Nightmare1, on 18 November 2017 - 06:49 PM, said:
Well, that explains a lot - you missed my point entirely. My post wasn't ever just about LRMs.
I never said it was just about LRM's as you mentioned long range combat.
But then you also said:
Nightmare1, on 18 November 2017 - 06:10 AM, said:
Exactly!
Even the new Rubellite map, as much as I like it, is another long-range fest. I can see where, pretty soon, both teams will do the same thing that they do on Frozen where they just pick the high points on opposite sides of the map and then trade.
I am looking forward to the dense city map that PGI is supposed to be developing though. If we can get a map that's dedicated to brawlers, then I will be able to forgive PGI for pandering to the long-range players so much.
I don't know what's going on in your matches but Rubillite is nothing but brawling, and Frozen City? I've had one match where players sat firing at each other from opposite sides. Every other match is a mix of all ranges.
Nearly every map in the game caters to most playstyles, but more cater especially to brawling.
Edited by Wolfways, 18 November 2017 - 07:01 PM.