KekistanWillRiseAgain, on 26 April 2017 - 01:49 AM, said:
the Skill Maze was a dumpster fire and I knew as soon as they announced it coming back so soon it was still going to be a dumpster fire... its here & yes it is still a dumpster fire that does NOTHING to fix what made it a dumpster fire from the start. The refund part was quite literally the very least important thing that was wrong with it, therefore that is the only PGI focused on and they still made it a confusing mess.
The skill maze is a dumpster fire of lunacy; even Diablo 2 had a better layout than this, and that game is only 17 years old (or more), so I guess I'm expecting too much from PGI.
This silly maze fixes nothing and simply takes one of the few easy to understand - and easy for new players to use - parts of the game that remains and trashes it completely. The current skill system is uninspired and simplistic, but it is the one thing in the game new players could not mess up. Now, even that will be gone as they struggle to make sense of this pointless mess.
In a few weeks after release, the only handful of viable skill builds will be posted, all the "in the know" players will level up their mechs accordingly, and new players, fumbling around, will be even more hosed and out-classed than in the current system. And then a few months later, PGI will upend the skill maze again by adding New Tech nodes and "balancing" it, forcing everyone to spend a fortune respecing. Better buy some premium time!
It's so transparent. There's simply no good reason for the sick attachment to this horrible example of game design unless it's part of some dopey attempt to make money by forcing constant regrinds as the skill maze shifts and changes.
AngrySpartan, on 26 April 2017 - 10:56 AM, said:
Imagine you are waiting for a steak in a restaurant for a while (since dec. 3rd when STree was announced), and a waiter finally brings your steak - piece of raw meat spilling with blood, uncooked at all. And then you understand that this meat is also rotten from the inside.
Will you eat it? Hell, no, best case for a restaurant - you'll ask for another steak (I'll leave the worst case for your imagination).
Based upon the fact that the only "work" PGI seems to have done to fix this is find a more interesting way to refund modules, imagine if the restaurant in question "solved" the horrible steak problem by installing a faster refund system for angry customers? Because that's basically the level of skill we're dealing with here when it comes to PGI.
Edited by oldradagast, 26 April 2017 - 03:27 PM.