Heavy Medium Laser
#1
Posted 26 March 2017 - 06:54 PM
7 heat
10 damage
Essentially, the clans will get access to a 1 ton weapon PPC, albeit with some scatter, but still. The weapon had better have a long fire time.
#2
Posted 26 March 2017 - 06:55 PM
Heavy Lasers should ideally be very strong in low numbers so that mechs with low hardpoint counts can pack enough punch to be worth using, but the high heat makes them a bad idea to boat on mechs with plentiful hardpoints.
#3
Posted 26 March 2017 - 06:58 PM
#4
Posted 26 March 2017 - 07:00 PM
i'm concerned.
when can we get 1 ton 10 damage auto cannons?
#5
Posted 26 March 2017 - 07:00 PM
#7
Posted 26 March 2017 - 07:03 PM
Quote
not really. its the same amount of damage as two IS medium lasers.
one medium heavy laser = 10 damage for 7 heat with 270m range for 1 ton and 2 crits
two IS medium lasers = 10 damage for 6 heat with 270m range for 2 tons and 2 crits
and the medium heavy laser is very unlikely to have the same ghost heat limit of 6. its likely going to have a ghost heat limit of 3.
im not really seeing the cause for concern. oh no clans get two IS medium lasers duct taped together and it weighs 1 ton less but also generates more heat.
seriously if you wanna complain about something complain about cgauss or cerppc. dont complain about things that arnt problems.
Edited by Khobai, 26 March 2017 - 07:08 PM.
#8
Posted 26 March 2017 - 07:06 PM
Gimpy117, on 26 March 2017 - 07:02 PM, said:
thats still a pretty crazy amount of damage close up. imagine a brawl hunchback with 90 damage alpha
270m is the TT optimal range, so max range is a bit longer. Using the current formula for Clan laser range, that puts the max at around 459m.
Heavy Lasers are Clan tech. You can't use them on the Swayback. Plus, you'd suicide yourself from all of the regular heat plus Ghost Heat anyways.
#9
Posted 26 March 2017 - 07:06 PM
Khobai, on 26 March 2017 - 07:03 PM, said:
not really. its the same amount of damage as two IS medium lasers.
one medium heavy laser = 10 damage for 7 heat with 270m range for 1 ton and 2 crits
two IS medium lasers = 10 damage for 6 heat with 270m range for 2 tons and 2 crits
and the medium heavy laser is very unlikely to have the same ghost heat limit of 6. its likely going to have a ghost heat limit of 3.
explain how 2 medium lasers have one ton....
#10
Posted 26 March 2017 - 07:06 PM
Khobai, on 26 March 2017 - 07:03 PM, said:
one medium heavy laser = 10 damage for 7 heat with 270m range for 1 ton and 2 crits
two IS medium lasers = 10 damage for 6 heat with 270m range for 2 tons and 2 crits
and the medium heavy laser is very unlikely to have the same ghost heat limit of 6. its likely going to have a ghost heat limit of 3.
IS Medium Lasers are 4 heat each in MWO, so it's actually 8 heat. Plus, since both the CERML and CMPL are hotter than TT, the CHML will almost certainly be hotter as well.
#11
Posted 26 March 2017 - 07:10 PM
#12
Posted 26 March 2017 - 07:13 PM
Quote
same difference
theyll just set CHML at 8-9 heat
again theres really no cause for concern
Quote
exactly
IS are getting double presents from divorced parents, clans are getting a stocking with a lump of coal
Edited by Khobai, 26 March 2017 - 07:15 PM.
#13
Posted 26 March 2017 - 07:15 PM
Gimpy117, on 26 March 2017 - 07:02 PM, said:
thats still a pretty crazy amount of damage close up. imagine a brawl hunchback with 90 damage alpha
Yep imagined and shot down at 600 meter range by the majority of better weapons (gauss+erppc).
#16
Posted 26 March 2017 - 07:19 PM
but in most cases always comes with a really bad downside like more heat, burst damage, longer beam duration, etc...
the clan tech without the downsides to balance it being lighter is what people should be complaining about (mostly cgauss and cerppc)
not garbage like heavy lasers that a lot of clan players dont even want.
#17
Posted 26 March 2017 - 07:25 PM
Khobai, on 26 March 2017 - 07:19 PM, said:
That's a lie. Medium and small class energy weapons are the same size and weight other than the HML and ERMPL (2 slots). All Clan class-2 ACs are larger than the IS AC/2. Endo, XL, DHS, and STD structure are the same weight (but different slots). Clan RACs are 1 slot larger than IS RACs.
#18
Posted 26 March 2017 - 07:30 PM
Quote
but clan medium and small weapons also do more damage.
for IS weapons to do equivalent damage they have to spend more tonnage
so yeah clan weapons are pretty much always lighter than their IS equivalency
PGI for the most part balanced that out by giving clan weapons additional downsides. Like making the autocannons burst fire. The lasers have longer beam durations. The missiles fire in a less effective pattern.
but the CGauss and CERPPC dont really have any bad downsides to them. Theyre just way better than their IS equivalents in pretty much every way. So if theres anything to complain about, thats it ^
Edited by Khobai, 26 March 2017 - 07:34 PM.
#19
Posted 26 March 2017 - 07:41 PM
Only that you will have a very short range ... .
#20
Posted 26 March 2017 - 07:53 PM
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