In This Parallel Universe, Is Got Buffed.
#1
Posted 12 October 2017 - 09:03 PM
In this world, these things would happen.
Is medium and ER Lasers would have their damage increased to 5.5
Large lasers and ER would now be 10 damage and weight 4 tons
Large Pulse Lasers would be 12 damage, weight 5 tons.
Ballistic damage would stay the same but everything would get lowered but 1 ton and 1 crit slot.
Xl Engines would survive a side torso loss but, you would move at 50% speed and have 50% heat penalty.
PPC damage stay the same but weight would be lowered buy 1 ton for all IS PPC's, crit slots stay the same.
Clans still be stronger in nearly every way but now IS Assults can boat Ballistic better
Is weapons would now be able to compete. CLANS would now cry about the Large Pulse Lasers again.
This would never happen but would be nice to see what would happened if this was done on a test server or something. Sorry but if they want to keep trying to make Clan VS IS Bull#$@t then something thing needs to happen instead of this Quirk Bandages. My 5Cents, and what I think could happen. Bruno.
#2
Posted 12 October 2017 - 09:11 PM
#3
Posted 12 October 2017 - 09:18 PM
Tarogato, on 12 October 2017 - 09:11 PM, said:
Lol.
As there are many infinite universes probably where we got the right everything, or the wrong everything, or maybe even someone completely different making the game in a completely different way .A.
#4
Posted 12 October 2017 - 09:18 PM
#5
Posted 12 October 2017 - 09:19 PM
#6
Posted 12 October 2017 - 09:30 PM
BrunoSSace, on 12 October 2017 - 09:19 PM, said:
You either throw TT numbers out entirely and start over with new ones.
Or you accept a TT basis and implement a Battle Value style system whereby Clan 'mechs cost more to field than IS 'mechs so IS has a number-of-units advantage.
You can't use roughly TT numbers and then throw out the system by which TT (attempted to) balanced those numbers.
#7
Posted 12 October 2017 - 09:50 PM
#8
Posted 12 October 2017 - 10:00 PM
#10
Posted 12 October 2017 - 11:11 PM
Tarogato, on 12 October 2017 - 09:11 PM, said:
That's exactely what I wanted to say.
Battletech is an asymmetrically designed universe.
MWO has put the two sides already WAY too close to each other.
Of course it has to be balanced (onesidedness only makes things boring in the end), but fundamentally asymmetrical factions have to be balanced asymmetrically.
Otherwise, you're just creating another game. I wouldn't even mind one where ballistics don't suck so hard (speaking of TT rules) and Mechs don't mostly look like japanese toy robots that can fly.
Edited by Paigan, 13 October 2017 - 01:22 AM.
#12
Posted 12 October 2017 - 11:25 PM
#13
Posted 12 October 2017 - 11:38 PM
VonBruinwald, on 12 October 2017 - 11:23 PM, said:
The IS had the more powerful, better range, lighter equipment:
Would those clan loyalists still be loyal for 'lore' reasons?
I´d be driving my 2ERPPC Summoner and 4ERPPC Warhawk all day .
Not like they are apex-meta anyway .
You IS guys ... you love to see yourselves in the role of the victims, instead of using what you all can easily acquire and I´m not talking LRMs here .
Yes, your equipment is heavier, but you can truly "Omni" ALL of your mechs .
Yes, on some mechs you lack a tiny bit of range, try range-quirked ones which you still have en masse .
Yes, on average your mechs are slower, but they can take so much more of a beating before finally falling .
Yes, clan mechs can have big alphas, but so can IS mechs ... and they can use those longer (3 ERL/LL/LPL before GH anybody?)
All in all I´m seeing too much QQ, and not enough PewPew, you IS guys got the gear, you just can´t use it like clangear, what´s so hard to understand there ?
Now set your heads straight, unbunch those GStrings of yours and GET TO FRIGGING WORK, it´s so damn tiresome reading all this victimrole drivel, you´re being in that spot because you don´t wanna play to the mech´s strengths, not because your mechs lack strength .
Bah, pffffff & yuck
#14
Posted 13 October 2017 - 01:48 AM
#15
Posted 13 October 2017 - 01:52 AM
VonBruinwald, on 12 October 2017 - 11:23 PM, said:
The IS had the more powerful, better range, lighter equipment:
Would those clan loyalists still be loyal for 'lore' reasons?
Yes because if we followed the Lore CGB would merge with those pesky space vikings and get the best of both worlds.
Edited by Lupis Volk, 13 October 2017 - 01:52 AM.
#16
Posted 13 October 2017 - 01:59 AM
B0oN, on 12 October 2017 - 11:38 PM, said:
I´d be driving my 2ERPPC Summoner and 4ERPPC Warhawk all day .
Not like they are apex-meta anyway .
You IS guys ... you love to see yourselves in the role of the victims, instead of using what you all can easily acquire and I´m not talking LRMs here .
Yes, your equipment is heavier, but you can truly "Omni" ALL of your mechs .
Yes, on some mechs you lack a tiny bit of range, try range-quirked ones which you still have en masse .
Yes, on average your mechs are slower, but they can take so much more of a beating before finally falling .
Yes, clan mechs can have big alphas, but so can IS mechs ... and they can use those longer (3 ERL/LL/LPL before GH anybody?)
All in all I´m seeing too much QQ, and not enough PewPew, you IS guys got the gear, you just can´t use it like clangear, what´s so hard to understand there ?
Now set your heads straight, unbunch those GStrings of yours and GET TO FRIGGING WORK, it´s so damn tiresome reading all this victimrole drivel, you´re being in that spot because you don´t wanna play to the mech´s strengths, not because your mechs lack strength .
Bah, pffffff & yuck
You clearly have no idea of the game's current state, balance-wise, if you think IS mechs and Clan mechs are generally on par (especially after that bit about the PPC Summoner not being meta. I assume you didn't see the droves of them in the world championship?)
Look at the state of faction warfare, and the clan vs IS mechs fielded in the WC, and tell me things are even. Do you really mean to suggest that the people with the eyes to directly compare IS and Clan equipment/mechs and see the difference are just whiners?
Climb down off of that high horse. You don't belong on it.
#17
Posted 13 October 2017 - 02:00 AM
Asmerak, on 13 October 2017 - 01:59 AM, said:
You clearly have no idea of the game's current state, balance-wise, if you think IS mechs and Clan mechs are generally on par (especially after that bit about the PPC Summoner not being meta. I assume you didn't see the droves of them in the world championship?)
15% pick rate in MWOWC 2017 Semi-Finals
71 Robots...over half being Wolfhounds
I'll run more detailed numbers for the Finals (assuming someone doesn't do it better before I get around to it)
Edited by Mcgral18, 13 October 2017 - 02:01 AM.
#18
Posted 13 October 2017 - 02:05 AM
Mcgral18, on 13 October 2017 - 02:00 AM, said:
15% pick rate in MWOWC 2017 Semi-Finals
71 Robots...over half being Wolfhounds
I'll run more detailed numbers for the Finals (assuming someone doesn't do it better before I get around to it)
Can you edit to clarify? Do you mean 15% Summoners, or 15% IS mechs? I haven't combed through to get a stat. IS from what I saw was almost entirely WLF-2s and ASN-21s.
#19
Posted 13 October 2017 - 02:11 AM
Asmerak, on 13 October 2017 - 02:05 AM, said:
Can you edit to clarify? Do you mean 15% Summoners, or 15% IS mechs? I haven't combed through to get a stat. IS from what I saw was almost entirely WLF-2s and ASN-21s.
Technically, six chassis used
Of the 464 robots used in MWOWC2017, 71 were Spheroid
Or, 15% of the mechs used were Sphere (and half of Those being Wolfies)
Edited by Mcgral18, 13 October 2017 - 02:12 AM.
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