December 2016 - 12:21 PM
#3
Posted 13 December 2016 - 12:31 PM
Something like this ?
Edited by N0D, 13 December 2016 - 12:36 PM.
#4
Posted 13 December 2016 - 12:36 PM
Or endo / ferro / 3srm6 and 2mlas std 275
Edited by Cato Phoenix, 13 December 2016 - 01:15 PM.
#5
Posted 13 December 2016 - 12:39 PM
edit: see above poster
edit2: paint it red, so it goes faster
http://mwo.smurfy-ne...909e293f0bd0f8c
Edited by MikeBend, 13 December 2016 - 12:44 PM.
#6
Posted 13 December 2016 - 12:43 PM
#7
Posted 13 December 2016 - 12:46 PM
#8
Posted 13 December 2016 - 12:49 PM
#9
Posted 13 December 2016 - 12:51 PM
#10
Posted 13 December 2016 - 01:05 PM
What about the lrm boat? Any possible improvements? Or won't it work at all?
#11
Posted 13 December 2016 - 01:16 PM
N0D, on 13 December 2016 - 11:39 AM, said:
Here's the results of my poking:
1) Risky mix of a dakka/laser/srm brawler (ballistic quirks are put to a good use).
I honestly don't know what to pick and use. My usual playstyle is irrelevant here - i'm neither into brawling or lurming (yet), but may as well give both a try. Don't want to buy more then one XL engine though.
Your thoughts? Which build is a steadier C-bill grinder "workhorse" in your opinion? Or maybe you have better suggestions? Please feel free to share.
@op, if you want to run the AC/10 you're still going to want a STD engine, take a look at this; http://mwo.smurfy-ne...9144307b423e2d6
just about as fast with a STD-260 and enough ammo to make all the pot shots you can get, DPS is pretty solid and you can lose your side torso without going down, lots of face time though.
and yes, Artemis is definitely valuable to any mech that runs SRMs since they effectively increase your focused damage, instead of splashing the volley across the enemy.
Artemis also affects the lock time for every and all "locking weapons" which include all streaks, not just the IS SSRM2, i'm not sure if tag or bap/cap have any effect on the lock times.
#12
Posted 13 December 2016 - 01:24 PM
Edited by N0D, 13 December 2016 - 01:26 PM.
#13
Posted 16 December 2016 - 10:35 AM
#14
Posted 16 December 2016 - 05:06 PM
http://imgur.com/qDrxOwz
http://imgur.com/YA12qk1
1171 DMG in an XL-Cent is something I can be happy with.
XL275
3xSRM6+A
6 Tons Ammo
2MLs
Edited by Camelthief, 16 December 2016 - 05:20 PM.
#15
Posted 04 January 2017 - 10:35 PM
N0D, on 13 December 2016 - 12:31 PM, said:
Something like this ?
That's like an off-brand version of mine, SRMs and MPLs and a big, maybe standard engine
#16
Posted 10 January 2017 - 09:07 PM
#17
Posted 17 January 2017 - 11:30 PM
Don't see the point of equipping Artemis with LRM10s. Also, it's probably worthwhile to drop that ML for a BAP.
Shield with your right side, obviously, but better to avoid taking much fire altogether.
Edited by DavidStarr, 17 January 2017 - 11:31 PM.
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