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Damage Register


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#1 Douglas grizzly

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Posted 19 October 2017 - 01:15 PM

am having a issue with damage not registering on even number mechs even though i am getting kills, the damage does not show. example i fired over 500 srms rounds on mech 2 but nothing showed up even though i got 2 kills. so something majorly wrong is up

#2 Hobbles v

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Posted 19 October 2017 - 06:38 PM

Can confirm there seems to be a bug where damage scores are not updating.

Video below of the bug in action. I do 548 damage in my first mech, My score remains locked for the rest of the game, despite killing enemies afterwards.

*edit video quality will improve to 1080p soon*


Edited by Hobbles v, 19 October 2017 - 06:43 PM.


#3 VXJaeger

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Posted 19 October 2017 - 11:31 PM

I don't know what are you talking about, everything is fine. /sarcasm Posted Image

Posted Image

#4 WhineyThePoo

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Posted 20 October 2017 - 01:12 PM

Aye can confirm, after my first mech the game stops tracking damage. I can still do damage and get kills, it just doesnt show up on the score screen.

This is in FP by the way.

#5 Van mw

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Posted 20 October 2017 - 11:11 PM

According to suport's reply damage registering bug happens if you have same chassis (mech models) in dropdeck. Source (in russian)

#6 RJF Volkodav

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Posted 21 October 2017 - 03:54 AM

Damage reg bug seems to be appearing in QP too. Same mech, same amount of ammo spent and damage could vary from 400 to 900. I understand that im not firing all on target, but mean numbers could not vary that much.

#7 HugoShtiglitz

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Posted 21 October 2017 - 04:22 AM

Confirm.
In QP see this bug.

#8 Calebos

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Posted 21 October 2017 - 04:23 AM

:D Sh*twarrior Waiting ... PGI is exemplar example of absolute incompetence.

#9 RJF Volkodav

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Posted 21 October 2017 - 04:50 AM

Btw. Seems like matchscore counted with bigger dmg values then appear in final tabs. So now we have higher matchscore with lower dmg values oO

#10 vonJerg

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Posted 21 October 2017 - 05:56 AM

Can confirms as well, final damage score in FP is not correct, and I am using 4 different chassis, so no duplicate variants of any kind.

#11 LORD ORION

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Posted 21 October 2017 - 08:11 AM

Same problem.

Damage calculations are WAAAAAY off.

My 3rd mech does 0 damage registration. (stays the same number shown after mech number 2)

#12 arcana75

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Posted 21 October 2017 - 08:17 AM



4min mark. You can clearly see my PPC and AC-5 rounds go off and PASS RIGHT THRU the LBK. I was hammering my firing buttons but you can clearly see that the LBK was not registering any hits whatsoever, while it proceeded to destroy me.

Was on OC server, 3ms ping. Is too low a ping causing this?

#13 VXJaeger

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Posted 21 October 2017 - 10:04 AM

View Postarcana75, on 21 October 2017 - 08:17 AM, said:

-snip-
Is too low a ping causing this?

Prob not, because I see that almost in every game I play and I have ping between EU30-US130.

#14 TAPAH 483-K

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Posted 21 October 2017 - 11:25 AM

Same problem
when landing at the same chassis damage Damage counts on the first mech
i hope PGI fix this

Posted Image

Posted Image

#15 VXJaeger

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Posted 21 October 2017 - 01:49 PM

Annoyingly hitreg is in such state now, that even Mechcon's WC-tournament will be judged by Gods of Random Hitregistration.

Edited by VXJaeger, 21 October 2017 - 02:00 PM.


#16 Bulletsponge0

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Posted 21 October 2017 - 09:14 PM

yeah, its atrocious...both the hit reg and the calculation of damage done in the end of match screen

#17 Taiwanese Rice Farmer

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Posted 22 October 2017 - 12:25 PM

Having the same issues as stated, not all games but on most of them. I believe people can see the total damage you have done at the end of the game but you can't see yours when the bug occurs. Was pretty damn shocked at my abysmally low total damage until I came across this post.

#18 axerion

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Posted 23 October 2017 - 05:53 PM

same for me... only first mech counted towards dmg


Posted Image

Edited by axerion, 23 October 2017 - 06:09 PM.


#19 VXJaeger

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Posted 23 October 2017 - 10:38 PM

I like the guy w/ 0 dmg but 26 assists Posted Image

#20 Kinski Orlawisch

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Posted 24 October 2017 - 06:11 AM

Using 2 Heros of the same kind is now for the garbage.





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