The Amazing Thanatos Disappearing Act!
#1
Posted 17 November 2017 - 04:22 PM
With other mechs, you saw them in significant numbers for a week or so after their release.
Thanatos? Not so much.
Because it sucks.
#2
Posted 17 November 2017 - 04:35 PM
Edited by BrunoSSace, 17 November 2017 - 06:17 PM.
#3
Posted 17 November 2017 - 04:41 PM
#4
Posted 17 November 2017 - 08:36 PM
#5
Posted 17 November 2017 - 09:00 PM
The legend states and I should know from the name.
In Greek mythology, Thanatos (/ˈθænətɒs/; Greek: Θάνατος, pronounced in Ancient Greek: [tʰánatos] "Death", from θνῄσκω thnēskō "to die, be dying") was the personification of dying. He was a minor figure in Greek mythology, often referred to but rarely appearing in person.
Nuff said
Edited by Novakaine, 17 November 2017 - 09:01 PM.
#6
Posted 17 November 2017 - 09:21 PM
#7
Posted 17 November 2017 - 09:23 PM
Quote
They cant all be winners
#8
Posted 17 November 2017 - 09:42 PM
Something to pick up when its cbills.
Edited by Kin3ticX, 17 November 2017 - 09:46 PM.
#9
Posted 17 November 2017 - 10:27 PM
Edited by JackalBeast, 17 November 2017 - 10:27 PM.
#10
Posted 18 November 2017 - 07:18 AM
#11
Posted 18 November 2017 - 07:33 AM
#12
Posted 18 November 2017 - 07:36 AM
#13
Posted 18 November 2017 - 08:17 AM
That and the ONE thing the mech has going for it is of super limited use, the ECM capability. Post skill tree, ECM has taken a hit for the worse, with not only being forced to get both ECM nodes, but taking up 1.5t on teh mech, tonnage that IS cannot afford to throw away. Now had this been clan like the hellbringer, its pretty much a no-brainer to take ECM on it, but with a IS mech thats forced to use LFE/STD, and then not move at 50kph, its hard to justify ECM, and really, if you dont bring ECM, the thanatos has nothing unique on it and if a flat downgrade compared to mechs like teh whammy or marader.
#14
Posted 18 November 2017 - 05:45 PM
#15
Posted 18 November 2017 - 06:29 PM
#16
Posted 18 November 2017 - 06:33 PM
WrathOfDeadguy, on 18 November 2017 - 06:29 PM, said:
Besides swapping structure to armor, the fact that it's only +8 per ST is also concerning. There are a lot of light mechs that match or surpass that.
#17
Posted 18 November 2017 - 06:46 PM
Potatoes, please!
And the award for most over the top isms goes to?
Scale it down so that it keeps most proportions, adjust some of the arm to torso hit boxes - IDK do what ever it is you did that made the Bushwhacker so annoying.
Finally give it +20 ST armor, keep all structure.
#18
Posted 18 November 2017 - 06:58 PM
Rage at the notion of release-stage mechs being OP before C-bill release, complaints that new release mechs are mediocre.
Power creep has to stop somewhere folks. It's better to undershoot and buff it than to overdo it and have to nerf it later.
#19
Posted 18 November 2017 - 07:08 PM
Fleeb the Mad, on 18 November 2017 - 06:58 PM, said:
Rage at the notion of release-stage mechs being OP before C-bill release, complaints that new release mechs are mediocre.
Power creep has to stop somewhere folks. It's better to undershoot and buff it than to overdo it and have to nerf it later.
What kind of an argument is that? The point is for new releases to *neither* blow nor be totally overpowered. No one complaining about a new release being one or the other is wrong to do so.
#20
Posted 18 November 2017 - 07:11 PM
Unless you are on the business of collecting mechs, you never, never, NEVER pre-order Inner Sphere mech. End of story.
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