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Animated Mech Gifs


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#1 jjm1

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Posted 03 July 2017 - 02:23 AM

Playing around in 3DS Max with MWOs Marauder asset.

I recently discovered the automatic walk cycle in the character animation tools. All I had to do was build a rig for it and play with a lot of curves and stuff.

I might do a Locust or a King Crab next to see what it can achieve there before manual intervention.

Also made the shader graph so that I can input the three colours for the skins.


Spoiler tags, because 1-2mb gifbads.

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#2 Alcom Isst

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Posted 04 July 2017 - 10:00 PM

The render looks amazing. I feel the automatic walk cycle doesn't do the mech justice. It's too gentle, lacking any of the torso bobbing or shaking that really gives a mech oomph and weight.

#3 Cyrilis

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Posted 04 July 2017 - 10:29 PM

nice job! do you think you can make them 'signature' size so they fit in 720*80 pixels?

#4 jjm1

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Posted 05 July 2017 - 12:15 AM

View PostCyrilis, on 04 July 2017 - 10:29 PM, said:

nice job! do you think you can make them 'signature' size so they fit in 720*80 pixels?


Thanks. You can paste their URLs into an online gif resizer easy enough if you want to use them.

#5 c0d3rPK

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Posted 05 July 2017 - 12:16 AM

AWESOME stuff! Looking forward for the KGC :D

#6 process

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Posted 07 July 2017 - 07:50 AM

View PostAlcom Isst, on 04 July 2017 - 10:00 PM, said:

The render looks amazing. I feel the automatic walk cycle doesn't do the mech justice. It's too gentle, lacking any of the torso bobbing or shaking that really gives a mech oomph and weight.


Be vewy vewy qwiet, I'm hunting Cwanners!

#7 Odanan

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Posted 07 July 2017 - 10:01 AM

View Postjjm1, on 03 July 2017 - 02:23 AM, said:

Playing around in 3DS Max with MWOs Marauder asset.

I recently discovered the automatic walk cycle in the character animation tools. All I had to do was build a rig for it and play with a lot of curves and stuff.

I might do a Locust or a King Crab next to see what it can achieve there before manual intervention.

Also made the shader graph so that I can input the three colours for the skins.


Spoiler tags, because 1-2mb gifbads.

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Marauder! My favorite mech! Absolutely gorgeous!!

#8 jjm1

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Posted 08 July 2017 - 01:10 PM

King Crab stalk and King Crab morning jog animations.

Also gave a decal a go on the RasalCrab with the chaos symbol.

I kinda want to do some taunt animations now. Something MWO has been lacking for far too long :P

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#9 Odanan

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Posted 08 July 2017 - 04:44 PM

View Postjjm1, on 08 July 2017 - 01:10 PM, said:

King Crab stalk and King Crab morning jog animations.

Also gave a decal a go on the RasalCrab with the chaos symbol.

I kinda want to do some taunt animations now. Something MWO has been lacking for far too long Posted Image

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Do all the chicken legs!! (they look wonderful)

#10 jjm1

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Posted 10 July 2017 - 12:08 PM

Take 2 on marauder walks and running experiments.

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#11 Juodas Varnas

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Posted 10 July 2017 - 01:44 PM

If you ever decide you want to animate a quadruped mech, i'm pretty sure i still have that 3D model i've made lying around... Somewhere... Posted Image

The animations look pretty darn good, though.

#12 jjm1

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Posted 11 July 2017 - 02:54 AM

So I made a new Locust for my next pug match.

Posted Image

#13 jjm1

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Posted 12 July 2017 - 02:26 PM

Locust run cycle. plus the footprints.

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#14 Major Rampage

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Posted 12 July 2017 - 05:07 PM

How did you get the assets for this?

#15 jjm1

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Posted 12 July 2017 - 11:09 PM

View PostMajor Rampage, on 12 July 2017 - 05:07 PM, said:

How did you get the assets for this?


https://www.google.c...f-converter.exe

There are tuts on this forum, not sure what they are like since I didn't need them. But to get .obj files that's the program you need.

#16 jjm1

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Posted 13 July 2017 - 05:57 AM

Some keyframe animation for fun. This is pretty much a copy of the warm-up taunt the light mechs can use in Hawken. It took about 8h to recreate...

Also a custom six machine gun Pirate's Bane. I gave it rotating chin guns so it can pitch its CT forward while running. Because it looks cool.

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#17 jjm1

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Posted 17 July 2017 - 05:04 AM

Evil Kaiju and another taunt for the crab

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#18 Juodas Varnas

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Posted 17 July 2017 - 02:04 PM

Posted Image

#19 ball0fire

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Posted 17 July 2017 - 03:07 PM

lol the locust dance is great

too cute

#20 Odanan

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Posted 17 July 2017 - 05:00 PM

View Postball0fire, on 17 July 2017 - 03:07 PM, said:

lol the locust dance is great

too cute

It reminds me of Spore.
Posted Image

Edited by Odanan, 17 July 2017 - 05:36 PM.






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