Jman5, on 19 June 2017 - 11:06 AM, said:
This was an important part of the escalating balance between LRMs and Counter LRMs that worked out fairly if both sides were matched.
Since the skill tree though, a fully skilled Radar Deprivation results in players losing lock almost instantly no matter how many points they have sunk in Target Decay.
I know LRMs aren't exactly popular around here but this is a huge nerf them. It changes the dynamic so that target decay is completely useless against any mech with radar deprivation. The only saving grace right now is the fact that most people are too cheap with their skill points to invest down the sensor tree.
So either Radar Deprivation is completely hard countering Target Decay, or Target decay isn't working. Either way, the balance has been disrupted and needs to be addressed.
HUH? I've had no problems with target decay... are you sure you aren't confusing the target decay skill with target retention? The later does NOTHING to help with keeping a lock if a target moves out of line of sight from your mech (breaks line of sight).
Also yes the old system made radar derp do an immediate target loss when they broke LOS... it was actually how it earned the nickname: radar derp
All in all reading through the thread I really have not had this issue what so ever and I've even ran an LRM100 Stalker just recently for shiznit and giggles (started getting bored and hadn't seen that build hit the drops in a long time so...)
I primarily run lights but I also run lrms from time to time: Cat-A1 6xLRM5 build, MDDs: one with 2xLRM20 and the other with 6xLRM5+4SmPulse, even a MAL-1R with 4xLRM15.. and have ran all of those the past few days with out experiencing what you guys are
Having LOS and losing a lock can mean a number of things: Move out of range for your sensors, an enemy mech with ECM moved up to that enemy or within range to break your lock (oh well just dumbfire if you have LOS anyways), enemy mech moved just outside your radar sensors range, an enemy ecm light has moved within range of you to squelch all over your sensors, heck it could mean that the friendly that had them in their range and locked dropped their lock for some reason and that you are not actually close enough to get the lock for yourself even though you can see the mech....
If running lrms the last few days has gained me any insight with the new changes it would be: not many people are actually running RADAR derp today or at least not enough nodes of it for it to really be a counter to my lrms....
Edited by Bellum Dominum, 20 June 2017 - 02:08 AM.

























