Can an IS XL engine be destroyed by a critical hit to a side torso in the same way as a weapon or heat sink (i.e. before the torso's internal structure is destroyed), or do you have to destroy the internal structure to destroy the engine.
Originally I thought it could be destroyed by a critical hit just like a weapon, and so I was torso padding with DHS and items whenever possible. Then I found a forum thread (https://mwomercs.com...-a-brief-guide/) from 2012. It's an awesome thread but I'm not sure if it is up to date because in it the author says "Currently, [my bold and underline added] the critical hit system cannot incapacitate a player by destroying their engine. You must destroy the component that has the engine within it". Sounds to me like this was destined to change at some point but I don't know if it has. I recently heard more about torso padding and thought "yep, my engine can be crit through an open side torso, case solved", but then I read a tweet that sounded like this isn't true and so the case is still open.
I am going to state what I already know to save you time (you don't need to explain these things in your answer) and to save me time reading a bunch of responses I categorize as "answer adjacent" (responses that don't actually address the question, just topics related to the question).
What I know:
1) IS XL engines take up 3 critical slots in your side torsos
2) When the armor in your side torsos is gone, damage to that torso is applied to internal structure and potentially to items in the torso
3) Damaging items in this way is known as a "critical hit"
4) There are rules governing the probability of achieving critical hits and which items are hit; those rules involve base probabilities, ratios of slots (a 3 slot DHS is 3x more likely to be hit then a 1 slot SPL), the type of weapon used (LB10X vs. laser, etc). I am really not interested in answers that explain the basics of this to me; the link I included above leads to a great explanation already provided by Selfish.
What I am asking:
When a critical hit occurs in an exposed internal side torso, are the 3 critical slots occupied by an IS XL engine included in the potential items damaged, or are they only destroyed when the actual side torso is destroyed (i.e.internal structure reduced to zero)?
Why I am asking:
If a mech has a quirk bonus to the side torso internal structure, and you must destroy all the side torso internal structure in order to destroy the engine, then the XL engine is more viable then I previously thought on those mechs (depending of course on hit box geometry, etc). But if the XL engine is able to be hit as soon as your armor is gone, then you are playing the RNG game as soon as your armor is gone regardless of how big your internal structure quirk is.
I'm sure this is common knowledge and pretty basic, but since I keep hearing/finding conflicting answers I thought I'd post this and see what knowledge, evidence, reasoning and trolling I get back.
Thanks in advance! Pickled fish and yaks for everyone!
- Dex
Edited by Dex Spero, 25 January 2017 - 08:39 AM.