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Why You Died..


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#1 MookieDog

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Posted 04 February 2017 - 06:27 AM

Having played MWO now for a few years in both FW and pug matches here are some "tips" for newer players that may help your team and your match score:

1. Zoomed all the way in while brawling. While you may be able to read the serial number off of the enemy mechs laser, you probably do not see either the other two mechs shooting you or the wall or tree you are backed up against. Zoom out, put your zoom on your mouse wheel so you can see whats around you.

2. Front loading your armor with an XL engine. While metamechs is a good source of how to tweak out your mech for optimization, taking three critical hits to an IS mech with an XL engine from the rear side torsos will put you into the red category on your team.

3. Front loading armor part two: You usually have less armor on your back than your front. Turning your back to the opposing team is not a good idea. Light mechs have the advantage of speed, heavy and assault mechs become a shield for the opposing team. Do not run away, you may be able kill a mech or take off a side torso to help the other eleven players on your team.

4. Peeking an poking.,.move forward shoot, move back, and repeat. While this may sound like a good idea, new players tend to do this many times... in the same place. Experienced players in higher tiers will quickly pick up on this. Move around to different positions, the extra 1-3 seconds may save you from losing the right torso on your mech.

5. Consumables.. UAV, and Artillery/Air Strikes. Many (alot) new players dont have them. UAVs do many things: counter ECM, spot for LRMs, show which way mechs are moving, AND freak the other players out. Many other new players will stop to shoot a UAV even while fighting another mech. UAVs will also show you where other players are.. how many large lasers are shooting from where, and what type... Just remember those laser beams come from somewhere. Strikes.. how many LRM boats stand right next to each other? Usually more than one. 80k C-Bills can make a difference between wining and losing a match.

6. Last tip: Staying together. For newer players safety in numbers. Shoot the mech that other players are shooting. Gang up on the opposing players for more shooting fun. New players that run off by themselves usually find themselves out of a match pretty quick, yes we know there are always exceptions, but not everyone is Phaelen Kell or Natasha Kerensky. Two mechs shooting at one mech is good... three mechs shooting at one mech is better. Just do not stand on top of each other, stay about 100-200m from a team mate and shoot at what they do. You will have a much better match score at the end.

Again, this is mainly directed at newer players. After a few months of playing and getting a better feel for MechWarrior Online, newer players should have grasp for game mechanics which should hopefully lead to better damage and match scores.

Mookie

#2 Snazzy Dragon

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Posted 04 February 2017 - 06:32 AM

First of all, wrong section-- new player help is the place to put this I believe

Second of all, frontloading your armor assumes you know how not to get shot in the butt all game

Third of all, there are no engine crits in MWO

That is all

#3 Shiroi Tsuki

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Posted 04 February 2017 - 07:20 AM

Why I died

1. The Classic Shiroi - Override while dropping out of the drop ship from of habit, get in a Brawl. Bitching Betty is not telling me I'm overheating/I didn't hear her, pop goes my CT wondering why I died, then figuring out I overheated

2. I'm on my SRM Brawler and it's Polar Highlands every second match

3. I go full potato and make bad the worst decisions, fail to torso twist or utilize that OP 20 rear armor on my Cent.

#4 Monkey Lover

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Posted 04 February 2017 - 07:25 AM

When I die it's my teams fault. Whe. We win it's because I did all the work :P

Edited by Monkey Lover, 04 February 2017 - 07:27 AM.


#5 Magnus Santini

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Posted 04 February 2017 - 07:31 AM

Assuming the team is planning the same action as me kills me all the time. So of course I can move up to the next ridge, or stay behind the building to ambush the enemy push, the team will be right there with me! Where is everybody?! They are looking somewhere else and if you don't tell them what you are thinking of doing, neither of you will know what happened to the other.

#6 Tarl Cabot

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Posted 04 February 2017 - 08:09 AM

Quote

2. Front loading your armor with an XL engine. While metamechs is a good source of how to tweak out your mech for optimization, taking three critical hits to an IS mech with an XL engine from the rear side torsos will put you into the red category on your team.


As noted, no (edited) harmful engine crits in MWO (edited slots act as crit buffers but nothing harmful actually occurs) there is simply a flag check, if all structural points are destroyed then the side torso is destroyed. Flag check, if isXL equipped - mech dead // if cXL equipped - 20% movement/now 40% heat penalty // if STD equip - no penalty.

Edited by Tarl Cabot, 04 February 2017 - 02:37 PM.


#7 Escef

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Posted 04 February 2017 - 08:53 AM

I usually die because I get way too aggressive, over-extend, and/or overheat to death trying to take someone down with me.

#8 Vanguard836

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Posted 04 February 2017 - 09:00 AM

An addendum to #4 :
Avoid peaking at steady intervals as experience players will also pick up on this pretty quickly.

#9 Scandinavian Jawbreaker

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Posted 04 February 2017 - 09:42 AM

View PostTarl Cabot, on 04 February 2017 - 08:09 AM, said:


As noted, no actual engine crits in MWO there is simply a flag check, if all structural points are destroyed then the side torso is destroyed. Flag check, if isXL equipped - mech dead // if cXL equipped - 20% movement/now 40% heat penalty // if STD equip - no penalty.

While you are correct I could elaborate a bit more. The three slots count for crit rolls, so yes XL engine can take critical hits, however nothing happens.

#10 Bishop Steiner

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Posted 04 February 2017 - 09:57 AM

You'll never get an UberComp Tryhard to admit that there is ever a use to having a moderate amount of back armor.

Which is fine, since I readily admit, I won't beat most of them 1v1 face to face... but when they are Pug Dropping without their team to cover their 6, I'm more than happy to excise their kidneys.

#11 Oldbob10025

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Posted 04 February 2017 - 10:03 AM

I died because it was my fault and no one else because I didnt do XYZ.. Other people didnt make me die or anything like that

#12 Escef

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Posted 04 February 2017 - 10:09 AM

View PostBishop Steiner, on 04 February 2017 - 09:57 AM, said:

You'll never get an UberComp Tryhard to admit that there is ever a use to having a moderate amount of back armor.

Which is fine, since I readily admit, I won't beat most of them 1v1 face to face... but when they are Pug Dropping without their team to cover their 6, I'm more than happy to excise their kidneys.


Yeah, solo queue and group queue are very different animals.

#13 cazidin

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Posted 04 February 2017 - 11:16 AM

I died having taken out two of the enemy lances and half of the third, solo, in my Gold Urbanmech. How did YOU die?

#14 RestosIII

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Posted 04 February 2017 - 11:28 AM

View Postcazidin, on 04 February 2017 - 11:16 AM, said:

I died having taken out two of the enemy lances and half of the third, solo, in my Gold Urbanmech. How did YOU die?


I died after having a happy, prosperous life managing Clan Diamond Shark assets in the Periphery.

"My ancestors are smiling at me Jaguars, can you say the same?"

#15 vettie

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Posted 04 February 2017 - 12:07 PM

View Postcazidin, on 04 February 2017 - 11:16 AM, said:

I died having taken out two of the enemy lances and half of the third, solo, in my Gold Urbanmech. How did YOU die?


I got shot....

#16 razenWing

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Posted 04 February 2017 - 12:24 PM

View PostMonkey Lover, on 04 February 2017 - 07:25 AM, said:

When I die it's my teams fault. Whe. We win it's because I did all the work Posted Image


I like to point out that if 11 other people think the same way, technically, you should win all the games.

Think about it.

#17 Lupis Volk

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Posted 04 February 2017 - 01:24 PM

1. always get's me.

#18 FupDup

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Posted 04 February 2017 - 01:49 PM

For frontloading armor, here is an interesting personal challenge for you to partake in. The rules are as follows:

1. Every time you die from shots to the front, increase your frontal armor by 1.

2. Every time you die from shots to the rear, increase your rear armor by 1.


How do you think your armor distribution will look after at least a week of this challenge?

#19 Mazen Drakhov

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Posted 04 February 2017 - 06:03 PM

View PostEscef, on 04 February 2017 - 08:53 AM, said:

I usually die because I get way too aggressive, over-extend, and/or overheat to death trying to take someone down with me.


This. All day every day. :( :( :(

#20 El Bandito

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Posted 05 February 2017 - 03:52 AM

Using armlock in brawling. Especially in a Dire Whale. Posted Image





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