Cato Phoenix, on 12 March 2017 - 02:19 PM, said:
You're missing the context. I don't think his comment was that meant maliciously, as I've posted elsewhere. An unwitting insult. But it shows he's out of touch - the player base that most supports his company was looking to him for answers and got a cold glass of water in the face - even if it was unintentional.
We were discussing skill tree cost, specifically in the cases of people who are Mech prolific and module slim. Many of these people are those very same who spent the most actual money- mechpack after mechpack that they are now worried about. Others who might have grinded a ton of cbills but pursued mech purchases (and mechbays). It doesn't matter that it wasn't malicious.
It struck a nerve because people feel strongly about a game they've supported monetarily, they feel their enjoyment of that investment is threatened, and are tired of seeing the person in charge bumble around with the decisions.
Personally I'm glad he's addressing cost, and I don't think lambasting him for the comment is helpful. But guess what, you don't get to negate other people's feelings, either. People are heavily invested in this game; treating your fellow players with disdain because you don't feel as passionately about the issue isn't productive either.
Incidentally, in -no- way are either of those groups cheapskates for not buying modules. Mechs are the cool things, remember, and modifying them to no end. I am one of those nostalgia members - I spent hours on hours in mechlab in MW2 as a kid before I ever figured out how to drop in the campaign. The modules were a nice addition, and cherry on top. But in no ways necessary to make your mech functional. It just means that those players spent c-bills on other stuff. Which I mean - its their space bucks. Obviously, there's some sweet spot in the price point to be found.
Completely agree, while yes it was a joke in poor taste. It was stupid to say the least, and not the brightest thing to say to an obviously incensed community.
The system was set up so that players could switch modules and save money. They are not to blame for behavior that PGI let them do. Thus I will never get the disdain for people wanting to save money, while collecting more mechs. It just made sense to them as players. Players will on average take the easiest route given to them, unless they enjoy the other path.
To be honest some the twitch chat was really uncalled for, and super vitriolic and mean for no point. People tend not to listen to you, if you swear and call someone a *******. (Who would of guessed?!)
While I don't agree with PGI's decisions a lot of times, I try to put myself in their shoes design wise and my own feelings as a player. And weigh out what I actually feel is my opinion. I find unfortunately that passion seems to rule a lot of peoples decisions on both sides. Because as people we are invested into something, especially something as awesome as Battletech!
That being said, even some of the staunches critics of PGI when not lashing out have had some legitimate concerns, that I've even agreed with. A good counterbalance and weighted response can go a really far way at least for community concerns.