I love MechWarrior. But not for its mechs.
A humanoid mech is the worst possible engineering nightmare on the face of the combat field we call earth.
Too many joints, too many weak points, high center of gravity, little needed to topple a mech, weight on too small of a surface area, armor distribution nightmare, armor covering of joints nigh impossible, weapons recoil distribution, etc..etc.....I could go on and on.
I loved MWO for its technology, it's setting, and the way combat played out tactically by selective aiming of components. But let me be real here...
A tank, designed with the current tech of the game, would obliterate the competition. (If you want details on that I'll expand for you.
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I would love to know if anyone has found a futuristic, tank based, slow paced FPS much akin to MWO but instead using tanks.