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Domination And Conquest In Fw


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#1 Veliuq

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Posted 08 January 2017 - 06:32 AM

Hey Mechwarriors,

Just wanted to point out that both Conquest and Domination games end quickly and dont currently let the game mode play out to the fullest.

Conquest:
Even games that have both teams close to 1250 cant even make the 20 minute mark.

Suggestion: May i suggest Conquest points required be lifted to 1750, allowing for more actual combat.

Domination:

If a team can roll over the opposition and take the domination point. Particularly with some maps, its impossible to get back to the domination zone to defend. Meaning a game can ever be over in a single wave.

Suggestion: If time required can be made 2 minutes or more.

Thanks

Let me know your thoughts

#2 Falconer Cyrus

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Posted 09 January 2017 - 12:17 AM

Quick modes still look very weird in FW. I dont think the suggested measures will help.
And again, the very first measure FW needs is to provide autobalancing of IS/Clans population and strength (imho it CAN be achieved, particularly by dynamicly changing rewards). All the other changes and tweaks have no much sense until the autobalancing is achieved.





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