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Annihilator, What Can It Actually Do.


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#1 Kaptain

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Posted 10 July 2017 - 05:13 PM

I have heard a number of people, including prominent youtubers, completely misrepresent this mechs capabilities and I am a bit frustrated with it. Comments like "can easily mount 4xUAC10s" are not well thought out.(EDIT: I was wrong. See post #12) I would like to open up the discussion and brain storming here as to what the Annihilator actually brings to the IS table.

Assuming a 300xl/lfe the impossible/impractical builds are:
4xAC20s: 56 tons and 40slots + ammo. (Impossible without ridiculously under powered engine and std HSs+Cant run ES due to slot constraints)
4xGR: 60 tons 28slots+ ammo (essentially impossible or very impractical)
6Xultra AC5s: 54 tons and 30slots + ammo (essentially impossible due to weight/slot/ammo/engine limitations)
2xHGR+2xHPPCs: 56 tons and 30slots +ammo (impossible without ridiculously under-powered std engine)
6xRac5s (HEAT = impractical?)


Unique IS builds (that are actually viable) that the Annihilator should be able to bring to the table (so long as I am not missing something):
-4xLBX10s: 44 tons and 24slots leaves room for 7 tons of ammo
-6xAC5s: 48 tons and 24 slots leaves room for 7 tons of ammo (this is debatable as to if the MX90 does it better or not)
-5xUltra AC5s: (Not sure) similar slots vs 6xAC5s and only 45tons but forces the use of a STD/LFE engine.
-2xGR+4xLPPC or 2xERPPC/PPC: 42tons and 20-26 slots
-6xAC2s: 42tons and 18slots + ammo (hot?) MX90 better?
-2xUltra5 + 4xultra2: 46tons and 24slots + ammo
-2xUac10s + 2xUac5s: 44tons and 26 slots (only space for 5 tons of ammo with XL or 7 with LFE)

Edit: I was wrong. This one is doable on an XL300.
4xUAC10s: 52 tons and 24slots+ ammo.
And so is this:
4xuac5+4xLPPC 42 tons and 36slots + ammo

Notes Engines:
200std with mandatory external heatsinks is 13.5tons
250std 18.5tons
255XL 12.5tons (only a 3 ton savings over a 300 and NOT worth it)
275std 21.5tons
300std 25tons
300xl 15.5tons
300LFE (should be 21.5ish or there abouts)

Notes: ES/FF/LFF
-ES>FF and at 5 tons savings on a 100ton mech ES is very desirable. Unfortunately IS ballistics are BIG
-LFF at only 7 slots is possible but saves very little weight.

Overall the annihilator shows the limitations in boating IS ballistics. Those extra tons and slots really add up quick. Anyways those are my thoughts so far. What builds are you guys and gals most looking forward to?

Edited by Kaptain, 15 July 2017 - 03:26 AM.


#2 VitriolicViolet

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Posted 11 July 2017 - 06:28 PM

i am looking forward to trying some of the more ridiculous builds, 4 ac10s sounds fun as does 4 lb10s. another one id be interested in is 2 ac5s and 2 lb10s, similar velocity range. or 2 lb20s and and a mix of either 2 lb5s or 2-3 lb2s. probably run some uac10 builds, 2 uac10s 2 uac2s and back up lasers. interested to see how slow you can run it and still be viable.

Basically looking forward to spending a lot of time on a lot of builds. that premium time i couldnt resist...

#3 Aggravated Assault Mech

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Posted 11 July 2017 - 07:25 PM

Quad AC10s should be at the edge of viable.

A lot of the builds that are available to the Annihilator, were really not viable on the MX90 even if they were possible. 6x AC5 needs like a STD 250 on the MX90, for instance.

#4 Kaptain

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Posted 11 July 2017 - 08:54 PM

View PostAggravated Assault Mech, on 11 July 2017 - 07:25 PM, said:

Quad AC10s should be at the edge of viable.

A lot of the builds that are available to the Annihilator, were really not viable on the MX90 even if they were possible. 6x AC5 needs like a STD 250 on the MX90, for instance.


The big Challenge with quad ac10s is coming up with the 4 extra slots and still having the weight for the guns in the first place. Dropping endo is a hard pill to swallow on a 100 toner as you need that 5 tons. Too bad the LBX10 cant fire regular AC rounds like it can in TT. That would be the ideal situation for this mech.

Looking at the the MX90 with shaved arms... 6xAC5s with 5 tons of ammo and 6 slots left over. So the Annihilator should be able to run the same, with a XL or LFE. The 300lfe would have space for a total of 7 tons of ammo.

#5 Aggravated Assault Mech

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Posted 11 July 2017 - 10:37 PM

Yeah, 6 AC5s will be nice. MX90 has to pick between ammo and speed and even 7t of ammo will feel light, being only 1050 potential damage.

LB10X are pretty nice weapons so I'm not too sad about quad AC10 being hard to fit. Quad LBX should be more comfortable than the Mauler. Just upgrade the engine to LFE 300 and cut lasers to add ammo and armor.

Twin AC20 or LB20X should be nice as well- more optimized hardpoints than the King Crab or Mauler but worse mobility (obviously).

#6 Kaptain

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Posted 11 July 2017 - 11:00 PM

View PostAggravated Assault Mech, on 11 July 2017 - 10:37 PM, said:

Yeah, 6 AC5s will be nice. MX90 has to pick between ammo and speed and even 7t of ammo will feel light, being only 1050 potential damage.


True but it hits like a ton of bricks. (Kinda worried AC5s will get ghost heat after this becomes a thing...

View PostAggravated Assault Mech, on 11 July 2017 - 10:37 PM, said:

LB10X are pretty nice weapons so I'm not too sad about quad AC10 being hard to fit. Quad LBX should be more comfortable than the Mauler. Just upgrade the engine to LFE 300 and cut lasers to add ammo and armor.


Yup. easy build and I too like the LBX10 just fine actually. We should start a club lol

View PostAggravated Assault Mech, on 11 July 2017 - 10:37 PM, said:

Twin AC20 or LB20X should be nice as well- more optimized hardpoints than the King Crab or Mauler but worse mobility (obviously).


Yeah and to run those mobility is key. I was running a mauler with twin Ultra20s and 4xMPLs with 4MPLs for backup on a 325lfe I think. KC was twin ultra20s with 4xERSLs and 4xSRM4s on a 350LFE. I just don't see the slow Annihilator doing well in this role but i could be wrong.

I kinda wonder if 5xUltra5s is going to be the go to above and beyond 4xLBX10s or 6xAC5s.

Edited by Kaptain, 11 July 2017 - 11:11 PM.


#7 The Basilisk

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Posted 12 July 2017 - 12:24 AM

-- Quad L-Gauss + Quad ERMLaser.

-- Dual heavy PPC, with dual Gauss and suplemental smal lasers and MGs against the light pests.

-- 6U-AC2 and heatsinks (we'll see if any modell got the right quirks to do that)

-- Superstock 1A with 4 AC10 light engine, double HS and some supplemental weapons

-- 6LPL/ 6LLas/ 6ERLLas or best 6LPPC ANH 1E ... well see for yourself... depends on its PPC quirks or if it gets weapon quirks at all. (6 LPPC would be imba though due to low heat and true 2x 15 ppfld)

Edited by The Basilisk, 12 July 2017 - 12:31 AM.


#8 Kaptain

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Posted 12 July 2017 - 12:54 AM

Basilsk I see some stuff I like there! Esp the Quad Light guass idea Posted Image

I don't think the superstock build works.....
EDIT, I was wrong. It works with a 300xl!

2xGR+2xHPPC might work. Its hard enough running 2xGR and 2xERPPC on a mauler though.

Edited by Kaptain, 14 July 2017 - 01:22 AM.


#9 Aggravated Assault Mech

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Posted 12 July 2017 - 12:15 PM

I'm actually really excited for the Mean Baby.

I wasn't overly impressed with MRMs on the PTS, but those neck-mounted missile hardpoints are ripe for poking. I'll probably play around with a combo of MRMs and SRMs rather than just boating MRMs.

Posted Image

#10 Cabanaboy

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Posted 13 July 2017 - 04:28 AM

Do we have any idea of actual slots yet? IE - any extra actuators or any items that would take up precious slots? I bought this mean slow thing for it's quad AC10, and I will make it work somehow, I am just worried about the slots for ammo loadout.

Also, the Mean Baby will be great in close range combat, but I fear unless it gets good movement quirks it's a sitting duck. Will take a patient and good shot pilot to make it feasible in PUGs, especially because NASCAR. Been practicing with a 32KPH King Crab and it can hit like a brick house, but m an is 32kph SLLLOOOWWWW.

Edited by Cabanaboy, 13 July 2017 - 04:32 AM.


#11 Ruccus

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Posted 13 July 2017 - 05:44 PM

View PostCabanaboy, on 13 July 2017 - 04:28 AM, said:

Will take a patient and good shot pilot to make it feasible in PUGs, especially because NASCAR. Been practicing with a 32KPH King Crab and it can hit like a brick house, but m an is 32kph SLLLOOOWWWW.


It'll do great. It just needs the right light mech and the right medium mech escorting it around the map...

What could possibly go wrong?

#12 Kaptain

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Posted 13 July 2017 - 11:10 PM

View PostCabanaboy, on 13 July 2017 - 04:28 AM, said:

Do we have any idea of actual slots yet? IE - any extra actuators or any items that would take up precious slots? I bought this mean slow thing for it's quad AC10, and I will make it work somehow, I am just worried about the slots for ammo loadout.

Also, the Mean Baby will be great in close range combat, but I fear unless it gets good movement quirks it's a sitting duck. Will take a patient and good shot pilot to make it feasible in PUGs, especially because NASCAR. Been practicing with a 32KPH King Crab and it can hit like a brick house, but m an is 32kph SLLLOOOWWWW.


Minus 3 slots in each arm with one of the reinforcements only missing 2 slots in each arm.

Been playing around with it in SSK and it looks very promising actually.
300lfe 4xLBX10s with 9 tons of ammo and LFF. (10 DHSs) arms50 legs60
300lfe 6xAC5s with 7 tons of ammo. ES. Zero Slots. Max Armor. 10 DHSs.
300lfe 5xUltra5s with 8 tons of ammo. LFF. No ES. Legs/arms60. 10DHS.
300lfe 4xLGR with 9.5tons of ammo. ES. 10DHS. Legs/arms @ 60ish.
300lfe 2xUltra20s(6tons) + 3xMPLs and 4xERMLS. 16DHSs. No endo. Arms/legs at 60ish
300lfe 2xHPPC+2xUAC10(5 tons) Full armor. ES. 14DHSs. wow?
300lfe 2xGR(5tons) + 2XHPPC. ES. 12DHSs. Legs/arms @ 60ish (Ghost Heat)
300std(ZOMBIE) 7xMLS+4xUltra5(7.5 tons) ES. DHS. Legs/Arms @ 60ish
300lfe 2xUltra10s(6tons) +3xMPLS and 4xERMLS. 18DHS. No endo. Arms/legss at 60ish
300lfe+ES. 6xLPLs+SNPPC in ct. 17DHS. Full armor.
300std+ES. 2xUltra10(4tons)+ 2xUltra5(4tons) Shaved amrs/legs
300std 2xHGRs(6tons)+5MLS. ES. 12DHSs.
300lfe 4xRac5s(8tons) 12DHSs. No endo. LFF.
300std (Zombie) 2xLBX20s+6tons with 7MLs and 16DHS.

BUT what I was really surprised to fit was 4xUltraAC10s (I was wrong in my OP. Sorry!)
300XL. 4Xultra10s + 6tons of ammo. Standard Structure. LFF armor. Legs and arms at 60ish. 10DHSs.
300XL 4xAC10s and 8 tons of ammo with LFF (no ES, only 12 DHSs) leaves one slot. Head and arms/legs stripped to 60ish.
300XL. 4xUltra5s(6tons) +4LPPCs. 14DHSs. Legs/arms at 55ish

Edited by Kaptain, 16 July 2017 - 11:37 PM.


#13 Kaptain

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Posted 14 July 2017 - 09:30 PM

Patch notes are out. AC10s and Ultra10s have ghost heat now. I actually like that. Even more reason to run the LFE LBX10X4 build. Then again... when 5ultra5s or 6ac5s become a thing good bet PGI will nerf that also :(

#14 Garfuncle

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Posted 16 July 2017 - 10:38 AM

With its massive armor quirks, would it be possible to shave its legs down to sixty-ish and go for 2HGR and 5MPL on the 1A?

#15 Kaptain

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Posted 16 July 2017 - 09:27 PM

View PostGarfuncle, on 16 July 2017 - 10:38 AM, said:

With its massive armor quirks, would it be possible to shave its legs down to sixty-ish and go for 2HGR and 5MPL on the 1A?


With 2xHGR(6tons) and 5xMPLs and 12DHS, STD300+ES and 50arms/60legs(prior to quirks) It has 2 slots open and is 101 tons. So you would either have to drop a MPLs in exchange for armor and a ton of ammo, drop a heatsink, or drop a ton of ammo.

Hope this helps :)

#16 Psi Anara

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Posted 25 July 2017 - 01:59 PM

It can do this ANH-1A

#17 ShadowbaneX

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Posted 26 July 2017 - 08:46 AM

View PostGarfuncle, on 16 July 2017 - 10:38 AM, said:

With its massive armor quirks, would it be possible to shave its legs down to sixty-ish and go for 2HGR and 5MPL on the 1A?


Looking at Smurfy the 1X can manage this.

Edited by ShadowbaneX, 26 July 2017 - 09:10 PM.


#18 Psi Anara

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Posted 26 July 2017 - 09:03 AM

View PostPsi Anara, on 25 July 2017 - 01:59 PM, said:

It can do this ANH-1A


BTW, I don't usually edit armor distribution on smurfy, I just set it to max and then knock it down a bit if I need to, I wouldn't put 28 back armor on this thing...

#19 Ronald McDonald

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Posted 27 July 2017 - 10:27 PM

5ac2 + 5erml in the 1a is all youll ever need 😊
5ac2 + 5erml in the 1a is all youll ever need 😊
5ac2 + 5erml in the 1a is all youll ever need 😊




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