Posted 23 March 2017 - 11:27 AM
PGI's stance is to let a month or more pass after releasing a mech with minimal offensive quirks and mostly mobility and defensive quirks before really modifying them. Bushwacker does fine with it's current quirks, the Assassin seems to as well. At least for now while people are still learning what is side torso on a humanoid battlemech.
Hopefully PGI will also launch clan mechs, more so clan battlemechs with no quirks and go from there. But, given the past, clans get some quirks, but, roughly half of IS even though they don't really need them in mass majority of cases. Plus it lets them go back and quirk the under performing variants properly. If you want to complain about a lack of quirks on IS, look back to the Phoenix Hawk. Got the mobility, bit of structure at release (switched to armor thankfully), and MG quirks, 1B got decent velocity quirks for the PPC, but, PPC heat generation would have been better for it due to limited tonnage for cooling.