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Incursion Insta-Win


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#1 DjPush

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Posted 24 April 2017 - 08:57 AM

Just charge the enemy base. Nobody ever guards or plays the objective. Guaranteed win.

#2 FLG 01

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Posted 24 April 2017 - 09:00 AM

Take a look at your match score, if you think you "won" something.
That's the problem with base rushes, nobody truly wins.

#3 Moonlight Grimoire

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Posted 24 April 2017 - 09:04 AM

View PostFLG 01, on 24 April 2017 - 09:00 AM, said:

Take a look at your match score, if you think you "won" something.
That's the problem with base rushes, nobody truly wins.


Person who gets the base destructions wins because they are 50k a pop so easy to get a profit off of that.

#4 Skanderborg

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Posted 24 April 2017 - 09:08 AM

I'm almost certain its impossible to stop a fast medium or heavy once they get into your base. Your not going to kill them before they utterly destroy everything while you shoot at them.

#5 DjPush

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Posted 24 April 2017 - 09:20 AM

View PostFLG 01, on 24 April 2017 - 09:00 AM, said:

Take a look at your match score, if you think you "won" something.
That's the problem with base rushes, nobody truly wins.


I could care less about the match score. I want to win and kill mechs.

#6 MrJeffers

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Posted 24 April 2017 - 09:21 AM

View PostDjPush, on 24 April 2017 - 09:20 AM, said:


I could care less about the match score. I want to win and kill mechs.


Irony.

If you base rush and destroy the base, you are not killing mechs...

#7 Felicitatem Parco

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Posted 24 April 2017 - 09:29 AM

View PostMrJeffers, on 24 April 2017 - 09:21 AM, said:


Irony.

If you base rush and destroy the base, you are not killing mechs...

Maybe he meant "win and/or kill Mechs" ?

Yeah, 50k for the entire team if you win by objective, please.

Edited by Prosperity Park, 24 April 2017 - 09:29 AM.


#8 DjPush

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Posted 24 April 2017 - 09:30 AM

View PostSkanderborg, on 24 April 2017 - 09:08 AM, said:

I'm almost certain its impossible to stop a fast medium or heavy once they get into your base. Your not going to kill them before they utterly destroy everything while you shoot at them.


I beg to differ. 2 assault mechs in a base standing guard are a formidable defense. I have done it several times. The most memorable as of late was with a player by the name of RUD2 or something of the like. Myself in a Cyclops and he in a Marauder IIC killed 6 out of 10 intruders before falling to the assault. If the rest of the team had been worth anything at all. We would have won.

Last night I played an incursion match on Polar Highlands. A Stalker, Nova and Super Nova guarded the base while our lights and mediums gathered power cells. All the while doing as much damage as we could to the enemy team. Once we went down the remaining enemy team was obliterated by these 3 players DEFENDING THE BASE. With 5 minutes left on the clock the defenders killed 7 enemy mechs, walked 2500m to the enemy base and won the match for the team...

That's how you play the objective.

View PostMrJeffers, on 24 April 2017 - 09:21 AM, said:


Irony.

If you base rush and destroy the base, you are not killing mechs...


Not irony. Win or kill mechs. I don't care either way.

#9 Mcgral18

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Posted 24 April 2017 - 09:31 AM

I do not enjoy game modes where they actively avoid Shooting Robots


I play Shooty Stompy Robots for a reason, not Runny Base Shooty

#10 Tarogato

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Posted 24 April 2017 - 09:42 AM

View PostMoonlight Grimoire, on 24 April 2017 - 09:04 AM, said:

Person who gets the base destructions wins because they are 50k a pop so easy to get a profit off of that.


Yeah, and your teammates don't get anything. And now they hate you for wasting their time by winning the game before they had time to earn anything.

#11 Deathlike

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Posted 24 April 2017 - 09:44 AM

View PostTarogato, on 24 April 2017 - 09:42 AM, said:

Yeah, and your teammates don't get anything. And now they hate you for wasting their time by winning the game before they had time to earn anything.


For a team game, doing selfish things for your own profits probably won't leave your teammates (let alone the opfor) happy.

#12 DANKnuggz

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Posted 24 April 2017 - 09:44 AM

I can earn more C-bills fighting a losing battle than I can just bum rushing the base for the tiny reward of 50k...

#13 Mystere

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Posted 24 April 2017 - 10:00 AM

View PostDjPush, on 24 April 2017 - 09:20 AM, said:

I could care less about the match score. I want to win and kill mechs.


FTFY.



View PostDANKnuggz, on 24 April 2017 - 09:44 AM, said:

I can earn more C-bills fighting a losing battle than I can just bum rushing the base for the tiny reward of 50k...


I do not care. I am already Richer Than Blake!

Edited by Mystere, 24 April 2017 - 10:01 AM.


#14 Felicitatem Parco

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Posted 24 April 2017 - 10:12 AM

View PostMystere, on 24 April 2017 - 10:00 AM, said:


I do not care. I am already Richer Than Blake!


You 1%ers should not dictate the economy!

#15 Dimento Graven

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Posted 24 April 2017 - 10:17 AM

Y'know, I don't mind this new mode (yet).

I like it much more than the "Stand on a Square Mode" that is Conquest...

#16 Magnus Santini

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Posted 24 April 2017 - 02:11 PM

I am trying to improve my gameplay which is going slowly. The main stat I look at to see if I am improving is average match score. When these new modes (conquest, domination, escort, incursion) come out, they should have their scoring designed to give a spread like the ordinary modes. I don't know exactly how they can do that. But it is hard to know who won on a match where three players fought and died, everyone else did not, and one team won the game. Everyone had a bad score, except maybe some of the fighters. A lot of times it is a zero score win/loss. But this is why I don't like VIP-shootings, because they make everyone lose the chance to at least fight. Just like parallel nascars to the enemy base, usually the other team should proceed to the other base, but it is more fun and rewarding to turn around and go fight!

#17 Vellron2005

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Posted 24 April 2017 - 11:52 PM

View PostFLG 01, on 24 April 2017 - 09:00 AM, said:

Take a look at your match score, if you think you "won" something.
That's the problem with base rushes, nobody truly wins.


And this is everything that's wrong with this game and why every mode is skirmish.. people care more about the money and high match scores than about winning and getting objectives done..

And the game promotes this..

#18 NextGame

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Posted 24 April 2017 - 11:55 PM

kill a couple of mechs, smash base, 6k xp

#19 kesmai

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Posted 25 April 2017 - 03:56 AM

?!
The correlation though.

#20 Almond Brown

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Posted 25 April 2017 - 05:16 AM

View PostMcgral18, on 24 April 2017 - 09:31 AM, said:

I do not enjoy game modes where they actively avoid Shooting Robots

I play Shooty Stompy Robots for a reason, not Runny Base Shooty


More Irony perhaps. Then why have Modes and or different Maps at all. The scenery? Just get rid of everything else but the Shooty Stompy things running about killing each other and you end up with what we have already, the only way to really play MWO, apparently. Posted Image

Edited by Almond Brown, 25 April 2017 - 05:19 AM.






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