16 May Patch, I Can't Wait
#41
Posted 14 May 2017 - 12:02 AM
#42
Posted 14 May 2017 - 12:22 AM
On the other hand: I am neither clan or IS so I have a decent amount of mechs of both sides.
Nevertheless I am looking even more forward to the new tech toys
Edited by Bush Hopper, 14 May 2017 - 12:25 AM.
#43
Posted 14 May 2017 - 12:28 AM
Shifty McSwift, on 13 May 2017 - 06:44 AM, said:
Well, low tier mechs were already low tier mechs, the fact they need work to increase their competitive viability is separate from this patch. I can bet a number of clan mechs that are top or high meta right now will become average to terrible too.
dude... you literally are on every thread saying the dumbest things imaginable, are you Paul trolling us about how badly IS is getting nerfed???


#44
Posted 14 May 2017 - 12:54 AM
#45
Posted 14 May 2017 - 01:08 AM
#46
Posted 14 May 2017 - 01:49 AM
HGAK47, on 13 May 2017 - 06:26 AM, said:
Locust IIC does indeed exist, but it's a 25 tonner.
A 25-tonner with one variant that has a 340 XXL engine. You read that right; a 340 extra-extra-light engine.
#47
Posted 14 May 2017 - 05:40 AM
As for me, I'm sadden to know that the game's balance will be miserable until new tech comes out. Lots of time wasted blundering through the skill maze, lots of mediocre mechs nerfed into uselessness. Of course, PGI will also no doubt "dynamically balance" the skill maze over time, forcing even more grind on respecing - until sometime after big changes post new-tech insertion. Then, they'll probably just leave the game in whatever unbalanced state it is and call it a day.
But, hey - at least the Kodiak 3 can now get quirks! That, and my Awesomes are weaker than before! Looks like "balanced" design to me... lol...
Edited by oldradagast, 14 May 2017 - 05:41 AM.
#48
Posted 14 May 2017 - 05:45 AM
Bush Hopper, on 14 May 2017 - 12:22 AM, said:
Mystere, on 09 May 2017 - 07:25 PM, said:
<steps out of the shadows>
Psst!
Hey you!
Yes, you!
I have great news. We're going to have Stars vs. Lances, starting with Clan Binary vs. IS Company fights.
<steps back into the shadows>
#49
Posted 14 May 2017 - 05:45 AM
Lupis Volk, on 13 May 2017 - 02:29 PM, said:
Is this the same IS that is saddled with inferior tech across the board, lost every faction warfare event, and only has viable mechs thanks to god-quirks, most of which are being removed? That IS?
News for you: "Git Gud" doesn't compensate for inferior equipment unless your opponent is NOT "gud." So, unless all the potatoes are going to Clan and all the "gud" players are going IS, the time between next week and new tech is going to basically be unplayable for most IS mechs. And even after new tech, many of the IS mechs will still suck.
I'm very tired of people using accusations of "you suck!" to try to sweep away Clan tech superiority and the fact that huge quirks - which are going away - are the only thing keep nearly every IS mech that is playable remotely worthwhile.
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