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So Gauss No Longer Crit, Right...?


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#1 Gyrok

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Posted 27 May 2017 - 11:51 AM

Why am I getting headshot by 2 gauss rifles on 32-33 armor/structure cockpit if they no longer crit?

I have been headshot more in the past week than I have in the entire time since they changed the Atlas cockpit to just the eye.

Probably headshot 6-8 times over the last 3+ years (not counting shutdowns...because I have not been headshot while shutdown at all in the past week)...this week it must be close to 10 times now that I have been headshot with only Dual Gauss that do not crit.

#2 FupDup

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Posted 27 May 2017 - 11:58 AM

I thought that they do still crit, just with lower damage?

Gotta find dem patch notes.

#3 LT. HARDCASE

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Posted 27 May 2017 - 12:00 PM

In what mech?

#4 Gyrok

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Posted 27 May 2017 - 12:02 PM

View PostLT. HARDCASE, on 27 May 2017 - 12:00 PM, said:

In what mech?


Once in a WHM, once in a GRF, 2 times in MAD-IIC, 2x in HBR, another time in a BLR-2C, once in ACH, and once in SHC.

#5 Bandilly

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Posted 27 May 2017 - 12:12 PM

View PostFupDup, on 27 May 2017 - 11:58 AM, said:

I thought that they do still crit, just with lower damage?

Gotta find dem patch notes.


Took a minute. They can only single crit and do half normal critical damage.

That still means up to 32.25 ((15+15/2×.15)×2) damage per dual gauss hit. That shouldn't be able one shot a max head armor mech, but it's close.

Edited by Bandilly, 27 May 2017 - 12:15 PM.


#6 Mcgral18

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Posted 27 May 2017 - 02:26 PM

View PostBandilly, on 27 May 2017 - 12:12 PM, said:

Took a minute. They can only single crit and do half normal critical damage.

That still means up to 32.25 ((15+15/2×.15)×2) damage per dual gauss hit. That shouldn't be able one shot a max head armor mech, but it's close.


And that at max head armor, you only get 1 Crit (because >15)

So, 31.125 should be max theoretical damage

#7 Gyrok

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Posted 27 May 2017 - 03:42 PM

View PostMcgral18, on 27 May 2017 - 02:26 PM, said:


And that at max head armor, you only get 1 Crit (because >15)

So, 31.125 should be max theoretical damage


So, it should be technically impossible for a dual gauss to headshot with 17-18 head armor...correct?

#8 Deathlike

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Posted 27 May 2017 - 04:19 PM

You are forgetting that double and triple crits can be rolled... despite being rare.

#9 Mcgral18

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Posted 27 May 2017 - 04:25 PM

View PostDeathlike, on 27 May 2017 - 04:19 PM, said:

You are forgetting that double and triple crits can be rolled... despite being rare.


Not on the Gauss
Dev stated TCs don't change it either, but they have a special CritChanceIncrease
critChanceIncrease="0.17,-1.0,-1.0"


So, 42% chance to 1 Crit, 0% for all others

View PostGyrok, on 27 May 2017 - 03:42 PM, said:


So, it should be technically impossible for a dual gauss to headshot with 17-18 head armor...correct?


Have to guess it was other weapons.

#10 StealthdragonB

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Posted 27 May 2017 - 04:30 PM

One or two points of damage isn't that much, some stray lasers or missles could have dealt that damage earlier, and I'm not sure about you but I don't always fully armor up heads.

Edited by StealthdragonB, 27 May 2017 - 04:32 PM.


#11 Deathlike

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Posted 27 May 2017 - 04:45 PM

View PostMcgral18, on 27 May 2017 - 04:25 PM, said:


Not on the Gauss
Dev stated TCs don't change it either, but they have a special CritChanceIncrease
critChanceIncrease="0.17,-1.0,-1.0"


So, 42% chance to 1 Crit, 0% for all others



Have to guess it was other weapons.


Well, it's that or ammo explosions... and it's honestly not as hard to trigger them these days (despite the % not being changed, it's that their decreased health lends to explode more often vs anything).

#12 Gyrok

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Posted 27 May 2017 - 08:20 PM

View PostDeathlike, on 27 May 2017 - 04:45 PM, said:


Well, it's that or ammo explosions... and it's honestly not as hard to trigger them these days (despite the % not being changed, it's that their decreased health lends to explode more often vs anything).


That would say "ammo explosion" then, right?

#13 Deathlike

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Posted 27 May 2017 - 09:35 PM

View PostGyrok, on 27 May 2017 - 08:20 PM, said:


That would say "ammo explosion" then, right?


Yes.

#14 Tarogato

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Posted 27 May 2017 - 11:34 PM

Funny you started this thread, I just had my WHK headcapped by dual gauss couple hours ago, and my cockpit was fresh. First time it's happened to me in a long long time in any mech.

Now that I look at it... it seems that Skeletal Density doesn't apply to the cockpit, so you get 18 structure there no matter what. Now I wonder, does Armour Hardening also not apply to the cockpit? Because I had 12 armour, and with my tree I should have had 31.5 hitpoints on the cockpit, and that went away in a single dual gauss *thunk*. Chances of me getting headshot for the first time in like 6 months AND it rolling a crit with the nerfed gauss crits? Dat's kinda crazy.

#15 meteorol

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Posted 28 May 2017 - 12:06 AM

One thing that might adds to it, is that the paperdoll doesn't seem to update correctly.

I had plenty of instances in which my "fresh" (by paperdoll) side torso was blown out from an alpha that should have only been able to take ~ half of the HP. I have seen several people reporting this, so it might aswell be an paperdoll issue.

#16 Scyther

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Posted 28 May 2017 - 03:04 AM

I've seen a couple people make 'wtf how was I one-shot?' comments in the past week, but nothing I have any data on. I don't recall any unusual deaths myself but will keep an eye out. There's been enough changes put in that some odd weapon/crit/tree interactions could be expected. In fact it's almost odd that there haven't been more of them...

#17 Dee Eight

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Posted 28 May 2017 - 03:14 AM

View PostGyrok, on 27 May 2017 - 11:51 AM, said:

Why am I getting headshot by 2 gauss rifles on 32-33 armor/structure cockpit if they no longer crit?

I have been headshot more in the past week than I have in the entire time since they changed the Atlas cockpit to just the eye.

Probably headshot 6-8 times over the last 3+ years (not counting shutdowns...because I have not been headshot while shutdown at all in the past week)...this week it must be close to 10 times now that I have been headshot with only Dual Gauss that do not crit.


Its likely NOT just a double gauss as few players just fire those things alone. Lots mix them with PPCs of course. I prefer to run them with AC/2s (same projectile speed) but a tactic some employ is to trigger a strike on your face along with the gauss shot. The gauss strips the armor and the strike blows your exposed head structure.

Edited by Dee Eight, 28 May 2017 - 03:16 AM.


#18 Bandilly

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Posted 28 May 2017 - 03:57 AM

View PostMcgral18, on 27 May 2017 - 02:26 PM, said:


And that at max head armor, you only get 1 Crit (because >15)

So, 31.125 should be max theoretical damage


Theoretically yes, but I think the opposite is true. I believe on simultaneous hits, if the armor is breached, it rolls for crits for both weapons.





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