The turrets need to either have a different weapon (ppc would work)
Or have there reaction time slowed down a lot
Point is... to 99% of mechs out there think the turret is a joke... BUT to the pirates bane Its deadly..
It has a 100% chance of CT direct hit even at 167.5kph
Id like to see the turrets being a lot heaver stronger... more armor more firepower, but at a lesser accuracy
1
Turrets Need Some Work
Started by Burning2nd, Jan 17 2017 01:48 AM
1 reply to this topic
#1
Posted 17 January 2017 - 01:48 AM
#2
Posted 19 January 2017 - 12:31 AM
They seem to be able to concentrate damage on a single component, regardless of its size.
That makes them deadly against light mechs.
A tip for other light pilots: destroy them quickly while the're opening (you need 15+ damage alpha),or use hard cover and make them waste their shot.
That makes them deadly against light mechs.
A tip for other light pilots: destroy them quickly while the're opening (you need 15+ damage alpha),or use hard cover and make them waste their shot.
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