Now before you freak out on this hear me out!
-Skirmish should be removed, this game mode besides invasion it's self has what seems a much more prominent issue of spawn camping, aka death ball towards a flank snag a kill charge the DZ to eliminate totally one of the enemies. This game mode just I feel does not translate well into FW where objective play should be more important then just raw kills. Solution, replace it.
-FW escort could be fantastic! Instead of one derp Atlas/Kodiak. PGI should add in a full convoy of real tanks, APC's, Repair and Rear vehicles, ect. These should all be able to fire back as well now (yes it can not be a walk in the part here for attackers to just focus them down. They also need to have 2 convoys and both need protection. If say x% the vehicles reach the extraction zone it's considered a win for the defending team. If under x% gets to the ez it's a draw, if no vehicles reach the ez it's an attackers win.
-FW domination, all that is needed here imo is 1 more objective to kill for each side, that way it's about %50 of the cap time. This way it's not as lop sided if a team caps over just 30 seconds.


Remove Fw Skirmish, Replace With Escort . & Adjust Domination.
Started by CK16, Jan 02 2017 08:10 AM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users