BattleMaster
#41
Posted 09 August 2012 - 02:39 PM
Plus the 'reworked mechs are not worth it. They look to different and most are ugly imo.
#42
Posted 09 August 2012 - 03:24 PM
The Project Phoenix mechs are lot liscensed from anyone. They are in house redesigns that are part of the BT IP proper and fully legal to use.
You dont like them? Then you get nothing. Simple as that.
#43
Posted 09 August 2012 - 04:08 PM
Pvt Dancer, on 20 July 2012 - 12:09 AM, said:
The Battlemaster will stomp a mudhole in a Awesome, Zeus, and a Stalker. A Victor? To mobile with the jumpjets and a AC 20 to the back in close range...but the Victor has /nothing/ at range either. As for a Warhammer or Archer... Hammer doesn't have the armor to exchange fire and the Archer is done once it gets inside LRM range.
Average? In the hands of a poor player perhaps, but it is a feared mech on the table to those in the know.
i would prefer to pilot a Battlemaster-1G But I am a fan of the Phoenix design also.
Edited by Joseph Mallan, 09 August 2012 - 04:10 PM.
#46
Posted 09 August 2012 - 05:09 PM
#47
Posted 09 August 2012 - 06:13 PM
#48
Posted 09 August 2012 - 08:38 PM
c-
#49
Posted 09 August 2012 - 08:51 PM
This started out with a fictional headline, and then went into you ranting about the Battlemaster in gameplay... so...
And, I know, I'm a little late to the party...
#50
Posted 09 August 2012 - 09:16 PM
oh yeah i love the Battlemaster it is one of my fave mechs i had a refit that would be close to the IIC version b4 there was a IIC version... or at least before i knew of one
But all in all just have fun it is a Battletech/Mechwarrior game we're all fans here... i hope
Edited by Telecleez, 09 August 2012 - 09:18 PM.
#51
Posted 10 August 2012 - 01:30 PM
#52
Posted 10 August 2012 - 01:43 PM
Basically, all we have are stats and invisible (but quite common at the time) 'Mechs due to this copyright stupidity (no offense meant to anybody.)
And although not my fave, the Battlemaster is an inextricable part of the Battletech Universe-the only assault 'Mech available in my old eighties "introductory" Battetech box set. Seeing as it's on the cover of Total Warfare, I see no reason why it couldn't be implemented i n MWO-none at all.
(I would rather play a Battlemaster than an Atlas anyway-although designed to be the "most fearsome" 'Mech due to his skull-like head, in practice, the Atlas is one of the ugliest! Of course, only my personal opinion-I just don't like using one myself, as a Marauder II is a much better 'Mech anyway.)
Edited by Star Ace, 10 August 2012 - 01:56 PM.
#53
Posted 10 August 2012 - 06:25 PM
#54
Posted 10 August 2012 - 06:32 PM
aresfiend, on 20 July 2012 - 01:03 AM, said:
PvtDancer's overall breakdown of the Battlemaster's potential performance is as accurate as any theorycraft of mech "a" VS mech "b" can be since no other parameters are discussed (are the mechs fighting on an open field with no cover?)
But...let's go with the "I thought MWO was realtime..." argument.
Another point to make is what are the likely weapon hardpoints of a Battlemaster.
Well we know it has 6 medium lasers,1 PPC,1 SRM-6 and 2 machine guns.
With that we can guess that the Battlemaster will have AT LEAST 7 energy hardpoints,1 missile hardpoint and 2 ballistic hardpoints.
With 85 tons of mech behind that many hardpoints with the variation of missile,energy and ballistic hardpoints on one chassis I would say the Battlemaster is certainly no slouch in the assault mech arena.
Compare an AS7d Atlas potential minimal hardpoints to it.
1 AC 20,4 medium lasers,1 SRM 6 and 1 LRM 20.(1 ballistic,4 energy,2 missile VS the Battlemaster's 2 ballistic,6 energy,1 missile)
#55
Posted 11 August 2012 - 07:22 AM
#56
Posted 09 February 2013 - 12:16 PM
Still, my money would be leaping outta my pockets to get hold of every version if it was released...
#57
Posted 09 February 2013 - 12:21 PM
Edward Steiner, on 09 August 2012 - 06:13 PM, said:
Doubt this will happen but I'd be in line for the P-Hawk, Battlemaster, Wolverine and Locust...yeah I said Locust!!!
Thats a hundred bucks promised right there Pirahna...get to work.
#58
Posted 09 February 2013 - 12:21 PM
Jason Murdoch, on 09 February 2013 - 12:16 PM, said:
Still, my money would be leaping outta my pockets to get hold of every version if it was released...
Nice necro btw, but which redesign do you mean? IDT PGI has done any retooling on this ride that I know of, and I'm really impressed with their redesigns of every ride they've done so far. Look at the Centurion for example. It is actually decent to look at now. The original was absolutely hideous even when it was new.
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