Drop Deck Help: 60 Ton Anti-Light?
#1
Posted 17 August 2017 - 11:06 PM
The other three mechs have been performing very well for me, despite being "unconventional," so I'm reluctant to change them out. They are as follows.
ZEUS-9S2
3xMRM20, 2xMPL
KGC-000B
2xSNPPC, 1xMRM40, 4xLMG
COM-2D
2xSRM4, 1xSRM2
The last slot has thus far been occupied by a RFL-5D (2xHPPC, 4xSL), but of course it's not exactly a light-killing machine. Other things I've tried are an SHD-2K (3xSPL, 3xSSRM6) which has yet to actually fight a light wave and is mediocre vs anything else or a RFL-3C (4xAC2, 2xML) which just replaces the 5D on hotter maps but otherwise fills the same awkward not-sure-what-role.
Should I just stick with the SHD despite the 5 ton waste? Is there a particular mech that would fit this niche that I should look into getting? Or should I just accept that I'll have the Light weakness? If so, what would best fit in that slot?
#2
Posted 17 August 2017 - 11:47 PM
As you said you end up in "not sure what" builds when trying to do both in one build.
Best way to down a light is still to remove his leggs with spreadfire or frontload weapons.
#3
Posted 18 August 2017 - 12:00 AM
(My Conquest deck foregoes 40 tons, and I still do consistently high match scores in it.)
Your other three Mechs are, to be polite, quite sub-optimal. Try making BLR-2Cs, GHR-5Hs/TDRs/WHMs the mainstays of your deck.
Edited by Appogee, 18 August 2017 - 12:05 AM.
#4
Posted 18 August 2017 - 12:57 AM
A 100-ton assault mech with the firepower of a medium... I hope you are trolling.
#5
Posted 18 August 2017 - 01:04 AM
However, I'd recommend to optimise your deck a bit before getting them.
Edited by GweNTLeR, 18 August 2017 - 01:06 AM.
#6
Posted 18 August 2017 - 02:13 AM
I dont have that many mechs. I have a WHM-7S that I used to run in my deck with 5LLs, but it consistently failed to perform. Used to run a RVN-3L with 2ERLL, it too felt lacking. My other IS mechs are a RFL-3N, CTF-3L, UM-r60, SHD-2H, SHD-5M, CN9-A, HBK-GI, and MAD-3R which, again, felt underwhelming whenever I brought it on defense.
I appreciate the concern for my deck but I've played these mechs enough to know that they are what works for me. And I'd like to see the medium that can run two snubs and MRM40 or more without cooking itself. I've tried it on that Shadowhawk in QP, it's not pretty.
i'll look into Quickdraws, thanks. And yeah, maybe I'm worrying about nothing. Lost to a light rush earlier after holding off three waves, just couldnt kill them all before Omega dropped, so that's part of where this came from.
Edit: In hindsight I shouldnt have bothered listing the other mechs loadouts. I hoped it'd provide context for why I was looking for an anti-light focused mech, realizing now it only drew attention away from the actual question.
Edited by Stealthrider, 18 August 2017 - 04:42 AM.
#7
Posted 18 August 2017 - 08:43 AM
6 MPL Quickdraw is good too if range is not a factor on the map.
Go down to 55 tons and bring a Griffin brawler or a dual uac 10 or dual lbx10 bushwhacker. Ballistics are good vs lights as duration isn't really a factor.
Or run light. I find the 6 erml cicada 2a useful vs everything almost everywhere
#8
Posted 18 August 2017 - 02:59 PM
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Drop the Streaks. With no tag/etc can be useless against Clan ECM lights.
2K 2 LPL and 3 SRM4+3tons. Skim armor off arms / 280XL Endo/Light Ferro /3JJ (optional)
#9
Posted 18 August 2017 - 03:03 PM
#10
Posted 20 August 2017 - 02:12 AM
For now I think this'll do, though I'm keeping the Quickdraw in mind as a future purchase. With my current C-Bill store I'm looking into a Cyclops, likely the A or P. I know, I know, Battlemasters are better and 5 tons lighter. I just like the Cyclops model better tbh.
#11
Posted 20 August 2017 - 03:05 AM
It has the speed, armor, heat efficiency and firepower to be the best lighthunter in the game currently, at least for the IS.
Edited by Alvar Von Kenesthor, 20 August 2017 - 03:05 AM.
#12
Posted 20 August 2017 - 08:32 AM
The key to popping lights is one good clean hit. You've got a lot of spread damage DPS stuff in there. That's not going to kill lights well.
Light hunter IS builds are about having a single alpha that can pop a leg. You want something over 45pts in an alpha. Spread a bit is okay - IS SRM with Artemis works pretty well.
Shawk is a great light hunter in that build as it goes about 100 and has JJs plus is cool running.
#13
Posted 21 August 2017 - 10:59 PM
Alvar Von Kenesthor, on 20 August 2017 - 03:05 AM, said:
It has the speed, armor, heat efficiency and firepower to be the best lighthunter in the game currently, at least for the IS.
Not neccessary for the P1 modell .. but at least for this chassis as in my eyes its performing better as the Shadowhawks or Griffins !
I suggest that you test the light-hunter abilities of Shadowhawks, Bushwackers and other medium mechs like Griffins in SCOUTING !
If you dont want to upgrade your Commando to a heavier light and dont want to waste tonnage, you could also try a 60 ton DRAGON !
#14
Posted 23 August 2017 - 01:16 PM
#15
Posted 23 August 2017 - 02:14 PM
The scope is narrow at 60 tons:
The Dragon is not gonna cut it, especially not anti-light.
A Rifleman with 2 AC10s or LBX might be good at legging lights.
A Quickdraw with 3 large pulse lasers profits from nasty quirks and rather focused damage.
Or you do something strange and try out a Griffin 2N carrying streaks and tag. High chance of being horrible, but I have never tested it.
Conclusion:
The best tool for the task is probably a pulse laser focused Quickdraw.
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Controlling a UAC, lasers and a streak sounds like extremely challenging multitasking.
If you want to try that go with the loyalty Wolverine, using a UAC, a laser, a missile system, jump jets and MASC. Nice training mech, just don´t do it in CW.
Edited by John McHobo, 23 August 2017 - 02:19 PM.
#16
Posted 23 August 2017 - 07:25 PM
Plus, lights are going to have a hard time chewing through all your armour, especially when you have 11 other mechs on the field around you. If they choose to focus you, that's a better trade than letting them run to your gens.
#17
Posted 26 August 2017 - 11:33 AM
You want a >40 pt alpha and 90+kph with something you can hit legs with. Ballistics and SRMs, pulse on the lasers.
#18
Posted 08 September 2017 - 10:35 AM
John McHobo, on 23 August 2017 - 02:14 PM, said:
Or you do something strange and try out a Griffin 2N carrying streaks and tag. High chance of being horrible, but I have never tested it.
#19
Posted 15 September 2017 - 02:58 AM
The Bushwacker P1, you can throw in a large XL and catch up to lights and run streaks BAP and a Tag.
The Javelin, with 4 streak2's and a BAP can hunt down and punish those machine gun lights.
#20
Posted 21 September 2017 - 12:08 AM
55t like
Bushwacker BSW-P1 (SRM boat)
Griffin GRF-2N (SRM boat)
50t like
Crab (laser boat)
or 40t like
Assassin ASN-27 (w/SRM+ML)
or a light.
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