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Do Is Have Any 45 Ton Or Below Mechs Which Even Come Close To This?


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#1 Roland09

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Posted 26 October 2017 - 09:47 AM

http://mwo.smurfy-ne...a2423ff0b172321

If so, I'd sure like to know about it, because I don't see it.

#2 Naglinator

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Posted 26 October 2017 - 09:52 AM

We're sorry, hugs are inbound.

#3 C H E E K I E Z

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Posted 26 October 2017 - 10:13 AM

Don't even need a 45 tonner, just take an oxide and laugh as he overheats trying to kill you, or you just core him out first.

Edit: stop staring into laser death beams, give him your arms and charge him.

Edit:edit: Or an assassin, would probably be better than oxide.

Edited by C H E E K I E Z, 26 October 2017 - 10:15 AM.


#4 Husker Dude

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Posted 26 October 2017 - 10:16 AM

Blackjack 1X?
IS doesn't have heavy lasers, so you'd have to accept either a standard LL or a LPL instead, but you can exceed the cooling efficiency and speed with standard (not ER) MLs. Alternately, you can match the same speed, and take 3 LL and 3 ML with basically the same cooling efficiency (though without trying it out it sounds hot for a 1X).

#5 Hobbles v

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Posted 26 October 2017 - 12:29 PM

16 heatsinks is not enough for that build its pretty overgunned. Thats the same weapons load out as my hellbringer. Which sport 25 heat sinks to maintain that build and still be hot.

The arctic wolf P is way better with just 6 cerml. Put a prime left torso in for jump jets.

#6 Jun Watarase

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Posted 28 October 2017 - 01:17 AM

View PostRoland09, on 26 October 2017 - 09:47 AM, said:

http://mwo.smurfy-ne...a2423ff0b172321

If so, I'd sure like to know about it, because I don't see it.


Its called the assassin with 4x torso mounted SRMs that can tank far more damage than the artic wolf and can use his arms to shield the torsos.

#7 M E X

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Posted 28 October 2017 - 06:11 AM

View PostJun Watarase, on 28 October 2017 - 01:17 AM, said:


Its called the assassin with 4x torso mounted SRMs that can tank far more damage than the artic wolf and can use his arms to shield the torsos.
You cant compare SRM with lasers ... I would suggest a good PHOENIX HAWK ( 45ton IS mech ) laser build

#8 B0oN

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Posted 28 October 2017 - 06:14 AM

View PostRoland09, on 26 October 2017 - 09:47 AM, said:

http://mwo.smurfy-ne...a2423ff0b172321

If so, I'd sure like to know about it, because I don't see it.


You really need to compensate small alpha ?

*sigh*

#9 Dee Eight

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Posted 29 October 2017 - 11:26 AM

View PostRoland09, on 26 October 2017 - 09:47 AM, said:

http://mwo.smurfy-ne...a2423ff0b172321

If so, I'd sure like to know about it, because I don't see it.


Well given a lack of heavy lasers for IS... that's a no at any tonnage.

However...if by terms of sustained dps... then yes.

#10 Sonny Black

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Posted 29 October 2017 - 11:46 AM

View PostRoland09, on 26 October 2017 - 09:47 AM, said:

http://mwo.smurfy-ne...a2423ff0b172321

If so, I'd sure like to know about it, because I don't see it.


Not quite the build I would take BUT I Love Arctic Wolves. Bought them all and have never regretted it.

#11 Jun Watarase

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Posted 29 October 2017 - 11:41 PM

View PostM E X, on 28 October 2017 - 06:11 AM, said:

You cant compare SRM with lasers ... I would suggest a good PHOENIX HAWK ( 45ton IS mech ) laser build


SRMs are generally superior to lasers on fast mechs, but IS MPLs are good for that too.

#12 General Solo

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Posted 09 November 2017 - 06:13 AM

Scouting is about sustained firing as you don't have time to cool down mostly.
Besides taking a flamer to laser vomit mechs is very funny.

#13 Jackal Noble

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Posted 09 November 2017 - 06:25 AM

Also two Heavy Larges on a c mech with that many (too few) is absolutely non sustainable. On paper it might look fine, but it's not. You would have better luck with 1 HLL, 4-5 er meds, maybe that pod for jjs as someone said and more dhs. Also, no way in hell would I use that for scouting. Nope. That's like trying to make ice cream with a toaster.

#14 Jon Gotham

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Posted 09 December 2017 - 01:49 PM

View PostRoland09, on 26 October 2017 - 09:47 AM, said:

http://mwo.smurfy-ne...a2423ff0b172321

If so, I'd sure like to know about it, because I don't see it.

An assassin would lolrek this. Artic Wolves are made of recycled paper! Cut the "clanz op" bs PLEASE.

#15 Kubernetes

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Posted 11 December 2017 - 03:02 PM

Why would anyone want a mech like that? A medium mech that can shoot twice a minute? Ok

#16 MovinTarget

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Posted 11 December 2017 - 03:36 PM

View PostKubernetes, on 11 December 2017 - 03:02 PM, said:

Why would anyone want a mech like that? A medium mech that can shoot twice a minute? Ok



It would be killer against discos....

#17 WarmasterRaptor

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Posted 11 December 2017 - 03:56 PM

View PostMovinTarget, on 11 December 2017 - 03:36 PM, said:



It would be killer against discos....


:o I’m scared now ! What if he finds me when the server decides to troll me and I’m reconnecting ?
The humanity!!

#18 Tarogato

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Posted 11 December 2017 - 04:21 PM

View PostRoland09, on 26 October 2017 - 09:47 AM, said:

http://mwo.smurfy-ne...a2423ff0b172321

If so, I'd sure like to know about it, because I don't see it.

Fixed, much better build: http://mwo.smurfy-ne...ec99717f7aad767

Also, the TC1 is a waste of tonnage. It improves your crit damage by 0.21%. (and I think a menial range increase that amounts to basically nothing)


With crit damage, using your older inefficient build:

+TC1:
70.09 alpha
9.60 burst DPS
3.55 sustained DPS

+DHS:
69.95 alpha (0.19% worse)
9.58 burst DPS (0.19% worse)
3.73 sustained DPS (4.97% better)

The DHS gives you +10.6 damage per minute compared to the TC1. You never mount a TC1 when you have enough slots for a DHS instead.



View PostKubernetes, on 11 December 2017 - 03:02 PM, said:

Why would anyone want a mech like that? A medium mech that can shoot twice a minute? Ok

Actually, that build can fire almost exactly three times per minute.

Think about it this way: every second that your heat gauge is resting at the bottom is time wasted that you could have been dealing damage to the enemy. If your build runs so hot that throughout the ENTIRE MATCH you never reach the bottom of your heat gauge, then you're effectively applying your DPS to the enemy from beginning to end, which is a good thing.

But then the key of course is to balance the loadout between maximum DPS, and not wasting any of that DPS such that you never reach the bottom of your heat gauge during a match, but you *almost* do. When you've achieved that... you have a good build.

That said, his build is probably too hot. My version can fire 4.4 times per minute. =3

#19 Kubernetes

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Posted 11 December 2017 - 05:33 PM

View PostTarogato, on 11 December 2017 - 04:21 PM, said:


Actually, that build can fire almost exactly three times per minute.


It was just a guess, but 3/minute is still pretty terrible.

It's got the front-end firepower of a line heavy, but not the survivability or heat sustainability. The pilot of this mech probably gets lucky 20% of the time and does outsized damage, but otherwise gets wrecked by ankle-biters and true heavies and assaults.





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