Would still be the same start up, i.e. the defenders still start with it captured, and it would plod to its destination as normal, provided some one was within a certain distance, say 100m. But the attackers would have to separate the escort, capture it, then escort it to their own drop zone. At this point the defenders would have to capture it back to return it to its original route.
Not sure about it only moving if the owning team was within 100m, people might just abandon it, but having it as a moving capture point seems to me like it would be a more fluid battle.
Also id rather it was a convoy, tailored to the map, than crash-test-dummy-atlas. But thats just my personal opinion. (Also, by tailored to the map, i mean themed around the terrain. for example, ATVs and tracked transports for alpine, but limos and trucks for river city)
Also, a bit off topic, but why not use some actual in game assets to make some thing that actually looks like a radar/ecm tower? again just a pet peeve. I don't like the spinning beacons.
Edited by Pahrias, 06 January 2017 - 01:35 PM.






















