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The Dudesclub 2Nd Bowling Tournament


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#1 PyckenZot

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Posted 11 February 2017 - 03:19 PM

Mechwarriors!

The time has come,... DudesClub is sending out the invitation to the second international bowling tourney.

Similar to last year's edition, you will be able to enjoy the true competitive atmosphere, the joy of fielding full custom mechs, dedicated referees, streaming of the matches, a full TS service and one or other kind of reward.

Tourney rules haven't changed in any significant way since last year. Some things, however, will be ran differently:

This year our tourney will be a charity one. We had a ton of fun last year and we were very happy to see how much attention our tourney obtained. Your encouragements afterwards were very valuable to us. However this value does not allow us to buy anything, nor would we want to. What we’d like to however is transform that energy into a good cause. As such we are looking forward to supporting doctors without borders with you through this tournament. http://www.msf.org/en/donate

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1. Basics
- Lance Tournament = 4 vs 4 players
- Date: March 11, 2017 @ 20.00 CET for Preliminary Round, March 18, 2017 @ 18.00 CET for consecutive rounds and finals
- The tournament is created for a maximum of 20 Teams. Should more than 20 teams register for the tourney, attendance will decided at random / by lot.
- Registration via the Public Forum of the Dudes (link) by February 27, 2017 at the latest
- Your registration will only be final once a donation has been confirmed.
- The tournament schedule including match times will be published on March 4, 2017 on http://challonge.com/de
- The tournament will be hosted on the Teamspeak server of BWO Germany. At least one representative of each team has to be present on the server at least 15 minutes prior to the beginning of the tournament.
- TS ts3server = 178.63.13.195
- TS password = MBOX_T8
- The tournament will be played on the European MWO Servers.

2. Donations
2.1 Teams
-Every team is free to determine the amount to be donated
-Registration is only valid following confirmation of a donation (e.g. screenshot)
- The creation of a donation group for doctors without borders was sadly not possible. As such we kindly ask you to donate directly
2.2 Individuals
- Any non-participants willing to donate are of course encouraged to do so.
- During the streams, we will make reference to the donating action

3. Organization & procedures
- The Tournament will be organised and hosted by the German unit DudesClub (www.dudesclub.eu).
- Attendance to the tourney and composition of the groups for the preliminary round will be decided at random / by lot
- At least one player of each team has to have Premium Time activated for the team's matches.
- All matches will be supervised by at least one referee. He (they) will comment on the matches and stream them (with delay) publicly. Exact information will be published before the tournament starts.
- During the preliminary round, up to four matches will be carried out at the same time.
- Should all games within a group end early, the following round will played immediately in order to shorten waiting time. Players in wait should keep ready.
- If a disconnect occurs at the start of one match the game has to be freezed (no movement, shooting and so on) until the player in question has reconnected.
- If a disconnect occurs during a match there is no entitlement to pause the game or to demand a rematch. Unless the teams agree to wait. Fair play first!
- If one team violates the weight, Mech or chassis rules presented below it automatically loses the match (4-0 for the opponent).
- A match has to be started according to the time schedule given to all attendees. If one team happens to be five or more minutes late to a match it automatically loses the match (4-0).
- The use of insults, cheating or unsportsmanlike behaviour will lead to an immediate disqualification of the whole team.
- The deciding arbitrative board is the referee present in the match.
- After a match is completed, objections can be entered against decisions made by the referee. The organisation committee will revisit the decisions and will give a final judgement.
- All drops will be "Skirmish"

4. Teams and lances
- Teams are allowed to register a maximum of six pilots (four regular players and two substitutes)
- A group leader must be assigned.
- Should the teamleader be unavailable on the matchday, a new leader is to be designated from the pool of registered players.
- A team's members have to be named by using the players' in game nicknames when registering the team.
- Be imaginative when thinking of a team name!

5. Maps
-Matches will be played exclusively on the 4 vs. 4 maps
-The primaries will be fought on 4vs4 Test A
-The finals will be fought as follows: 4vs4 Test B – 4vs4 Test A, 4vs4 Test B, 4vs4 Test A and 4vs4 Test B
-1vs1 Tie breakers will be fought on Steiner Colliseum
-Last minute changes to map choice could occur but will be communicated prior to the event

6. Lance composition and Mechs
6.1 weight range of lances
- preliminary round: 145t - 215t
- quarter finals: 145t - 215t
- semi finals: 180t - 235t
- finals: 180t - 235t

6.2 Mechs allowed
- All chassis available for C-bills as of March 11, 2017 are allowed to be used. Champion or hero Mechs are not allowed.
- A maximum of two clan Mechs per lance may be used.
- Each chassis is only allowed once per lance & match.
- Tie breaker matches, when needed, will be fought in a trial mech communicated following the Patch of February 21st. This to have skill prevail over loadout!

6.3 Equipment, weapons and consumables
- All Mechs to be used may be configured as wished.
- All weapon systems and modules are allowed.
- All consumables are allowed.
- All drops will be 1PV only. To be ensured during map selection

7. Tournament sequence and drops
7.1 Preliminary Rounds
- Dog eat Dog, best of 1
- Maximum match duration of 10 minutes
- MWO win conditions are valid
Win = 3 Points
Tie = 1 Points
Loss = 0 Points
- Winner is the team with the most points, etc.
- If 2 teams tie, the direct comparison between kills is deciding. - If tied again the he winner is decided by a 1vs1 of the two announced team leaders.

7.2 Quarter Finals
- The 1st and 2nd of each group are qualified. 1st of one group will compete against 2nd of other group
- Best of 3
- Maximum match duration of 10 minutes
- MWO win conditions are valid
- Quarter finals winner is the team with most matches won.
- If 2 teams tie, the direct comparison between kills is deciding
- If the teams tie again, the winner is decided by a 1vs1 of the two announced team leaders
- The winner moves to the semis

7.3 Semi Finals
- Winners of the quarters
- Best of 3
- Maximum match duration of 10 minutes
- MWO win conditions are valid
- Semi finals winner is the team with most matches won.
- If 2 teams tie, the direct comparison between kills is deciding
- If the teams tie again, the winner is decided by a 1vs1 of the two announced team leaders

7.4 Final and 3rd place
Winners, respectively loser, of Semis vs each other
- Best of 5
- Maximum match duration of 15 minutes
- MWO win conditions are valid
- Finals and 3rd place winner are the respective teams with most matches won.
- If the teams tie, the winner is decided by a 1vs1 of the two announced team leaders

8. Rewards
8.1 Teams
-1st place - 1 standard mechpack per player
-2nd place - MC pack TBD
-3rd place -MC pack TBD

8.2 Best bowler
- Reward - TBD
- Formula
- Sum of all matchscores/7
- 1vs1 results are not taken into account.

Edited by PyckenZot, 13 February 2017 - 03:58 AM.






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