InnerSphereNews, on 20 July 2012 - 09:00 AM, said:
How was the Centurion video? Could it have been 20% more awesome? Tell us how!
O O K K K... you asked for it. Sorry for the incoming wall.
1st of all: the audio.
You have to decide. What you want? FX, music or voice? Then boost the volume of it. You cannot have a voice-off semi-muffled by sound of gunfire in the closeup shots.
Voice. Ok... The text is not the most glamorous but the voice is as dull as the contents. It doesn't have energy, it's too monotone.
2nd. Video.
You don't know anything about MWO. You see a video about it. You start it: Oh! Its about a mech! The Centurion! The "epiphany of a balance mech"! Cool! It's the one being shot at in 50% of the video, right?
Where, but where you have a visual indication that make him stand out of the other mechs? Isn't this video about him? You don't have any better footage than him hiding behind containers? He look so bad *** there...
The frozen city footage isn't working. Silhouettes in a blank background isn't the most appalling thing.
3nd. Editing.
The cut isn't right (it's difficult for me to explain). Per ex. at 0.18, you waste 1 second with nothing, then some lasers and the fight start putting the visual tension at the right of the screen. When the mech explode you cut without even showing him hit the ground. What? 1 second of anticipation then you cut the result by half? Then you have a scene with the elements in the center.1 1/2 seconds later you have the centurion coming from the right. Good! But why wait so long? To show an AC20 shoot of the hunchback? And when the enemy start exploding you cut to another scene (0.29) with 3 seconds of nothing. You see what I mean? I could write pages about the editing.
Ideas for the future
Show the "star"! An extreme close up of the mech "face" with a traveling from/to the back ground. Something, anything that make me be excited about him.
Put a slowmo in the beginning of the video: mechs forming up to fight,
a la beginning of the MW4 missions.
You are talking about variant. Show the mech lab before talking about each of one. Footage of selection of a torso there: its dinamic with lots of colors, life. Or put a still with some schematics. It will beak the continuous rhythm and provide some variety.
Less cockpit footage. More zoom and close combat.
And please have the "star" do the killing blow! Show his enemy dying and not having him turning around his foe, shooting without any immediate effect.
I'm tired of analyzing this, have to go anyway.