Because every time it plays out the same way for these classes: form a giant wrecking ball at a specific point and then its "hug an object and 'peek - a- boom' gameplay".oder hide behind a ridgeline
For the next minutes my team tries to soften up the enemy forces. There is just no dynamic gameplay involved. This whole ordeal of sniping and house hugging is plain boring.
The end of the story is, when my team was better at sniping we rush in and finish the job. Or we ge get rushed. So the core gameplay - and i speak as a new player here - seems to be to snipe at stuff.
I mean, is that really all? Why not try flanking with some heavies?
Edited by SouIbIight, 21 May 2017 - 03:57 AM.