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That Cspl Nerf Though...


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#41 Deathlike

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Posted 18 June 2017 - 02:48 PM

View PostYeonne Greene, on 18 June 2017 - 02:18 PM, said:


That's actually the entirety of how they balance. On MRBC's website, they have an interview with Chris Lowery posted up. In so many words, he describes the process PGI uses to balance as essentially a popularity contest. If something is used more than PGI thinks it should be, it gets whacked. If less, it gets buffed.

Never mind that the reason people use a lot of medium lasers is because they are tonnage efficient and there ain't always a whole lot else to work with...


An interpretation...

Any Random Player in MWO said:

How u build mex?


Someone @ PGI said:

*shrugs*


Fin.

#42 FupDup

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Posted 18 June 2017 - 02:57 PM

View PostYeonne Greene, on 18 June 2017 - 02:18 PM, said:


That's actually the entirety of how they balance. On MRBC's website, they have an interview with Chris Lowery posted up. In so many words, he describes the process PGI uses to balance as essentially a popularity contest. If something is used more than PGI thinks it should be, it gets whacked. If less, it gets buffed.

Never mind that the reason people use a lot of medium lasers is because they are tonnage efficient and there ain't always a whole lot else to work with...

Apparently the IS LL and SPL were too popular, and the IS SL was only *slightly* not popular enough.

#43 Marquis De Lafayette

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Posted 18 June 2017 - 02:57 PM

View PostYeonne Greene, on 18 June 2017 - 02:18 PM, said:


That's actually the entirety of how they balance. On MRBC's website, they have an interview with Chris Lowery posted up. In so many words, he describes the process PGI uses to balance as essentially a popularity contest. If something is used more than PGI thinks it should be, it gets whacked. If less, it gets buffed.

Never mind that the reason people use a lot of medium lasers is because they are tonnage efficient and there ain't always a whole lot else to work with...


Wow...hadn't seen that. but it would explain a lot in terms of what PGI's buff/nerf determination method is. Which seems to be to buff/ nerf until everything is finally mediocre.

Yeah. Sometimes there just aren't a lot of workable options with the hardpoints available. Some Clan Omni's have big locked engines and pretty much have to use certain weapons (or at least weapons that are low tonnage)....there just isn't a lot of workable choices sometimes. So, it's not always that popular loadout choices are really that OP....some popular loadout choices are popular really just because they are the best of the limited options available on that tonnage starved chassis.

#44 Deathlike

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Posted 18 June 2017 - 03:47 PM

View PostMarquis De Lafayette, on 18 June 2017 - 02:57 PM, said:

Wow...hadn't seen that. but it would explain a lot in terms of what PGI's buff/nerf determination method is. Which seems to be to buff/ nerf until everything is finally mediocre.

Yeah. Sometimes there just aren't a lot of workable options with the hardpoints available. Some Clan Omni's have big locked engines and pretty much have to use certain weapons (or at least weapons that are low tonnage)....there just isn't a lot of workable choices sometimes. So, it's not always that popular loadout choices are really that OP....some popular loadout choices are popular really just because they are the best of the limited options available on that tonnage starved chassis.


It's less about the determination method (there isn't any logic/rhyme or reason), it's more about the process.

If you goto someone in comp and ask them to describe the positives or negatives of a mech, they could probably tell you chapter and verse how a mech stacks up.... whether it is tonnage, purpose, role... etc.

If you goto a random casual and ask them about a mech, they will tell you "this is OP" and go on to describe why, but not able to make a connection as to why that is, outside of "it's too strong" or "it's too weak" w/o any sort of reliable comparisons or understanding of the game. It's the reason why we have LRM threads of it being "OP" when the major consensus is that it is not.

In essence, if you listen to the people that don't know any better... it's not going to surprise you that their answer is effectively "because reasons" and never really state a good logical case to be done. I'm not saying a comp player isn't biased or the most effective in expressing themselves, but they have a clue and if they repeat what they understand well, then maybe there's something to it, instead of the misinformation that commonly gets spread around here.

Just saying.

#45 Green Mamba

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Posted 18 June 2017 - 04:41 PM

If you want it fixed properly quit spending money on this game so they will get the message





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