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Jj's In The Cockpit!


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#1 Arugela

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Posted 23 February 2017 - 06:28 AM

I just made a supernova Build. It's perfectly using up what i want it too. Except I"m left with 1 slot and 2 tons and have my third JJ and no space... Could we change it so either the Supernova,Clan, or all mechs can put JJ's in the cockpit. Maybe just JJ class 1.

http://mwo.smurfy-ne...c122aa1dc43c4e7

Here is a verison with AMS that fills it in, but it would be convenient to max out stuff correctly.

http://mwo.smurfy-ne...3d8cca34f062e89

BTW, 30 DHS is needed to make this mech setup fire twice. This gives a much stronger medium/long range mech. This is not possible with jump jets an conveniently has one cockpit space left open. The addition of a cockpit JJ would be nice.

Edited by Arugela, 24 February 2017 - 06:07 AM.


#2 Cyrilis

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Posted 23 February 2017 - 08:03 AM

thats called an ejector seat...press [K] to use.

#3 Arugela

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Posted 24 February 2017 - 05:52 AM

Adding a total of 6(AKA more) Jump Jets per mech capable of using them would be good too. And extra fuel per JJ if it doesn't already. A more comprehensive system and the ability to do what I want would be wonderful.

Here is another example of a mech where one JJ would do wonders!


SNV-1 CockpitJJ / 2

Edited by Arugela, 24 February 2017 - 06:05 AM.






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