I'm using POL:
Fedora 25 x64 (native KDE installer)
560ti 1024 (GF114)(rev. a1)
Phenom II 1100T
8Gigs DDR3 1600ram (2x4gb)
So far:
Needed:
Windows 10 mode(needed for certain things to install on 64bit bottle including ultimately dotnet4.5.2)
Corefonts(needed for dotnet 4.5.2 to install via the MWOPortalinstaller)
Full window(set this in game)
Uncertain but installed:
Enabled CSMT
Wine 2.1staging
d3dx_43
msxml3
vcrun2010
I also copied a 32bit install and other folders in programs into the 64 bit folder.
Did some of the above when stuck to see if it worked since it worked on 32 bit previously:
https://appdb.winehq...TestingId=90536
I have yet to try some of the overrides, but I get this error currently. I may have introduced it.
POL debug info:
[03/02/17 20:23:11] - Content of /home/arugela/.PlayOnLinux//tmp/regkey.reg ----------- REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\Direct3D] "DirectDrawRenderer"=- ----------- fixme:winediag:start_process Wine Staging 2.1 is a testing version containing experimental patches. fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org. [03/02/17 20:23:20] - Running wine-2.1-staging MWO Portal.exe (Working directory : /home/arugela/.PlayOnLinux/wineprefix/MWOx64/drive_c/Program Files (x86)/Piranha Games/MWO Portal) The entry point method could not be loaded .......... [03/02/17 20:42:40] - Running wine-2.1-staging MWORepairTool.exe (Working directory : /home/arugela/.PlayOnLinux/wineprefix/MWOx64/drive_c/Program Files (x86)/Piranha Games/MWO Portal) The entry point method could not be loaded [03/02/17 20:43:28] - Running wine-2.1-staging MWO Portal.exe (Working directory : /home/arugela/.PlayOnLinux/wineprefix/MWOx64/drive_c/Program Files (x86)/Piranha Games/MWO Portal) The entry point method could not be loaded
What should the ""DirectDrawRenderer"=-" come out too?
Edit: Nvm, I may have just had the link messed up. I was linked to a non existant location because I transfered the files over or to the 32bit client accidently. It is now starting and I am at the log screen.... More testing coming.
Testing DX11 mode: Logged in and made it to my main mech screen!! ><
Turning up all settings to max and restarting: Negative, but I will remove them and test.
Edit: I just ran into a need for a patch. So there may be a problem patching the game through the normal client. I'm working on finding a way to do this after reisntalling the bottle. It was actually a false positive. Need to reinstall anyway because of something I did to the files. Reinstall from steam and transfering over. then I may run the installer if possible from 32 bit onto a shared file location to get it to be the native client instead of steam because steam tries to download the entire 14gb every patch through wine. If only we didn't have these stupid caps now....
Edited by Arugela, 02 March 2017 - 09:54 PM.